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The Case For High INT Fighters in Dungeons and Dragons
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<blockquote data-quote="CreamCloud0" data-source="post: 9438501" data-attributes="member: 7034710"><p>i admit you're right here it does weaken my position but i think implementing it would be especially apt for the fighter class to gain bonuses this way.</p><p></p><p>this line of thinking gets unpleasantly close to the 'if the players control everything their characters say why do we need a CHA score' argument which IMO is a terrible one, 'if the player can be smart then the character doesn't need to be', no, a character cannot outwit or outplan anything, but the words and numbers exist to abstract that process, but when the fighter uses feinting strike it is not the player who misleads the opponent, but it still happens, in universe the fighter used a battle tactic to decieve and mislead what they were about to do.</p><p></p><p>that there is no expression of this in 5e i think is a loss, i am not saying let people use INT for their sword swing but INT is either one of the most essential or useless stats depending on your class, it could stand to provide some additional benefits.</p><p></p><p>i probably should've picked a less overtuned spell for my example BUT my point was meant to be that they only have the one answer to solve problems which is to blast it, the 'dumb wizard' doesn't have any versatility or support or control, what happens the moment they run into something with fire resistance or god forbid immunity? the weak wizard need only conjour fire elemental, dimension door away to a safe spot and watch them get beat up, and that's not counting things like absorb elements, banishment, cloudkill, blindness/deafness, dominate person, polymorph, slow and more</p><p></p><p>my position is less that a fighter specifically plans and prepares but more that combat is what they, more than any other class, are learned and educated in, they have studied and mastered numerous fighting styles and how different weapons pair with them(not that DnD does the latter any well), both how and when to use each style and how to defend against them too, they know the best distances to engage certain weapons at, what the advantages and flaws of fighting on certain terrains are, they can quickly analyse and deduce the biggest weaknesses of their enemy to target, they have memorised numerous specialised techniques and researched the counters to them, <em>THAT</em> is how i think a fighter applies their inteligence in a fight.</p></blockquote><p></p>
[QUOTE="CreamCloud0, post: 9438501, member: 7034710"] i admit you're right here it does weaken my position but i think implementing it would be especially apt for the fighter class to gain bonuses this way. this line of thinking gets unpleasantly close to the 'if the players control everything their characters say why do we need a CHA score' argument which IMO is a terrible one, 'if the player can be smart then the character doesn't need to be', no, a character cannot outwit or outplan anything, but the words and numbers exist to abstract that process, but when the fighter uses feinting strike it is not the player who misleads the opponent, but it still happens, in universe the fighter used a battle tactic to decieve and mislead what they were about to do. that there is no expression of this in 5e i think is a loss, i am not saying let people use INT for their sword swing but INT is either one of the most essential or useless stats depending on your class, it could stand to provide some additional benefits. i probably should've picked a less overtuned spell for my example BUT my point was meant to be that they only have the one answer to solve problems which is to blast it, the 'dumb wizard' doesn't have any versatility or support or control, what happens the moment they run into something with fire resistance or god forbid immunity? the weak wizard need only conjour fire elemental, dimension door away to a safe spot and watch them get beat up, and that's not counting things like absorb elements, banishment, cloudkill, blindness/deafness, dominate person, polymorph, slow and more my position is less that a fighter specifically plans and prepares but more that combat is what they, more than any other class, are learned and educated in, they have studied and mastered numerous fighting styles and how different weapons pair with them(not that DnD does the latter any well), both how and when to use each style and how to defend against them too, they know the best distances to engage certain weapons at, what the advantages and flaws of fighting on certain terrains are, they can quickly analyse and deduce the biggest weaknesses of their enemy to target, they have memorised numerous specialised techniques and researched the counters to them, [I]THAT[/I] is how i think a fighter applies their inteligence in a fight. [/QUOTE]
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