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<blockquote data-quote="Phoenix8008" data-source="post: 4843540" data-attributes="member: 211"><p>Searching the area, you eventually find something within the pond which Kartharath first came out of. At the bottom of the pond you find a short tunnel that leads to a cave under a nearby hill. The dank cave is lit by a single everburning torch lying on the ground near the far wall. Its light shines upon a bed of silver and gold coins... hundreds of coins! Near the wall itself is a silver coffer engraved with dancing satyrs. Inside the coffer are five beautiful gems, 4 potion bottles, and a small silk bag containing chess pieces of platinum and adamantine. Leaning against the wall behind the silver coffer is a marble and obsidian checkered board which obviously completes the chess set. Beside the coffer ate 10 bars of pure silver stacked in a triangle with four bars on the bottom, then three, then two, and the last one on top.</p><p></p><p>Watching over all of this are a row of moldy skeletons propped in sitting positions around the wall. Carefully searching the stinking bones, you find several items of a magical nature. On the first skeleton is a holy symbol still clutched in its bony fingers. The second skeleton half sits upon a beautiful cloak attached around its neck while a rod lays in its lap. The third skeleton wears a plain looking set of chain armor and has a rapier sheathed at its belt. The fourth skeleton is big and it has a large rapier in its lap. The small chunks of black gunk on the tip of this rapier suggest that the dragon might have been using it as a toothpick at some point. The final skeleton is pinned to the wall with its weapon. The waraxe cleaved straight through its chest and into the wall of the cave, holding the skeleton upright.</p><p></p><p>With alot of sweat and hard work, you manage to haul all of the treasure out of the pungent cave and back into the sunlight. Making your way back to the dock, you find that Captain Azrael and the rest of the crew have finished reloading the crates and cargo onto the Bloody Wake. Azraels face shifts from a frown of worry to a smile of relief when he sees all of you reemerging from the treeline. He hurries over to you excitedly with a roll of parchment dangling from one hand. <span style="color: Red">"Congratulations mateys! Congratulations indeed. Was that black thing I saw flying off awhile ago actually a dragon?! By the gods I thought we were dead when we heard it roar in the sky as it flew upward. And I thought you must be dead as well, but then why should it be flying away as if Hadeys himself were riding her tail? So we've waited after getting the cargo repacked and found this note just within one of the crates. Tis a letter from Redblade himself it is. And you won't believe whats in it! That damnable Tiefling has done himself in this time and we can put paid to him for all the trouble and misery he's given all of us! Here, read for yourself..."</span></p><p>[sblock=Redblade's letter]<em>Greetings to you Kartharath,</em></p><p><em></em></p><p><em>I hope that this shipment of goods is satisfactory to you and that we may engage in further business in the future to mutual benefit. If such is your wish, please feel free to visit or send your representatives to my private compound where I have a warehouse full of goods which you may find of interest. It is a small home away from home on an uncharted isle in the ocean between Mykonos' Sanctuary and Bacarte. A map is drawn out below. Please send word if you are interested in doing further business or to arrange a meeting.</em></p><p><em></em></p><p><em>- Duncan Redblade</em>[/sblock]<span style="color: Red">"You see!?"</span> Captain Azrael continues, <span style="color: Red">"With this we can raid the black hearted fools very own storehouse! His private warehouse and hideout! I can just imagine the look on his pointy headed face as he turns redder than usual at the news. But we'd have to be quick about it. Once he finds out that his goblins didn't make this delivery, he'll know that we could have this info and might move his treasures elsewhere or even set a trap for us."</span></p><p><span style="color: Red"></span></p><p><span style="color: Red">"Before ya answer though, let me make a further proposition. This deal has been more than any o' us bargained for from the beginning, but from the looks of that loot yer carryin' I'd say its been plenty profitable fer ya even before sellin' this cargo. I propose making you all permanent senior crew members of the Bloody Wake. Ye'd each have a room aboard to yerselves and a good share of all the loot or profit we make from any voyage including this one of course. So what do ya'll say ta that and do ye wanna go after Redblade's Riches and teach the dirty Tiefling a lesson?"</span> Azrael finishes and waits for your answers.</p><p></p><p>[sblock=XP]<u><strong>Final XP for Captain's Caper as of June 26th, 2009</strong></u></p><p></p><p><strong>Encounter 8:</strong> Stormy Seas (EL4)</p><p>775 XP / 4PC's = 194 XP; Total = 194 XP each</p><p></p><p><strong>Encounter 9:</strong> Welcoming Party (EL 4)</p><p>700 XP / 4 PC's = 175 XP; Total = 369 XP each</p><p></p><p><strong>Encounter 10:</strong> Kartharath! (EL 4)</p><p>875 XP / 4 PC's = 219 XP; Total = 588 XP each</p><p></p><p><strong>Major Quest 1:</strong> Recover gems and deliver to Redblade</p><p>500 XP / 4 PC's = 125 XP; Total = 713 XP each</p><p></p><p><strong>Major Quest 2:</strong> Recovered Captain Azrael's cargo</p><p>500 XP / 4 PC's = 125 XP; Total = 838 XP each</p><p></p><p><strong>Time XP for 6 months:</strong> Jan 22nd to Jun 22nd</p><p>104 XP each times 6 months = 624 XP; Total = 1,462 each</p><p></p><p>Bonus XP for AWESOME roleplaying</p><p>100 XP each = 100 XP; Total = 1,562 each for Alex, Girth, Hrav, and Quagmire</p><p></p><p>I would also award the 100 XP bonus for roleplaying to Brudd in case Halford ever returns.</p><p></p><p>This should bring all the remaining 4 members of the party to 3rd level.[/sblock][sblock=Treasure]* 1 Everburning Torch</p><p>* Silver Coffer engraved with dancing satyrs (worth 200 gp)</p><p>* 5 gems worth 100 gp each (Jasper, Amethyst, Bloodstone, 2 Moonstones)</p><p>* 4 potions of healing</p><p>* Chess set with marble & obsidian board with platinum and adamantine playing pieces (worth 250 gp)</p><p>* 10 Silver bars worth 5 gp each (total worth = 50 gp)</p><p>* 500 sp</p><p>* 450 gp</p><p>* +1 Holy Symbol of Life (Brudd)</p><p>* +1 Cloak of Distortion (Girth)</p><p>* +1 Rod of Corruption "Foe-Bane" carved in handle(Girth)</p><p>* +1 Armor of Sacrifice (Quagmire)</p><p>* +1 Vanguard rapier "Onslaught" engraved on hilt (Quagmire)</p><p>* +1 Acidic large rapier "Black Death" etched on handle (Hrav)</p><p>* +2 Waraxe "Life-Cleaver" engraved on head of axe (Alex)</p><p></p><p>Total treasure value = 1,750 gp worth. Split 5 ways would be 350 gp each. Since Brudd was here for 7/10 of the adventure I will give him 7/10 of a share (245 gp sent with Brudd for his care until he awakes from his coma). The remaining 105 gp of Brudds share is split between the remaining 4 is 26.25 gp. So Alex, Girth, Hrav, and Quagmire each get a total of 376 gp, 2 sp, and 5 cp. If anyone wants any of the items or gems instead of selling them for cash they can have them out of that total.[/sblock]</p><p>OOC: I think that about covers it. Next time we reach the port of Daunton, Captain Azrael will make arrangements to have Brudd's comatose body moved to the temple of Hadeys where he will be cared for by a Minotaur Paladin named Dapple Merrowlite. Feel free to wrap up any talking and we'll discuss whether the party wants to stay under Azrael's Captaincy and if you want to go get your revenge on the tiefling who caused you all so much trouble. (I sure hope you do since the next adventure is called "Redblade's Riches"!) I just need a judge to give their blessing upon my XP distribution and we can wrap this up and get started on the next one.</p></blockquote><p></p>
[QUOTE="Phoenix8008, post: 4843540, member: 211"] Searching the area, you eventually find something within the pond which Kartharath first came out of. At the bottom of the pond you find a short tunnel that leads to a cave under a nearby hill. The dank cave is lit by a single everburning torch lying on the ground near the far wall. Its light shines upon a bed of silver and gold coins... hundreds of coins! Near the wall itself is a silver coffer engraved with dancing satyrs. Inside the coffer are five beautiful gems, 4 potion bottles, and a small silk bag containing chess pieces of platinum and adamantine. Leaning against the wall behind the silver coffer is a marble and obsidian checkered board which obviously completes the chess set. Beside the coffer ate 10 bars of pure silver stacked in a triangle with four bars on the bottom, then three, then two, and the last one on top. Watching over all of this are a row of moldy skeletons propped in sitting positions around the wall. Carefully searching the stinking bones, you find several items of a magical nature. On the first skeleton is a holy symbol still clutched in its bony fingers. The second skeleton half sits upon a beautiful cloak attached around its neck while a rod lays in its lap. The third skeleton wears a plain looking set of chain armor and has a rapier sheathed at its belt. The fourth skeleton is big and it has a large rapier in its lap. The small chunks of black gunk on the tip of this rapier suggest that the dragon might have been using it as a toothpick at some point. The final skeleton is pinned to the wall with its weapon. The waraxe cleaved straight through its chest and into the wall of the cave, holding the skeleton upright. With alot of sweat and hard work, you manage to haul all of the treasure out of the pungent cave and back into the sunlight. Making your way back to the dock, you find that Captain Azrael and the rest of the crew have finished reloading the crates and cargo onto the Bloody Wake. Azraels face shifts from a frown of worry to a smile of relief when he sees all of you reemerging from the treeline. He hurries over to you excitedly with a roll of parchment dangling from one hand. [COLOR="Red"]"Congratulations mateys! Congratulations indeed. Was that black thing I saw flying off awhile ago actually a dragon?! By the gods I thought we were dead when we heard it roar in the sky as it flew upward. And I thought you must be dead as well, but then why should it be flying away as if Hadeys himself were riding her tail? So we've waited after getting the cargo repacked and found this note just within one of the crates. Tis a letter from Redblade himself it is. And you won't believe whats in it! That damnable Tiefling has done himself in this time and we can put paid to him for all the trouble and misery he's given all of us! Here, read for yourself..."[/COLOR] [sblock=Redblade's letter][I]Greetings to you Kartharath, I hope that this shipment of goods is satisfactory to you and that we may engage in further business in the future to mutual benefit. If such is your wish, please feel free to visit or send your representatives to my private compound where I have a warehouse full of goods which you may find of interest. It is a small home away from home on an uncharted isle in the ocean between Mykonos' Sanctuary and Bacarte. A map is drawn out below. Please send word if you are interested in doing further business or to arrange a meeting. - Duncan Redblade[/I][/sblock][COLOR="Red"]"You see!?"[/COLOR] Captain Azrael continues, [COLOR="Red"]"With this we can raid the black hearted fools very own storehouse! His private warehouse and hideout! I can just imagine the look on his pointy headed face as he turns redder than usual at the news. But we'd have to be quick about it. Once he finds out that his goblins didn't make this delivery, he'll know that we could have this info and might move his treasures elsewhere or even set a trap for us." "Before ya answer though, let me make a further proposition. This deal has been more than any o' us bargained for from the beginning, but from the looks of that loot yer carryin' I'd say its been plenty profitable fer ya even before sellin' this cargo. I propose making you all permanent senior crew members of the Bloody Wake. Ye'd each have a room aboard to yerselves and a good share of all the loot or profit we make from any voyage including this one of course. So what do ya'll say ta that and do ye wanna go after Redblade's Riches and teach the dirty Tiefling a lesson?"[/COLOR] Azrael finishes and waits for your answers. [sblock=XP][U][B]Final XP for Captain's Caper as of June 26th, 2009[/B][/U] [B]Encounter 8:[/B] Stormy Seas (EL4) 775 XP / 4PC's = 194 XP; Total = 194 XP each [B]Encounter 9:[/B] Welcoming Party (EL 4) 700 XP / 4 PC's = 175 XP; Total = 369 XP each [B]Encounter 10:[/B] Kartharath! (EL 4) 875 XP / 4 PC's = 219 XP; Total = 588 XP each [B]Major Quest 1:[/B] Recover gems and deliver to Redblade 500 XP / 4 PC's = 125 XP; Total = 713 XP each [B]Major Quest 2:[/B] Recovered Captain Azrael's cargo 500 XP / 4 PC's = 125 XP; Total = 838 XP each [B]Time XP for 6 months:[/B] Jan 22nd to Jun 22nd 104 XP each times 6 months = 624 XP; Total = 1,462 each Bonus XP for AWESOME roleplaying 100 XP each = 100 XP; Total = 1,562 each for Alex, Girth, Hrav, and Quagmire I would also award the 100 XP bonus for roleplaying to Brudd in case Halford ever returns. This should bring all the remaining 4 members of the party to 3rd level.[/sblock][sblock=Treasure]* 1 Everburning Torch * Silver Coffer engraved with dancing satyrs (worth 200 gp) * 5 gems worth 100 gp each (Jasper, Amethyst, Bloodstone, 2 Moonstones) * 4 potions of healing * Chess set with marble & obsidian board with platinum and adamantine playing pieces (worth 250 gp) * 10 Silver bars worth 5 gp each (total worth = 50 gp) * 500 sp * 450 gp * +1 Holy Symbol of Life (Brudd) * +1 Cloak of Distortion (Girth) * +1 Rod of Corruption "Foe-Bane" carved in handle(Girth) * +1 Armor of Sacrifice (Quagmire) * +1 Vanguard rapier "Onslaught" engraved on hilt (Quagmire) * +1 Acidic large rapier "Black Death" etched on handle (Hrav) * +2 Waraxe "Life-Cleaver" engraved on head of axe (Alex) Total treasure value = 1,750 gp worth. Split 5 ways would be 350 gp each. Since Brudd was here for 7/10 of the adventure I will give him 7/10 of a share (245 gp sent with Brudd for his care until he awakes from his coma). The remaining 105 gp of Brudds share is split between the remaining 4 is 26.25 gp. So Alex, Girth, Hrav, and Quagmire each get a total of 376 gp, 2 sp, and 5 cp. If anyone wants any of the items or gems instead of selling them for cash they can have them out of that total.[/sblock] OOC: I think that about covers it. Next time we reach the port of Daunton, Captain Azrael will make arrangements to have Brudd's comatose body moved to the temple of Hadeys where he will be cared for by a Minotaur Paladin named Dapple Merrowlite. Feel free to wrap up any talking and we'll discuss whether the party wants to stay under Azrael's Captaincy and if you want to go get your revenge on the tiefling who caused you all so much trouble. (I sure hope you do since the next adventure is called "Redblade's Riches"!) I just need a judge to give their blessing upon my XP distribution and we can wrap this up and get started on the next one. [/QUOTE]
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