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The Case for a Magic Item Shop?
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<blockquote data-quote="aramis erak" data-source="post: 6420199" data-attributes="member: 6779310"><p>It's worth noting that, medievally, Coin-Gold ranged from 10x to 20x the value of Silver depending highly upon debasement of each, and Coin-Silver ran typically 8x to 12x the value by weight of coin-bronze. (Copper wasn't used by itself, for the most part. But many referred to the bronze or brass coins as copper coin. )</p><p></p><p>We do have records of estate values from the medieval period. The most comprehensive being the Domesday surveyof England. We also have some surviving shipping contracts, and such, and as such, a workable medieval value model can be obtained.</p><p></p><p>Likewise, we have a lot of surviving data on the Roman empire. But most of that is macroeconomic, big scope stuff, not so much the prices.</p><p></p><p>The largest flaw in the D&D economy is the ~45g coins of 1e... ~30g is the largest that <em>routinely</em> circulated; for comparison, the Morgan silver dollar was 26.73 g of 0.9 fine silver (the balance being copper, with traces of other metals). Many medieval coins were in the 1 g to 5 g range. the current edition's 50 per pound (9 g ea) is still heavy, but not outside the range that circulated. Plus, decimalization wasn't a big thing, either.</p><p></p><p>The prices in 5e aren't too badly out of whack from domesday, provided one ignores the much overweight coinage, the decimalization, and the use of copper instead of bronze.</p></blockquote><p></p>
[QUOTE="aramis erak, post: 6420199, member: 6779310"] It's worth noting that, medievally, Coin-Gold ranged from 10x to 20x the value of Silver depending highly upon debasement of each, and Coin-Silver ran typically 8x to 12x the value by weight of coin-bronze. (Copper wasn't used by itself, for the most part. But many referred to the bronze or brass coins as copper coin. ) We do have records of estate values from the medieval period. The most comprehensive being the Domesday surveyof England. We also have some surviving shipping contracts, and such, and as such, a workable medieval value model can be obtained. Likewise, we have a lot of surviving data on the Roman empire. But most of that is macroeconomic, big scope stuff, not so much the prices. The largest flaw in the D&D economy is the ~45g coins of 1e... ~30g is the largest that [i]routinely[/i] circulated; for comparison, the Morgan silver dollar was 26.73 g of 0.9 fine silver (the balance being copper, with traces of other metals). Many medieval coins were in the 1 g to 5 g range. the current edition's 50 per pound (9 g ea) is still heavy, but not outside the range that circulated. Plus, decimalization wasn't a big thing, either. The prices in 5e aren't too badly out of whack from domesday, provided one ignores the much overweight coinage, the decimalization, and the use of copper instead of bronze. [/QUOTE]
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