Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The Capoeirista (A Battle Dancer class fix)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jackinthegreen" data-source="post: 5954750" data-attributes="member: 6678119"><p>I've never heard of a capoeirista using a weapon other than his own body and maybe some farm implements if that was called for, and my mestre went over the history quite well. In the spirit of the class there is no need to add martial weapons proficiency.</p><p></p><p>I agree though, the dancing needs clarification. It'll pretty much boil down to not wearing armor and being unencumbered though.</p><p></p><p>As stated in the OP, the class is balanced more towards T3 than the rogue's T4, which means it'll get more versatility and a bit of a power increase. Momentum Kick is fine in this context, especially since minor optimization will put SA damage higher. DW crescent knives for example.</p><p></p><p>As for my own thoughts, based on what I've seen and heard my mestre do I'd say (Imp) Uncanny Dodge would be good additions. It is quite uncanny how pretty much nothing catches him by surprise. Toss a bottle across the room when he's not looking and he'll still dodge it.</p><p></p><p>Some other mechanics I'd add: Dodge as a bonus feat and perhaps scale a little with level. Mobility too because of all the tumbling. Capoeiristas are trained to avoid their opponent after all. When playing the game, or practicing as most would call it, we make sure not to actually touch the other person because it's bad form during practice.</p><p></p><p>I hate going into monk territory, but it honestly doesn't feel like Charisma is the AC stat and such, at least to me. I got better by going with the flow and getting used to the movements rather than using any force of personality to guide me, but I suppose it does tread that fine line between the two stats for this as far as wisdom being one's outward perception and charisma being one's inward realizations.</p></blockquote><p></p>
[QUOTE="Jackinthegreen, post: 5954750, member: 6678119"] I've never heard of a capoeirista using a weapon other than his own body and maybe some farm implements if that was called for, and my mestre went over the history quite well. In the spirit of the class there is no need to add martial weapons proficiency. I agree though, the dancing needs clarification. It'll pretty much boil down to not wearing armor and being unencumbered though. As stated in the OP, the class is balanced more towards T3 than the rogue's T4, which means it'll get more versatility and a bit of a power increase. Momentum Kick is fine in this context, especially since minor optimization will put SA damage higher. DW crescent knives for example. As for my own thoughts, based on what I've seen and heard my mestre do I'd say (Imp) Uncanny Dodge would be good additions. It is quite uncanny how pretty much nothing catches him by surprise. Toss a bottle across the room when he's not looking and he'll still dodge it. Some other mechanics I'd add: Dodge as a bonus feat and perhaps scale a little with level. Mobility too because of all the tumbling. Capoeiristas are trained to avoid their opponent after all. When playing the game, or practicing as most would call it, we make sure not to actually touch the other person because it's bad form during practice. I hate going into monk territory, but it honestly doesn't feel like Charisma is the AC stat and such, at least to me. I got better by going with the flow and getting used to the movements rather than using any force of personality to guide me, but I suppose it does tread that fine line between the two stats for this as far as wisdom being one's outward perception and charisma being one's inward realizations. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The Capoeirista (A Battle Dancer class fix)
Top