Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- Pocket Sized Adventures! An all-new collection of digest-sized D&D adventures designed for 1-2 game sessions.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The Celestial Slayer - Critique please
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nifft" data-source="post: 2702859" data-attributes="member: 6562"><p>My comments: </p><p></p><p>- Sneak Attack & Favored Enemy -- both are different expresisons of the same mechanic.</p><p></p><p>- Since Hated Foe doesn't stack with Favored Enemy, it won't do anything useful ever. Drop it.</p><p></p><p>- Sever Soul, Deep Strike, free Improved Crit -- again, you're just finding different ways to deal more damage to celestials, which is reduntant. Pick one mechanism and stick with it (Favored Enemy, Sneak Attack, or some other damage bonus). Far easier to balance one thing than to map out all the possible interactions of multiple things.</p><p></p><p></p><p>My suggestions:</p><p></p><p>- Celestials are highly mobile. They can teleport, dimension door, fly, hover, etc. Taking that away makes them vulnerable in a variety of ways.</p><p></p><p>- Will is your most important save -- Celestials don't have a lot of explosive reflex powers, nor do they throw a lot of poison, disease, or ability damage at you.</p><p></p><p>- Smite Good is a fun mechanic for disposable bad guys. Who cares if you only get Smite 1/day, if you only get one attack in your whole life (as an "on-camera" NPC)?</p><p></p><p>- If you don't go with Smite Good, then I'd suggest Favored Enemy over Sneak Attack. Seems more appropriate for a full BAB class.</p><p></p><p></p><p></p><p>Perhaps you could make a variant Ranger instead of a PrC:</p><p>Alignment: Must be Evil.</p><p>+ Gain Aura of Evil (as an Evil cleric of the same level).</p><p>+ Class Skills: gain Knowledge (Planes) and Speak Language (Abyssal, Celestial and Infernal only).</p><p>- Lose Wild Empathy / gain <em>Detect Good</em> at will</p><p>- Poor Fort save / + Good Will save</p><p>- Favored Enemy: Good Outsiders is your only option. You gain +2 vs. Good Outsiders at 1st level, and an additional +2 at 5th, 10th, etc. You never gain additional Favored Enemies.</p><p>- Lose Combat Paths. Instead, you gain the following:</p><p>+ 2nd level: Your melee weapons (and natural attacks, if any) always count as Magic and Evil for overcoming damage reduction.</p><p>+ 6th level: When you crit an Outsider with a melee attack, that Outsider cannot use any teleportation power (including <em>dimension door</em> or <em>plane shift</em>) for 2 rounds.</p><p>+ 11th level: Whenever you strike an Outsider with a melee attack, that Outsider's SR is reduced by one. SR returns all at once, one hour after your last strike.</p><p>- Lose Animal Companion.</p><p>+ Improved Spellcasting: Gain access to all spells on Blackguard spell list (including <em>corrupt weapon</em>), and gain +1 spell slot at each spell level (so 1 spell at 4th level instead of "0").</p><p></p><p> -- N</p></blockquote><p></p>
[QUOTE="Nifft, post: 2702859, member: 6562"] My comments: - Sneak Attack & Favored Enemy -- both are different expresisons of the same mechanic. - Since Hated Foe doesn't stack with Favored Enemy, it won't do anything useful ever. Drop it. - Sever Soul, Deep Strike, free Improved Crit -- again, you're just finding different ways to deal more damage to celestials, which is reduntant. Pick one mechanism and stick with it (Favored Enemy, Sneak Attack, or some other damage bonus). Far easier to balance one thing than to map out all the possible interactions of multiple things. My suggestions: - Celestials are highly mobile. They can teleport, dimension door, fly, hover, etc. Taking that away makes them vulnerable in a variety of ways. - Will is your most important save -- Celestials don't have a lot of explosive reflex powers, nor do they throw a lot of poison, disease, or ability damage at you. - Smite Good is a fun mechanic for disposable bad guys. Who cares if you only get Smite 1/day, if you only get one attack in your whole life (as an "on-camera" NPC)? - If you don't go with Smite Good, then I'd suggest Favored Enemy over Sneak Attack. Seems more appropriate for a full BAB class. Perhaps you could make a variant Ranger instead of a PrC: Alignment: Must be Evil. + Gain Aura of Evil (as an Evil cleric of the same level). + Class Skills: gain Knowledge (Planes) and Speak Language (Abyssal, Celestial and Infernal only). - Lose Wild Empathy / gain [i]Detect Good[/i] at will - Poor Fort save / + Good Will save - Favored Enemy: Good Outsiders is your only option. You gain +2 vs. Good Outsiders at 1st level, and an additional +2 at 5th, 10th, etc. You never gain additional Favored Enemies. - Lose Combat Paths. Instead, you gain the following: + 2nd level: Your melee weapons (and natural attacks, if any) always count as Magic and Evil for overcoming damage reduction. + 6th level: When you crit an Outsider with a melee attack, that Outsider cannot use any teleportation power (including [i]dimension door[/i] or [i]plane shift[/i]) for 2 rounds. + 11th level: Whenever you strike an Outsider with a melee attack, that Outsider's SR is reduced by one. SR returns all at once, one hour after your last strike. - Lose Animal Companion. + Improved Spellcasting: Gain access to all spells on Blackguard spell list (including [i]corrupt weapon[/i]), and gain +1 spell slot at each spell level (so 1 spell at 4th level instead of "0"). -- N [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
The Celestial Slayer - Critique please
Top