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<blockquote data-quote="covaithe" data-source="post: 4497904" data-attributes="member: 46559"><p>Quagmire pulls himself free of the scorpion's grasp, stepping aside from the encircling vermin. He turns and attacks one of the few who did not attack him before, stabbing it deeply in the back. </p><p></p><p>[sblock=actions]Sorry, didn't realize it was my turn. <img src="http://www.enworld.org/forum/images/smilies/blush.png" class="smilie" loading="lazy" alt=":blush:" title="Blush :blush:" data-shortname=":blush:" /></p><p></p><p>Athletics <a href="http://invisiblecastle.com/roller/view/1759307/" target="_blank">17</a> to escape the grab and shift to G9. I'm assuming that escapes. Attack S5 with Wolf Pack Tactics, allowing Hrav to shift 1 before the attack (hopefully to I7, granting CA). <a href="http://invisiblecastle.com/roller/view/1759310/" target="_blank">Hits AC 27 for 5 damage</a>. Roll includes CA; it's 2 less to hit if Hrav shifts elsewhere. Extra damage from 1/encounter sneak attack, that I forgot in the first roll: <a href="http://invisiblecastle.com/roller/view/1759311/" target="_blank">6</a>; only applies if Q gets CA. So 11 total.[/sblock]</p><p></p><p>[sblock=Quagmire stat block]<u><strong>Quagmire Weaselcrust</strong></u>- Male Hobgoblin Warlord 1</p><p>Passive Perception: 10, Passive Insight: 10</p><p>AC:17, Fort:14, Reflex:13, Will:14 -- Speed:5</p><p>HP:26/26, Bloodied:13, Surge Value:6, Surges left:8/9</p><p>Initiative +6, and grants nearby allies +2 to initiative</p><p>Action Points: 1, Second Wind: not used</p><p>Powers: <span style="color: Green">Wolf Pack Tactics</span>, <span style="color: green">Viper's Strike</span>, <span style="color: red">Hammer and Anvil</span>, <span style="color: red">Inspiring Word</span>x2, <span style="color: red">Hobgoblin Resilience</span>, <span style="color: gray">Bastion of Defense</span>, <s><span style="color: red">Sneak Attack[/url]</span></s><span style="color: red"></span></p><p><span style="color: red">[/sblock]</span></p></blockquote><p></p>
[QUOTE="covaithe, post: 4497904, member: 46559"] Quagmire pulls himself free of the scorpion's grasp, stepping aside from the encircling vermin. He turns and attacks one of the few who did not attack him before, stabbing it deeply in the back. [sblock=actions]Sorry, didn't realize it was my turn. :blush: Athletics [url=http://invisiblecastle.com/roller/view/1759307/]17[/url] to escape the grab and shift to G9. I'm assuming that escapes. Attack S5 with Wolf Pack Tactics, allowing Hrav to shift 1 before the attack (hopefully to I7, granting CA). [url=http://invisiblecastle.com/roller/view/1759310/]Hits AC 27 for 5 damage[/url]. Roll includes CA; it's 2 less to hit if Hrav shifts elsewhere. Extra damage from 1/encounter sneak attack, that I forgot in the first roll: [url=http://invisiblecastle.com/roller/view/1759311/]6[/url]; only applies if Q gets CA. So 11 total.[/sblock] [sblock=Quagmire stat block][U][B]Quagmire Weaselcrust[/B][/U]- Male Hobgoblin Warlord 1 Passive Perception: 10, Passive Insight: 10 AC:17, Fort:14, Reflex:13, Will:14 -- Speed:5 HP:26/26, Bloodied:13, Surge Value:6, Surges left:8/9 Initiative +6, and grants nearby allies +2 to initiative Action Points: 1, Second Wind: not used Powers: [color=Green]Wolf Pack Tactics[/color], [color=green]Viper's Strike[/color], [color=red]Hammer and Anvil[/color], [color=red]Inspiring Word[/color]x2, [color=red]Hobgoblin Resilience[/color], [color=gray]Bastion of Defense[/color], [s][color=red]Sneak Attack[/url][/color][/s][color=red] [/sblock][/color] [/QUOTE]
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