Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
The case for (and against) a new Forgotten Realms Campaign Setting book
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mercule" data-source="post: 7991942" data-attributes="member: 5100"><p>Eh, I think the difference is more along the lines of "how do you define 'need'?"</p><p></p><p>I, personally, don't really care about the greater canon of the Realms (or most other settings). Yes, if it's presented, I'll use it. But, I really prefer to have things that are more seeds than fully bloomed, setting-wise. So, for me, "need" means give me enough to set a base structure to hang things on. "Need" also includes enough gray that I can actually run the game and fill in gaps without worrying about tripping over some other random bit of canon. I want the adventure defined and the world gray.</p><p></p><p>I mentioned, earlier, my extreme disdain for the Realms. A very small amount of that is actually not caring for some parts of what was in the 1E gray box. But, I played, quite happily, in a Realms game with that structure. Really, what fries me about the Realms is that there is so much freaking information that I genuinely don't see how anyone can actually work with the thing and have a life. It seems that you could put together a four year undergraduate program on the Realms and still leave room for a masters. That's great, if your actual hobby is studying the setting (like, say, some do with Tolkien). My hobby is playing the game. In that regard, Forgotten Realms fails to give me what I need to play -- flexibility and manageability.</p><p></p><p>So, in that regard, I wouldn't turn down having Ubtoa's domains, but I'm totally happy with just having the name. Heck, if I stumble over the name too many times, I'm probably going to demote him to demigod and replace him in stature with someone else. I'm not really concerned with matching up with some other book and would prefer that I retain that freedom.</p><p></p><p>Which is why I was very negative about the Realms becoming the 5E default setting. The only way to really make it appropriate as the anchor for all these adventures is to strip away all the depth it's built up. If you want the depth, go get the prior books. What you get from 5E is just enough to let someone run an adventure without having to also build a setting. That makes it usable for people like me who are quite comfortable telling players at the table, "That's nice, but I don't really care what the book says." Settings are a tool for GMs, not players.</p></blockquote><p></p>
[QUOTE="Mercule, post: 7991942, member: 5100"] Eh, I think the difference is more along the lines of "how do you define 'need'?" I, personally, don't really care about the greater canon of the Realms (or most other settings). Yes, if it's presented, I'll use it. But, I really prefer to have things that are more seeds than fully bloomed, setting-wise. So, for me, "need" means give me enough to set a base structure to hang things on. "Need" also includes enough gray that I can actually run the game and fill in gaps without worrying about tripping over some other random bit of canon. I want the adventure defined and the world gray. I mentioned, earlier, my extreme disdain for the Realms. A very small amount of that is actually not caring for some parts of what was in the 1E gray box. But, I played, quite happily, in a Realms game with that structure. Really, what fries me about the Realms is that there is so much freaking information that I genuinely don't see how anyone can actually work with the thing and have a life. It seems that you could put together a four year undergraduate program on the Realms and still leave room for a masters. That's great, if your actual hobby is studying the setting (like, say, some do with Tolkien). My hobby is playing the game. In that regard, Forgotten Realms fails to give me what I need to play -- flexibility and manageability. So, in that regard, I wouldn't turn down having Ubtoa's domains, but I'm totally happy with just having the name. Heck, if I stumble over the name too many times, I'm probably going to demote him to demigod and replace him in stature with someone else. I'm not really concerned with matching up with some other book and would prefer that I retain that freedom. Which is why I was very negative about the Realms becoming the 5E default setting. The only way to really make it appropriate as the anchor for all these adventures is to strip away all the depth it's built up. If you want the depth, go get the prior books. What you get from 5E is just enough to let someone run an adventure without having to also build a setting. That makes it usable for people like me who are quite comfortable telling players at the table, "That's nice, but I don't really care what the book says." Settings are a tool for GMs, not players. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The case for (and against) a new Forgotten Realms Campaign Setting book
Top