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The Canterbury Tales- Chapter 4: Dead Drunk
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<blockquote data-quote="Deuce Traveler" data-source="post: 5182578" data-attributes="member: 34958"><p>OOC</p><p></p><p>[sblock]</p><p>We should have time to finalize the marching order, then admit Voda in before combat is initiated, but if not no big deal. The nice thing about making this a dream-world encounter is that reality does not have to be adhered to so strictly.</p><p>[/sblock]</p><p></p><p>The scouts continue onward through the following corridor. The corridor ends only fifty feet or so into some sort of garden or atrium room with a high, but open roof. Tall hedges line each ivy-covered wall, though their leaves look sickly and dark. The room itself is roughly twenty feet wide and sixty feet across, and a archway opposite of the party leads to some sort of central chamber. The floor is a field of overgrown grass which also looks strangely twisted. Close to the archway stands a man who looks like the priest who welcomed you to this dream world, except his eyes glow a dim red and his face is more drawn and sinister. He addresses your surprise. <span style="color: red">"I am not the Betrayer of Varath,"</span> he says. <span style="color: red">"Instead, I am an echo of who the priest once was. A memory of Varath come to greet and test whether you are worthy to become servants of the master. I am also here to show his power. He can make reality from memories and dreams and give me a semblance of life. Imagine what you could do with such power if you were to give your loyalty to Varath the Weaver. Defeat me and prove your worthiness."</span></p></blockquote><p></p>
[QUOTE="Deuce Traveler, post: 5182578, member: 34958"] OOC [sblock] We should have time to finalize the marching order, then admit Voda in before combat is initiated, but if not no big deal. The nice thing about making this a dream-world encounter is that reality does not have to be adhered to so strictly. [/sblock] The scouts continue onward through the following corridor. The corridor ends only fifty feet or so into some sort of garden or atrium room with a high, but open roof. Tall hedges line each ivy-covered wall, though their leaves look sickly and dark. The room itself is roughly twenty feet wide and sixty feet across, and a archway opposite of the party leads to some sort of central chamber. The floor is a field of overgrown grass which also looks strangely twisted. Close to the archway stands a man who looks like the priest who welcomed you to this dream world, except his eyes glow a dim red and his face is more drawn and sinister. He addresses your surprise. [color=red]"I am not the Betrayer of Varath,"[/color] he says. [color=red]"Instead, I am an echo of who the priest once was. A memory of Varath come to greet and test whether you are worthy to become servants of the master. I am also here to show his power. He can make reality from memories and dreams and give me a semblance of life. Imagine what you could do with such power if you were to give your loyalty to Varath the Weaver. Defeat me and prove your worthiness."[/color] [/QUOTE]
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