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<blockquote data-quote="DrunkonDuty" data-source="post: 7931512" data-attributes="member: 54364"><p>Oh dog, so many.</p><p></p><p><em>Beyond the Keep on the Borderlands. </em>Players get to play characters from the Humanoid races - orcs, gobbos, kobolds, lizardfolk. They can oppose the bad guys from the Keep. Or oppose the other bad guy who is totally "Not Sauron." Or not - the setting I drew up is more than big enough for the players to wander far away from such troubles.</p><p></p><p><em>Jane Austen's Cthulu</em>. 'nuff said.</p><p></p><p><em>Winter Whispers, Summer Swords.</em> An L5R game that focuses on intrigue in the Winter Court in the lead up to an inevitable war in the summer. Played in two parts with the allies and enemies made at court having a major impact on how the war turns out.</p><p></p><p><em>Scions of Olympus</em>. Where the characters are, well, descendants of various Olympians and wander an archipelago righting wrongs etc. No overarching plot for this one - it's just peripatetic wanderings with a distinct flavour.</p><p></p><p>My Players Design the World game. I've mentioned this one a couple of times in different posts recently. The plan was to get the players to sit around and brainstorm ideas for what they'd like to see. Then rate those ideas. Then build a campaign based on that. But nope, yesterday I got gazzumped when on of the players said "Hey, when we (finally) finish this campaign I'll a bunch of classic dungeons that have been updated to 5e." <grrrrrrr></p><p></p><p>Bound to be others I've forgotten about.</p></blockquote><p></p>
[QUOTE="DrunkonDuty, post: 7931512, member: 54364"] Oh dog, so many. [I]Beyond the Keep on the Borderlands. [/I]Players get to play characters from the Humanoid races - orcs, gobbos, kobolds, lizardfolk. They can oppose the bad guys from the Keep. Or oppose the other bad guy who is totally "Not Sauron." Or not - the setting I drew up is more than big enough for the players to wander far away from such troubles. [I]Jane Austen's Cthulu[/I]. 'nuff said. [I]Winter Whispers, Summer Swords.[/I] An L5R game that focuses on intrigue in the Winter Court in the lead up to an inevitable war in the summer. Played in two parts with the allies and enemies made at court having a major impact on how the war turns out. [I]Scions of Olympus[/I]. Where the characters are, well, descendants of various Olympians and wander an archipelago righting wrongs etc. No overarching plot for this one - it's just peripatetic wanderings with a distinct flavour. My Players Design the World game. I've mentioned this one a couple of times in different posts recently. The plan was to get the players to sit around and brainstorm ideas for what they'd like to see. Then rate those ideas. Then build a campaign based on that. But nope, yesterday I got gazzumped when on of the players said "Hey, when we (finally) finish this campaign I'll a bunch of classic dungeons that have been updated to 5e." <grrrrrrr> Bound to be others I've forgotten about. [/QUOTE]
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