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The Cast of Song of the Deep
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<blockquote data-quote="Vendetta" data-source="post: 1748249" data-attributes="member: 14961"><p><u><strong>Ogden “Oggie” Pathfinder</strong></u></p><p>Ghostwise Halfling Druid, Level 1</p><p>Neutral Good</p><p></p><p><strong>STR</strong>: . .<strong>12 </strong> . . +1 (6 pts, -2 race)</p><p><strong>DEX</strong>: . <strong>16 </strong> . . +3 (6 pts, +2 race)</p><p><strong>CON</strong>: . <strong>12 </strong> . . +2 (4 pts)</p><p><strong>INT</strong>: . .<strong>10 </strong> . . +0 (2 pts)</p><p><strong>WIS</strong>: . .<strong>14 </strong> . . +2 (6 pts)</p><p><strong>CHA</strong>: . <strong>12 </strong> . . +1 (4 pts)</p><p></p><p><strong>HIT POINTS</strong>: 9</p><p></p><p><strong>ARMOR CLASS</strong>: . 16 . . (+2 Armor) . (+3 Dex) . (+1 Size)</p><p><strong>ARCANE SPELL FAILURE</strong>: 10%</p><p><strong>ARMOR CHECK PENALTY</strong>: 0</p><p></p><p><u>SAVING THROWS</u></p><p><strong>SAVE </strong> . . . <strong>Total </strong> . <strong>Base </strong> . <strong>Mod </strong> . .<strong>Race</strong></p><p><strong>Fortitude</strong>: +<strong>4 </strong> . . . +2 . . . +1 . . .+1</p><p><strong>Reflex</strong>: . . +<strong>3 </strong> . . . +0 . . . +3 . . .+1</p><p><strong>Will</strong>: . . . . +<strong>4 </strong> . . . +2 . . . +2 . . .+1</p><p></p><p><strong>BAB</strong>: +0</p><p><strong>SPEED</strong>: 20 feet</p><p><strong>INITIATIVE</strong>: +3</p><p></p><p><strong>BASE MELEE</strong>: +2 . (+0 BAB, +1 Size, +1 Str)</p><p><strong>BASE RANGED</strong>: +4 . (+0 BAB, +1 Size, +3 Dex)</p><p><u>FEATS</u></p><p>1st Track</p><p></p><p><u>RACIAL ABILITIES</u></p><p>+2 Morale vs. Fear</p><p>+1 Attack bonus with thrown and slinging weapons</p><p></p><p><u>CLASS SKILLS</u></p><p><strong>Handle Animal</strong>: +<strong>5 </strong> …(+4 Ranks)…(+1 Cha)…</p><p><strong>Listen</strong>: +<strong>7 </strong> …(+3 Ranks)…(+2 Wis)…(+2 Race)</p><p><strong>Knowledge (Nature)</strong>: +<strong>6 </strong> …(+4 Ranks)…(+0 Int)…(+2 Nature Sense)</p><p><strong>Spot</strong>: +<strong>4 </strong> …(+2 Ranks)…(+2 Wis)…</p><p><strong>Survival</strong>: +<strong>7 </strong> …(+3 Ranks)…(+2 Wis)…(+2 Nature Sense)</p><p></p><p><u>CROSS CLASS SKILLS</u></p><p><strong>Climb</strong>: +<strong>2 </strong> …(+0 Ranks)…(+0 Str)…(+2 Race)</p><p><strong>Hide</strong>: +<strong>7 </strong> …(+0 Ranks)…(+3 Dex)…(+4 Size)</p><p><strong>Jump</strong>: +<strong>2 </strong> …(+0 Ranks)…(+0 Str)…(+2 Race)</p><p><strong>Move Silently</strong>: +<strong>5 </strong> …(+0 Ranks)…(+3 Dex)…(+2 Race)</p><p></p><p><u>LANGUAGES SPOKEN</u></p><p>Common</p><p>Halfling</p><p>Druidic</p><p></p><p><u>EQUIPMENT</u></p><p>*Masterwork longbow (Can I have a Masterwork sling since druids can’t use bows?) </p><p>*3 doses of blue whinnies poison</p><p>*2 doses of medium spider venom</p><p></p><p>Starting Gold = 80gp</p><p>20 x Bullets, 2 sp, 5 lbs</p><p>2 x Daggers, 4gp, 2 lbs</p><p>Leather Armor, 10 gp, 7.5 lbs</p><p>Backpack, 2gp, .5 lbs</p><p>Bedroll, 1sp, 1.25 lbs</p><p>Winter Blanket, 5sp, .75 lbs</p><p>5x Candles, 5cp, -</p><p>Flint and Steel, 1gp</p><p>Hooded Lantern, 7gp, 2 lbs</p><p>3 pints of oil, 3sp, 3 lbs</p><p>6 x trail rations, 30sp, 1.5 lbs</p><p>2 x waterskins, 2gp, 2 lbs</p><p>5 x tindertwigs, 5gp, -</p><p>Traveler’s Outfit, 1gp, 1.25 lbs</p><p></p><p>Gold: 42</p><p>Silver: 18</p><p>Copper: 5</p><p></p><p>Weight carried: 25.75 lbs / 32.32 lbs</p><p></p><p><u><strong>Current Spells Memorized</strong></u></p><p>0 – Create Water</p><p>0 – Light</p><p>0 – Detect Magic</p><p>1 – Obscuring Mist</p><p>1 – Magic Stone</p><p></p><p><strong>History</strong></p><p>Ogden Pathfinder was the son of the tribe shaman who was to inherit the ways of his father to aid, heal and lead the tribe spiritually as well as advise the chief on matters of spiritual concerns. Ogden was always carefree and jovial, unlike the more serious Ghostwise Halflings. He often played games with the children, taking them into the woods tracking the local animals. He would sing to them and teach them things about the forest. But mostly, he would just play. He was well liked but it was feared that he would not “grow up” to become the hin that he was supposed to be. </p><p></p><p>The fears of the tribe proved true when, during Ogden’s “coming of age” ceremony, he did not receive his totem, a crucial problem for one to be a shaman. The tribal council met and determined that Ogden must be exiled until such time that he had received his totem from the Great Spirit. </p><p></p><p>For the first time in his life, Ogden was not happy and laughing but forlorn. How could he be forced to leave his family, his people? He was supposed to be a leader for them but now…</p><p></p><p>With his pack of supplies and gifts from the tribe, well wishes and the blessing of his father, Ogden left his home, following the sun as it set in the west, looking for something he didn’t know how to find.</p><p></p><p><strong>Appearance</strong></p><p>Ogden Pathfinder is two foot, ten inches tall and 33 pounds. He has thick, curly brown hair and warm, light brown eyes. He wears light furs over light leather armor.</p></blockquote><p></p>
[QUOTE="Vendetta, post: 1748249, member: 14961"] [u][b]Ogden “Oggie” Pathfinder[/b][/u] Ghostwise Halfling Druid, Level 1 Neutral Good [B]STR[/B]: . .[B]12 [/B] . . +1 (6 pts, -2 race) [B]DEX[/B]: . [B]16 [/B] . . +3 (6 pts, +2 race) [B]CON[/B]: . [B]12 [/B] . . +2 (4 pts) [B]INT[/B]: . .[B]10 [/B] . . +0 (2 pts) [B]WIS[/B]: . .[B]14 [/B] . . +2 (6 pts) [B]CHA[/B]: . [B]12 [/B] . . +1 (4 pts) [B]HIT POINTS[/B]: 9 [B]ARMOR CLASS[/B]: . 16 . . (+2 Armor) . (+3 Dex) . (+1 Size) [B]ARCANE SPELL FAILURE[/B]: 10% [B]ARMOR CHECK PENALTY[/B]: 0 [U]SAVING THROWS[/U] [B]SAVE [/B] . . . [B]Total [/B] . [B]Base [/B] . [B]Mod [/B] . .[b]Race[/b] [B]Fortitude[/B]: +[B]4 [/B] . . . +2 . . . +1 . . .+1 [B]Reflex[/B]: . . +[B]3 [/B] . . . +0 . . . +3 . . .+1 [B]Will[/B]: . . . . +[B]4 [/B] . . . +2 . . . +2 . . .+1 [B]BAB[/B]: +0 [B]SPEED[/B]: 20 feet [B]INITIATIVE[/B]: +3 [b]BASE MELEE[/b]: +2 . (+0 BAB, +1 Size, +1 Str) [b]BASE RANGED[/b]: +4 . (+0 BAB, +1 Size, +3 Dex) [U]FEATS[/U] 1st Track [u]RACIAL ABILITIES[/u] +2 Morale vs. Fear +1 Attack bonus with thrown and slinging weapons [U]CLASS SKILLS[/U] [B]Handle Animal[/B]: +[B]5 [/B] …(+4 Ranks)…(+1 Cha)… [B]Listen[/B]: +[B]7 [/B] …(+3 Ranks)…(+2 Wis)…(+2 Race) [B]Knowledge (Nature)[/B]: +[B]6 [/B] …(+4 Ranks)…(+0 Int)…(+2 Nature Sense) [B]Spot[/B]: +[B]4 [/B] …(+2 Ranks)…(+2 Wis)… [B]Survival[/B]: +[B]7 [/B] …(+3 Ranks)…(+2 Wis)…(+2 Nature Sense) [U]CROSS CLASS SKILLS[/U] [B]Climb[/B]: +[B]2 [/B] …(+0 Ranks)…(+0 Str)…(+2 Race) [B]Hide[/B]: +[B]7 [/B] …(+0 Ranks)…(+3 Dex)…(+4 Size) [B]Jump[/B]: +[B]2 [/B] …(+0 Ranks)…(+0 Str)…(+2 Race) [B]Move Silently[/B]: +[B]5 [/B] …(+0 Ranks)…(+3 Dex)…(+2 Race) [U]LANGUAGES SPOKEN[/U] Common Halfling Druidic [U]EQUIPMENT[/U] *Masterwork longbow (Can I have a Masterwork sling since druids can’t use bows?) *3 doses of blue whinnies poison *2 doses of medium spider venom Starting Gold = 80gp 20 x Bullets, 2 sp, 5 lbs 2 x Daggers, 4gp, 2 lbs Leather Armor, 10 gp, 7.5 lbs Backpack, 2gp, .5 lbs Bedroll, 1sp, 1.25 lbs Winter Blanket, 5sp, .75 lbs 5x Candles, 5cp, - Flint and Steel, 1gp Hooded Lantern, 7gp, 2 lbs 3 pints of oil, 3sp, 3 lbs 6 x trail rations, 30sp, 1.5 lbs 2 x waterskins, 2gp, 2 lbs 5 x tindertwigs, 5gp, - Traveler’s Outfit, 1gp, 1.25 lbs Gold: 42 Silver: 18 Copper: 5 Weight carried: 25.75 lbs / 32.32 lbs [u][b]Current Spells Memorized[/b][/u] 0 – Create Water 0 – Light 0 – Detect Magic 1 – Obscuring Mist 1 – Magic Stone [b]History[/b] Ogden Pathfinder was the son of the tribe shaman who was to inherit the ways of his father to aid, heal and lead the tribe spiritually as well as advise the chief on matters of spiritual concerns. Ogden was always carefree and jovial, unlike the more serious Ghostwise Halflings. He often played games with the children, taking them into the woods tracking the local animals. He would sing to them and teach them things about the forest. But mostly, he would just play. He was well liked but it was feared that he would not “grow up” to become the hin that he was supposed to be. The fears of the tribe proved true when, during Ogden’s “coming of age” ceremony, he did not receive his totem, a crucial problem for one to be a shaman. The tribal council met and determined that Ogden must be exiled until such time that he had received his totem from the Great Spirit. For the first time in his life, Ogden was not happy and laughing but forlorn. How could he be forced to leave his family, his people? He was supposed to be a leader for them but now… With his pack of supplies and gifts from the tribe, well wishes and the blessing of his father, Ogden left his home, following the sun as it set in the west, looking for something he didn’t know how to find. [b]Appearance[/b] Ogden Pathfinder is two foot, ten inches tall and 33 pounds. He has thick, curly brown hair and warm, light brown eyes. He wears light furs over light leather armor. [/QUOTE]
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