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<blockquote data-quote="doctorbadwolf" data-source="post: 7932806" data-attributes="member: 6704184"><p> <ul> <li data-xf-list-type="ul">Everyone is from one of a handful of races curated for an archipelago setting in a world with no continents bigger than RL Australia. No core 4 races, except for the “optional” subraces (Drow, duergar) or new options (Coral Halflings). Game starts with a big festival where the islands of the archipelago all send traders, and their best athletes, musicians, riddlers, etc to compete in the Games. All PCs are native to the islands, and about the same age. And then Chrono Cross stuff happens. </li> <li data-xf-list-type="ul">“All rogues and other skulkers and disreputable types” game. Everyone is a criminal, someone puts together a team. </li> <li data-xf-list-type="ul">All Knights of a realm game. Very David Eddings’ Elenium series vibe, without the more...problematic elements. Choose from different orders, who specialize in different weapons and armors and fighting styles, some more magical than others, etc. </li> <li data-xf-list-type="ul">Fantasy Star Wars. Okay this one might happen someday. But not Spelljammer or Planescape, or even Starfinder. Elves in space, with magitech ships, in actual space. Or maybe in Jules Vern style space, with Aether ships and a Treasure Planet vibe. </li> <li data-xf-list-type="ul">Legacy campaigns. I want to set a series of short campaigns after the events of previous campaigns, with PCs and events that are informed by the adventures and trials of the past PCs. </li> <li data-xf-list-type="ul">Game set in Al Andalus, where the PCs are all classes and subclasses that speak to the Islamic Golden Age in that region. Alchemist-Philosophers, Holy Dervishes, Kabala-Sorcerers, etc<br /> </li> </ul><p>Some of those might happen someday, but I’m not holding my breath.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 7932806, member: 6704184"] [LIST] [*]Everyone is from one of a handful of races curated for an archipelago setting in a world with no continents bigger than RL Australia. No core 4 races, except for the “optional” subraces (Drow, duergar) or new options (Coral Halflings). Game starts with a big festival where the islands of the archipelago all send traders, and their best athletes, musicians, riddlers, etc to compete in the Games. All PCs are native to the islands, and about the same age. And then Chrono Cross stuff happens. [*]“All rogues and other skulkers and disreputable types” game. Everyone is a criminal, someone puts together a team. [*]All Knights of a realm game. Very David Eddings’ Elenium series vibe, without the more...problematic elements. Choose from different orders, who specialize in different weapons and armors and fighting styles, some more magical than others, etc. [*]Fantasy Star Wars. Okay this one might happen someday. But not Spelljammer or Planescape, or even Starfinder. Elves in space, with magitech ships, in actual space. Or maybe in Jules Vern style space, with Aether ships and a Treasure Planet vibe. [*]Legacy campaigns. I want to set a series of short campaigns after the events of previous campaigns, with PCs and events that are informed by the adventures and trials of the past PCs. [*]Game set in Al Andalus, where the PCs are all classes and subclasses that speak to the Islamic Golden Age in that region. Alchemist-Philosophers, Holy Dervishes, Kabala-Sorcerers, etc [/LIST] Some of those might happen someday, but I’m not holding my breath. [/QUOTE]
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