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<blockquote data-quote="Halford" data-source="post: 4495394" data-attributes="member: 64844"><p>Brudd moves up and charges in to flank the scorpion (S2), as he does so he invokes the might of Hadeys calling upon his god to aide both his and Hrav's attacks and to aide Quagmire,</p><p> </p><p><span style="color: orange">"Hadey's lend me yer might, that I might, hehe, squish these bugs! And lend yer might te me buddy Hrav to while yer at it, if ye would!"</span> The Minotaurs roars bringing his bastard sword down upon the scorpion which hits with a satisfying spray of ichor, the Minotaur grins,</p><p> </p><p><span style="color: orange">"While yer feelin' helpful boss, me mate Quagmire's lookin' a bit worse fer wear, heal!"</span> and a shadowy light surrounds Quagmire soothing his wounds.</p><p> </p><p>Letting out a bulllike bellow of glee Brudd again invokes the power of his god and shadow fire engulfs the scorpion which has Quagmire grabbed, and the Hobgoblin suddenly finds himself given the opporunity to fight off the poison.</p><p> </p><p><span style="color: orange">"Nice one boss!"</span></p><p> </p><p>[sblock=S2 Hit 27, 13 d, Hit 20 (vs Reflex) 5 d, Quagmire Heals 7 + Surge]</p><p>Charges and flanks S2, no aoo, finishes in K10. Uses Righteous Brand to hit S2 and grant Hrav + 4 to hit S2. Minor action uses Healing Word on Quagmire. Spends an action point to use Sacred Flame on the Scorpion grabbing Quagmire and gives Quagmire a saving throw vs the poison.</p><p> </p><p><a href="http://invisiblecastle.com/roller/view/1756847/" target="_blank">Attack, Healing Word (1d20+10=27, 1d12+5=13, 1d6+3=7)</a> <a href="http://invisiblecastle.com/roller/view/1756851/" target="_blank">Sacred Flame, vs Reflex (1d20+3=20, 1d6+3=5)</a> [/sblock]</p><p> </p><p>[sblock=Brudd in Brief]<u><strong>Brudd Brassback</strong></u>- Male Minotaur Cleric 1</p><p>Passive Perception: 16, Passive Insight: 18</p><p>AC:16, Fort:14, Reflex:11, Will:13 -- Speed:5</p><p>HP:28/28, Bloodied:14, Surge Value:7, Surges left:10/10</p><p>Initiative: -1 Action Points: 0, Second Wind: not used</p><p>Powers-<span style="color: green">Righteous Brand, Sacred Flame</span></p><p><span style="color: red">Cause Fear, Goring Charge, Divine Fortune, Turn Undead, <s>Healing Word</s>, Healing Word</span></p><p><span style="color: gray">Avenging Flame</span>[/sblock]</p></blockquote><p></p>
[QUOTE="Halford, post: 4495394, member: 64844"] Brudd moves up and charges in to flank the scorpion (S2), as he does so he invokes the might of Hadeys calling upon his god to aide both his and Hrav's attacks and to aide Quagmire, [COLOR=orange]"Hadey's lend me yer might, that I might, hehe, squish these bugs! And lend yer might te me buddy Hrav to while yer at it, if ye would!"[/COLOR] The Minotaurs roars bringing his bastard sword down upon the scorpion which hits with a satisfying spray of ichor, the Minotaur grins, [COLOR=orange]"While yer feelin' helpful boss, me mate Quagmire's lookin' a bit worse fer wear, heal!"[/COLOR] and a shadowy light surrounds Quagmire soothing his wounds. Letting out a bulllike bellow of glee Brudd again invokes the power of his god and shadow fire engulfs the scorpion which has Quagmire grabbed, and the Hobgoblin suddenly finds himself given the opporunity to fight off the poison. [COLOR=orange]"Nice one boss!"[/COLOR] [sblock=S2 Hit 27, 13 d, Hit 20 (vs Reflex) 5 d, Quagmire Heals 7 + Surge] Charges and flanks S2, no aoo, finishes in K10. Uses Righteous Brand to hit S2 and grant Hrav + 4 to hit S2. Minor action uses Healing Word on Quagmire. Spends an action point to use Sacred Flame on the Scorpion grabbing Quagmire and gives Quagmire a saving throw vs the poison. [URL="http://invisiblecastle.com/roller/view/1756847/"]Attack, Healing Word (1d20+10=27, 1d12+5=13, 1d6+3=7)[/URL] [URL="http://invisiblecastle.com/roller/view/1756851/"]Sacred Flame, vs Reflex (1d20+3=20, 1d6+3=5)[/URL] [/sblock] [sblock=Brudd in Brief][U][B]Brudd Brassback[/B][/U]- Male Minotaur Cleric 1 Passive Perception: 16, Passive Insight: 18 AC:16, Fort:14, Reflex:11, Will:13 -- Speed:5 HP:28/28, Bloodied:14, Surge Value:7, Surges left:10/10 Initiative: -1 Action Points: 0, Second Wind: not used Powers-[COLOR=green]Righteous Brand, Sacred Flame[/COLOR] [COLOR=red]Cause Fear, Goring Charge, Divine Fortune, Turn Undead, [s]Healing Word[/s], Healing Word[/COLOR] [COLOR=gray]Avenging Flame[/COLOR][/sblock] [/QUOTE]
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