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The case for (and against) a new Forgotten Realms Campaign Setting book
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<blockquote data-quote="Coroc" data-source="post: 7995024" data-attributes="member: 6895991"><p>^^^^^^^^^^this^^^^^^^</p><p></p><p>is exactly the foundation of some major missunderstandings when discussing topics like these here in the forum.</p><p></p><p>People like [USER=6993955]@Fenris-77[/USER] and me and probably three quarter of the forum here are grognards or at least DMs with a little experience most often in more than one edition of d&d.</p><p>For them it is absolutely no problem to convert older stuff, wing things, refluff things etc.</p><p>The only motivations for them to buy a new setting book would be:</p><p></p><p>it saves them work because they got a busy IRL schedule, but for that the new stuff with modern anything goes in every setting is rather a counter to the time saving aspect, they got to un-shoehorn things to get the product to their taste.</p><p></p><p>it got new lore story continuation, that is if they use more or less the official canon, again few do so.</p><p></p><p>it got new adventure material, and that one is covered by an adventure module as well if not better.</p><p></p><p>So the remainders are people who maybe started with 5e, this is the most important target group, but their reason to buy a setting is different a lot to the other group.</p></blockquote><p></p>
[QUOTE="Coroc, post: 7995024, member: 6895991"] ^^^^^^^^^^this^^^^^^^ is exactly the foundation of some major missunderstandings when discussing topics like these here in the forum. People like [USER=6993955]@Fenris-77[/USER] and me and probably three quarter of the forum here are grognards or at least DMs with a little experience most often in more than one edition of d&d. For them it is absolutely no problem to convert older stuff, wing things, refluff things etc. The only motivations for them to buy a new setting book would be: it saves them work because they got a busy IRL schedule, but for that the new stuff with modern anything goes in every setting is rather a counter to the time saving aspect, they got to un-shoehorn things to get the product to their taste. it got new lore story continuation, that is if they use more or less the official canon, again few do so. it got new adventure material, and that one is covered by an adventure module as well if not better. So the remainders are people who maybe started with 5e, this is the most important target group, but their reason to buy a setting is different a lot to the other group. [/QUOTE]
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The case for (and against) a new Forgotten Realms Campaign Setting book
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