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General Tabletop Discussion
*Dungeons & Dragons
The Case for Inspiration
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<blockquote data-quote="Coroc" data-source="post: 7392630" data-attributes="member: 6895991"><p>[MENTION=1465]Li Shenron[/MENTION] #48 Of course you do not grant Inspiration for every time some combat delighted PC enters a combat. The most common reason to grant inspiration is when a player finds some unexpected genius or comical solution to an obstacle (which might be combat, riddle, social encounter whatever). In my games a Player can have only one inspiration at a time. To spend it in anything else than a life or death Situation is a total waste!</p><p></p><p>It is for those situations when e.g. you or a nother PC failed his 3rd death save, or the examples i gave above in#45 and for that it is a very nice tool and it is one of the things i love about 5E (along with BA). It certainly is not intended that you get Advantage for a single unimportant attack in an unimportant combat Encounter. The good Thing about it is that you can influence any d20 roll (not just to hit rolls). It is liek a divine Intervention powerwise, so do not give it to often to the Players or it loses ist Magic.</p></blockquote><p></p>
[QUOTE="Coroc, post: 7392630, member: 6895991"] [MENTION=1465]Li Shenron[/MENTION] #48 Of course you do not grant Inspiration for every time some combat delighted PC enters a combat. The most common reason to grant inspiration is when a player finds some unexpected genius or comical solution to an obstacle (which might be combat, riddle, social encounter whatever). In my games a Player can have only one inspiration at a time. To spend it in anything else than a life or death Situation is a total waste! It is for those situations when e.g. you or a nother PC failed his 3rd death save, or the examples i gave above in#45 and for that it is a very nice tool and it is one of the things i love about 5E (along with BA). It certainly is not intended that you get Advantage for a single unimportant attack in an unimportant combat Encounter. The good Thing about it is that you can influence any d20 roll (not just to hit rolls). It is liek a divine Intervention powerwise, so do not give it to often to the Players or it loses ist Magic. [/QUOTE]
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