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<blockquote data-quote="Phoenix8008" data-source="post: 4674006" data-attributes="member: 211"><p>-Quagmire catches a second wind and moves up beside the sharpshooter, who is unable to take advantage with an attack. After calling for Hrav, he waits for the bugbear to come over and lend a hand...</p><p></p><p>-Girth moves down to the deck and barely manages to see the sharpshooter on the other ship in order to unleash his attack on it. His Eldritch Blast connects though, injuring the goblin for the first time.</p><p></p><p>-The remaining goblin warrior sneers and decides to try and return the favor to Alexander. It pulls itself up using the rail of the ship and then takes off at a run over the storm tossed deck, screaming at the last moment as he barrels into Alexander and topples him onto the edge of the ships railing. The fighter scrambles madly to grab something before he goes over into the sea...</p><p></p><p>OOC: Goblin stood up from prone (move action) and did a charging bull rush (standard action for the charge and granting +1 to the bull rush attack which beat Alex's Fort def. See roll below.) Alex needs to make a saving throw to avoid going overboard. 10 or higher on a straight d20 roll.</p><p></p><p>-Alex, Quagmire, and Hrav can go...</p><p></p><p>[sblock=Init : Status]26- Quagmire 15/31, bloodied</p><p>24- Girth 32/35 +5 temp HP</p><p><s>22- C1</s>: Unconscious</p><p><s>22- C2</s>: Unconscious</p><p><s>22- C3</s>: Unconscious</p><p><s>22- C4</s>: Unconscious</p><p><s>22- C5</s>: Unconscious</p><p><s>18- W1</s>: 48 damage, Dead</p><p><s>18- W2</s>: 37 damage, Unconscious</p><p>18- W3: 12 damage</p><p><s>18- W4</s>: 38 damage, Dead</p><p>11- Alex 24/41, prone or overboard</p><p>10- Quagmire 22/31, awaiting Hrav's move to unleash attack.</p><p>10- Hrav 22/31, bloodied</p><p>09- S1: 9 damage</p><p>09- S2: 5 damage[/sblock]<img src="http://www.enworld.org/forum/attachment.php?attachmentid=39128&stc=1&d=1235048427" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><a href="http://invisiblecastle.com/roller/view/1945767/" target="_blank">W3 charging bull rush at Alexander vs. his Fort of 18 (1d20+2+1=21)</a></p></blockquote><p></p>
[QUOTE="Phoenix8008, post: 4674006, member: 211"] -Quagmire catches a second wind and moves up beside the sharpshooter, who is unable to take advantage with an attack. After calling for Hrav, he waits for the bugbear to come over and lend a hand... -Girth moves down to the deck and barely manages to see the sharpshooter on the other ship in order to unleash his attack on it. His Eldritch Blast connects though, injuring the goblin for the first time. -The remaining goblin warrior sneers and decides to try and return the favor to Alexander. It pulls itself up using the rail of the ship and then takes off at a run over the storm tossed deck, screaming at the last moment as he barrels into Alexander and topples him onto the edge of the ships railing. The fighter scrambles madly to grab something before he goes over into the sea... OOC: Goblin stood up from prone (move action) and did a charging bull rush (standard action for the charge and granting +1 to the bull rush attack which beat Alex's Fort def. See roll below.) Alex needs to make a saving throw to avoid going overboard. 10 or higher on a straight d20 roll. -Alex, Quagmire, and Hrav can go... [sblock=Init : Status]26- Quagmire 15/31, bloodied 24- Girth 32/35 +5 temp HP [s]22- C1[/s]: Unconscious [s]22- C2[/s]: Unconscious [s]22- C3[/s]: Unconscious [s]22- C4[/s]: Unconscious [s]22- C5[/s]: Unconscious [s]18- W1[/s]: 48 damage, Dead [s]18- W2[/s]: 37 damage, Unconscious 18- W3: 12 damage [s]18- W4[/s]: 38 damage, Dead 11- Alex 24/41, prone or overboard 10- Quagmire 22/31, awaiting Hrav's move to unleash attack. 10- Hrav 22/31, bloodied 09- S1: 9 damage 09- S2: 5 damage[/sblock][img]http://www.enworld.org/forum/attachment.php?attachmentid=39128&stc=1&d=1235048427[/img] [url=http://invisiblecastle.com/roller/view/1945767/]W3 charging bull rush at Alexander vs. his Fort of 18 (1d20+2+1=21)[/url] [/QUOTE]
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