Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- individual adventure modules! An all-new collection of digest-sized D&D adventures designed to plug in to your game.
Community
General Tabletop Discussion
*Dungeons & Dragons
The Celestial Warlock
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jaron Mortimer" data-source="post: 6513891" data-attributes="member: 6789925"><p>There are those that reach the divine through supplication, prayer, and study.</p><p></p><p>There are those that reach the divine through zeal and self righteousness.</p><p></p><p>There are those that reach the divine though nature and her myriad wonders... And then there's these guys.</p><p></p><p><span style="font-size: 22px"><span style="color: #000000"><span style="font-family: 'century gothic'">The Celestial Warlock</span></span></span></p><p><span style="font-size: 22px"><span style="color: #000000"><span style="font-family: 'century gothic'"></span></span></span>[ATTACH]66596[/ATTACH]</p><p></p><p>The celestial warlock is much like his brethren, though he is loathe to admit it: He was either born with some undeniable link to power, yet cared little for the traditional trappings of wizardry or sorcery; or reached out to one of the many Sub-divine or Near-divine celestial beings for power and aid. Though he is not a cleric, this favored soul wields mighty spells in the fight against true evil. Though he is not a paladin, he brings considerable might to bear against his foes. </p><p></p><p>- Chain Warlocks gain the ability to call a lantern archon as a familliar, and will always call a good-aligned creature regardless</p><p>- Tome warlocks summon a shining, gilded tome, bound in mithral or gold plates</p><p>- Blade Warlocks summon a gleaming blade, godel or silver in hue, that seems to shine with an internal light.</p><p></p><p><span style="color: #333333">1st: Armor of the divine - At first level, the Celestial warlock gains Proficiency with Medium armor and shields. Additionally, while wearing armor or using the Armor of Shadows invocation, you add +1 to your AC.</span></p><p><span style="color: #333333"></span></p><p><span style="color: #333333">6th: Light of the Divine - At 6th level, the Celestial warlock may change the Damage type of spell he can cast. Choose one spell you know that can deal damage; Until you complete a long rest, this spell deals Radiant damage instead of its normal damage type. After completing a Short or long rest, you may chose a different spell for this ability. As well, any spells you cast that deal radiant damage deal bonus damage equal to your charisma modifier. This does not stack with the bonus damage from Agonizing Blast. </span></p><p><span style="color: #333333"></span></p><p><span style="color: #333333">10th: Mantle of the Divine - At 10th level, After finishing a short or Long rest, pick a damage type. You gain resistance to that damage type. This damage type can't be changed until after you finish a short or long rest. Magic Weapons bypass this resistance.</span></p><p><span style="color: #333333"></span></p><p><span style="color: #333333">14th: Divine Intervention - At 14th level, you may summon a divine entity to your aid. You can cast Conjure Celestial as a 7th level spell without any components and without using a spell slot. You must finish a long rest before you can do this again. </span></p><p></p><p><span style="color: #333333">Spell List</span></p><p><span style="color: #333333">1: <em>Bless, Guiding Bolt</em></span></p><p><span style="color: #333333">2: <em>Prayer of Healing, Scorching Ray</em></span></p><p><span style="color: #333333">3: <em>Fly, Spirit Guardians</em></span></p><p><span style="color: #333333">4: <em>Guardian of Faith, Banishment</em></span></p><p><span style="color: #333333">5: <em>Destructive Wave, Hallow</em></span></p><p></p><p></p><p>So, this is my attempt at the "Holy" warlock that's been seen before. Essentially, for all that the Fiend pact is to the Tiefling, I wanted to make the Celestial Pact to the Aasimar: Better AC, no bonus hit points; Bonus damage instead of a reroll; the exact same resistance ability; and summoning an angel instead of sending them to hell. it is reccommended to reflavor the invocations to fit the concept, though, mechanically, nothing needs to change.</p><p></p><p>Edit: Changed the "Light of the divine" ability to make it a bit more user friendly.</p></blockquote><p></p>
[QUOTE="Jaron Mortimer, post: 6513891, member: 6789925"] There are those that reach the divine through supplication, prayer, and study. There are those that reach the divine through zeal and self righteousness. There are those that reach the divine though nature and her myriad wonders... And then there's these guys. [SIZE=6][COLOR=#000000][FONT=century gothic]The Celestial Warlock [/FONT][/COLOR][/SIZE][ATTACH=CONFIG]66596[/ATTACH] The celestial warlock is much like his brethren, though he is loathe to admit it: He was either born with some undeniable link to power, yet cared little for the traditional trappings of wizardry or sorcery; or reached out to one of the many Sub-divine or Near-divine celestial beings for power and aid. Though he is not a cleric, this favored soul wields mighty spells in the fight against true evil. Though he is not a paladin, he brings considerable might to bear against his foes. - Chain Warlocks gain the ability to call a lantern archon as a familliar, and will always call a good-aligned creature regardless - Tome warlocks summon a shining, gilded tome, bound in mithral or gold plates - Blade Warlocks summon a gleaming blade, godel or silver in hue, that seems to shine with an internal light. [COLOR=#333333]1st: Armor of the divine - At first level, the Celestial warlock gains Proficiency with Medium armor and shields. Additionally, while wearing armor or using the Armor of Shadows invocation, you add +1 to your AC. [/COLOR] [COLOR=#333333]6th: Light of the Divine - At 6th level, the Celestial warlock may change the Damage type of spell he can cast. Choose one spell you know that can deal damage; Until you complete a long rest, this spell deals Radiant damage instead of its normal damage type. After completing a Short or long rest, you may chose a different spell for this ability. As well, any spells you cast that deal radiant damage deal bonus damage equal to your charisma modifier. This does not stack with the bonus damage from Agonizing Blast. [/COLOR] [COLOR=#333333]10th: Mantle of the Divine - At 10th level, After finishing a short or Long rest, pick a damage type. You gain resistance to that damage type. This damage type can't be changed until after you finish a short or long rest. Magic Weapons bypass this resistance. [/COLOR] [COLOR=#333333]14th: Divine Intervention - At 14th level, you may summon a divine entity to your aid. You can cast Conjure Celestial as a 7th level spell without any components and without using a spell slot. You must finish a long rest before you can do this again. [/COLOR] [COLOR=#333333]Spell List[/COLOR] [COLOR=#333333]1: [I]Bless, Guiding Bolt[/I][/COLOR] [COLOR=#333333]2: [I]Prayer of Healing, Scorching Ray[/I][/COLOR] [COLOR=#333333]3: [I]Fly, Spirit Guardians[/I][/COLOR] [COLOR=#333333]4: [I]Guardian of Faith, Banishment[/I][/COLOR] [COLOR=#333333]5: [I]Destructive Wave, Hallow[/I][/COLOR] So, this is my attempt at the "Holy" warlock that's been seen before. Essentially, for all that the Fiend pact is to the Tiefling, I wanted to make the Celestial Pact to the Aasimar: Better AC, no bonus hit points; Bonus damage instead of a reroll; the exact same resistance ability; and summoning an angel instead of sending them to hell. it is reccommended to reflavor the invocations to fit the concept, though, mechanically, nothing needs to change. Edit: Changed the "Light of the divine" ability to make it a bit more user friendly. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The Celestial Warlock
Top