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<blockquote data-quote="garyh" data-source="post: 4843617" data-attributes="member: 6078"><p>Hrav grabs the large rapier, brandishes it with relish, and is nearly giddy when, while experimenting with it, he manages to send a blast of acid into the cave wall. <strong><span style="color: Purple">"Haha! Now that's a neat trick! After all the acid in the face that beast graced me with, being able to do the same to our foes now is only fair."</span></strong></p><p></p><p>Upon hearing Azrael's promish of more riches, the bugbear's ears stand straight up. <strong><span style="color: Purple">"Aye, I'm in for more, and the position on the <em>Wake</em>. If we can catch that tiefling son of a she-devil with his pants down, we could really bring in the coin. But first, I think we ought to head back to Daunton. We gotta drop Brudd off with his temple in case they can do somethin' for him, and maybe we can pick up another hand or two."</span></strong></p><p></p><p><em>OOC: Thanks for a great game, Phoenix! And I love the choice of acidic for my weapon after this fight. I hadn't even thought of the appropriateness when I put that on my wishlist. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></em></p><p><em></em></p><p><em>I know I'm in to stick with you as DM and the rest of the players as a group. As Hrav said, we could stand to get another player or two. Stonegod's goblin sorcerer Dang't and Erekose13's hobgoblin bard would be great fits.</em></p><p><em></em></p><p><em>I've got enough DM credits to actually push Hrav to 4th level, and I think that's what I'm going to do. The extra HP, +1 to everything, and feat are likely to come in really handy.</em></p><p><em></em></p><p><em>We might want to talk about our level up plans, to coordinate our strategy. This is as good a place as any, since the adventure's over.</em></p><p><em></em></p><p><em>My level 3 encounter power is likely to be Nasty Backswing (Martial Power). It's triggers when I miss with a melee attack, and gives me a free 1W+Dex attack with combat advantage and an extra Str mod damage. Great way to make sure I dish out my Sneak Attack damage as many rounds as possible.</em></p><p><em></em></p><p><em>I'm also thinking to retrain my level 1 daily from Blinding Barrage to Handspring Assault (Martial Power). It's 3W+Dex, reliable, lets me shift 2 squares if I hit, and can be used when charging. Plus, making my daily an attack with my new rapier instead of with shuriken makes sense right now.</em></p><p><em></em></p><p><em>Not sure what my level 4 feat will be. From the PHB, Backstaber (increase SA to d8's), Improved Initiative (+4 to Init), Nimble Blade (+1 to hit with CA with light blades), and Quick Draw (+2 Init, draw weapon as a free action) are good options. Surprisingly, can't really see anything great to take feat-wise from Martial Power. Too many of those feats are race specifc. And with Weapon Expertise modified for L4W, PHB2 is in the same boat as MP - pretty much focused on the races and classes presented therein.</em></p><p><em></em></p><p><em>So yeah, I'm thinking Backstabber probably for my feat.</em></p></blockquote><p></p>
[QUOTE="garyh, post: 4843617, member: 6078"] Hrav grabs the large rapier, brandishes it with relish, and is nearly giddy when, while experimenting with it, he manages to send a blast of acid into the cave wall. [B][COLOR="Purple"]"Haha! Now that's a neat trick! After all the acid in the face that beast graced me with, being able to do the same to our foes now is only fair."[/COLOR][/B] Upon hearing Azrael's promish of more riches, the bugbear's ears stand straight up. [B][COLOR="Purple"]"Aye, I'm in for more, and the position on the [I]Wake[/I]. If we can catch that tiefling son of a she-devil with his pants down, we could really bring in the coin. But first, I think we ought to head back to Daunton. We gotta drop Brudd off with his temple in case they can do somethin' for him, and maybe we can pick up another hand or two."[/COLOR][/B] [I]OOC: Thanks for a great game, Phoenix! And I love the choice of acidic for my weapon after this fight. I hadn't even thought of the appropriateness when I put that on my wishlist. :) I know I'm in to stick with you as DM and the rest of the players as a group. As Hrav said, we could stand to get another player or two. Stonegod's goblin sorcerer Dang't and Erekose13's hobgoblin bard would be great fits. I've got enough DM credits to actually push Hrav to 4th level, and I think that's what I'm going to do. The extra HP, +1 to everything, and feat are likely to come in really handy. We might want to talk about our level up plans, to coordinate our strategy. This is as good a place as any, since the adventure's over. My level 3 encounter power is likely to be Nasty Backswing (Martial Power). It's triggers when I miss with a melee attack, and gives me a free 1W+Dex attack with combat advantage and an extra Str mod damage. Great way to make sure I dish out my Sneak Attack damage as many rounds as possible. I'm also thinking to retrain my level 1 daily from Blinding Barrage to Handspring Assault (Martial Power). It's 3W+Dex, reliable, lets me shift 2 squares if I hit, and can be used when charging. Plus, making my daily an attack with my new rapier instead of with shuriken makes sense right now. Not sure what my level 4 feat will be. From the PHB, Backstaber (increase SA to d8's), Improved Initiative (+4 to Init), Nimble Blade (+1 to hit with CA with light blades), and Quick Draw (+2 Init, draw weapon as a free action) are good options. Surprisingly, can't really see anything great to take feat-wise from Martial Power. Too many of those feats are race specifc. And with Weapon Expertise modified for L4W, PHB2 is in the same boat as MP - pretty much focused on the races and classes presented therein. So yeah, I'm thinking Backstabber probably for my feat.[/I] [/QUOTE]
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