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The Case for a Magic Item Shop?
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<blockquote data-quote="BASHMAN" data-source="post: 6409618" data-attributes="member: 8277"><p>Can't re-roll. I'm 7th level and if you re-roll or join the campaign you start at level 1. I'd quit before I'd do that. See the thread on "Everyone Starts at First Level" for why. </p><p></p><p>We're not talking about a "slight penalty so you are not perfect" we are talking "YOU ARE FREAKING BLIND!!!!" That is a horrendously bad penalty to have 24/7. You had disad on all rolls, they get advantage on all rolls against you, etc. </p><p></p><p>The campaign pitch was "heroes chosen by destiny, deliver this artifact to prevent the end of the world, traversing many lands to do so" not "Traverse one land, then spend several months in permanent pitch-blackness and stupid you for your character being born a human and not having darkvision. I guess Destiny had a sense of humor choosing you for this mission. It's okay though, you can carry the water for the real heroes who do have darkvision."</p></blockquote><p></p>
[QUOTE="BASHMAN, post: 6409618, member: 8277"] Can't re-roll. I'm 7th level and if you re-roll or join the campaign you start at level 1. I'd quit before I'd do that. See the thread on "Everyone Starts at First Level" for why. We're not talking about a "slight penalty so you are not perfect" we are talking "YOU ARE FREAKING BLIND!!!!" That is a horrendously bad penalty to have 24/7. You had disad on all rolls, they get advantage on all rolls against you, etc. The campaign pitch was "heroes chosen by destiny, deliver this artifact to prevent the end of the world, traversing many lands to do so" not "Traverse one land, then spend several months in permanent pitch-blackness and stupid you for your character being born a human and not having darkvision. I guess Destiny had a sense of humor choosing you for this mission. It's okay though, you can carry the water for the real heroes who do have darkvision." [/QUOTE]
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