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The Case for a Magic Item Shop?
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<blockquote data-quote="Paraxis" data-source="post: 6410771" data-attributes="member: 13009"><p>Good advice, but any moving light source will give away his position.</p><p></p><p></p><p>No, no it is not going to do that. If he had someway of having sunlight around him through magic, some creatures of the underdark would have a penalty to hit him sure, but that is not torch light. </p><p></p><p></p><p>Third edition most certainly had magic shops RAW, they might not have called them magic shops but every community had a gold piece availability amount and ANY item of that value or lower was available in the community to be purchased, right there in the DMG so it might not be one store but you could purchase anything you wanted to like holy avengers and belts of +4 strength in a large enough town like Waterdeep or Sharn.</p></blockquote><p></p>
[QUOTE="Paraxis, post: 6410771, member: 13009"] Good advice, but any moving light source will give away his position. No, no it is not going to do that. If he had someway of having sunlight around him through magic, some creatures of the underdark would have a penalty to hit him sure, but that is not torch light. Third edition most certainly had magic shops RAW, they might not have called them magic shops but every community had a gold piece availability amount and ANY item of that value or lower was available in the community to be purchased, right there in the DMG so it might not be one store but you could purchase anything you wanted to like holy avengers and belts of +4 strength in a large enough town like Waterdeep or Sharn. [/QUOTE]
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The Case for a Magic Item Shop?
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