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<blockquote data-quote="covaithe" data-source="post: 4714458" data-attributes="member: 46559"><p>Quagmire winces at the hit to Hrav's face. He almost goes after the drake again, but thinks better of it and runs to help lead the attack against the remaining dragonborn. <span style="color: olive">"Hrav, step this way for a second before you finish that lizard off!"</span> he calls over his shoulder.</p><p></p><p>[sblock=actions]Gambling that Hrav and Girth can take down S2 this turn... </p><p>Move: to Q11</p><p>Standard: Ready attack with Bastion of Defense when Hrav moves within 5 spaces. If I understand right, Hrav can take a step W, trigger this, then keep moving wherever he likes. <a href="http://invisiblecastle.com/roller/view/1983015/" target="_blank">Hits AC 17 for 20 damage</a>. If that hits, which it probably doesn't, allies within 5 gain +1 power bonus to defenses for the encounter. Whether it hits or misses, allies within 5 gain 8 temp HP. Note Quagmire doesn't get the temp HP. </p><p>[/sblock]</p><p></p><p>[sblock=Quagmire stat block]<u><strong>Quagmire Weaselcrust</strong></u>- Male Hobgoblin Warlord 2</p><p>Passive Perception: 11, Passive Insight: 11</p><p>AC:18, Fort:15, Reflex:14, Will:15 -- Speed:5</p><p>HP:23/31, Bloodied:15, Surge Value:7, Surges left:4/9</p><p>Initiative +7, and grants nearby allies +2 to initiative</p><p>Action Points: 0, Second Wind: not used</p><p>Powers: <span style="color: Green">Wolf Pack Tactics</span>, <span style="color: green">Viper's Strike</span>, <s><span style="color: red">Hammer and Anvil</span></s>, <s><span style="color: red">Inspiring Word</span>x2</s>, <span style="color: red">Hobgoblin Resilience</span>, <s><span style="color: gray">Bastion of Defense</span></s>, <span style="color: red">Knight's Move</span>, <s><span style="color: red">sneak attack</span></s></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="covaithe, post: 4714458, member: 46559"] Quagmire winces at the hit to Hrav's face. He almost goes after the drake again, but thinks better of it and runs to help lead the attack against the remaining dragonborn. [color=olive]"Hrav, step this way for a second before you finish that lizard off!"[/color] he calls over his shoulder. [sblock=actions]Gambling that Hrav and Girth can take down S2 this turn... Move: to Q11 Standard: Ready attack with Bastion of Defense when Hrav moves within 5 spaces. If I understand right, Hrav can take a step W, trigger this, then keep moving wherever he likes. [URL="http://invisiblecastle.com/roller/view/1983015/"]Hits AC 17 for 20 damage[/URL]. If that hits, which it probably doesn't, allies within 5 gain +1 power bonus to defenses for the encounter. Whether it hits or misses, allies within 5 gain 8 temp HP. Note Quagmire doesn't get the temp HP. [/sblock] [sblock=Quagmire stat block][U][B]Quagmire Weaselcrust[/B][/U]- Male Hobgoblin Warlord 2 Passive Perception: 11, Passive Insight: 11 AC:18, Fort:15, Reflex:14, Will:15 -- Speed:5 HP:23/31, Bloodied:15, Surge Value:7, Surges left:4/9 Initiative +7, and grants nearby allies +2 to initiative Action Points: 0, Second Wind: not used Powers: [color=Green]Wolf Pack Tactics[/color], [color=green]Viper's Strike[/color], [s][color=red]Hammer and Anvil[/color][/s], [s][color=red]Inspiring Word[/color]x2[/s], [color=red]Hobgoblin Resilience[/color], [s][color=gray]Bastion of Defense[/color][/s], [color=red]Knight's Move[/color], [s][color=red]sneak attack[/color][/s] [/sblock] [/QUOTE]
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