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The Caves of Chaos iPad version
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<blockquote data-quote="Blackwarder" data-source="post: 5923539" data-attributes="member: 6688285"><p>So tomorrow evening my group is meeting to playtest the current rules and sometimes around midday I thought that it would be supper cool if the module instead of being a PDF that I have to scroll around it on my iPad was one of those cool new textbooks on the iBooks app.</p><p></p><p>So I spent 8 hours (most of them formatting and copy-pasting from the PDF to pages... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" />) and now I have the entire advanture as an iBook2 book with interactive map, different sections for each cave complex, detailed glossary of all the monsters (the beastiarity got rolled into the advanture) and some art.</p><p></p><p>Thing still missing: more art so that I could show my players, and maps of each cave section in each section. But even without those two it looks and feel pretty amazing.</p><p></p><p>Next of the todo list is to add the How to Play and the DM guide PDFs as chapters and link every thing up and fill up the glossary so I won't need to get out of the app for anything D&DNext related.</p><p></p><p>I would love to share this with everyone who got an iPad but I'm not sure if that is O.K by wizards, can any of you lawyery types clue me on the correct course of action?</p><p></p><p>Warder</p></blockquote><p></p>
[QUOTE="Blackwarder, post: 5923539, member: 6688285"] So tomorrow evening my group is meeting to playtest the current rules and sometimes around midday I thought that it would be supper cool if the module instead of being a PDF that I have to scroll around it on my iPad was one of those cool new textbooks on the iBooks app. So I spent 8 hours (most of them formatting and copy-pasting from the PDF to pages... :eek:) and now I have the entire advanture as an iBook2 book with interactive map, different sections for each cave complex, detailed glossary of all the monsters (the beastiarity got rolled into the advanture) and some art. Thing still missing: more art so that I could show my players, and maps of each cave section in each section. But even without those two it looks and feel pretty amazing. Next of the todo list is to add the How to Play and the DM guide PDFs as chapters and link every thing up and fill up the glossary so I won't need to get out of the app for anything D&DNext related. I would love to share this with everyone who got an iPad but I'm not sure if that is O.K by wizards, can any of you lawyery types clue me on the correct course of action? Warder [/QUOTE]
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