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<blockquote data-quote="Isida Kep'Tukari" data-source="post: 6253518" data-attributes="member: 4441"><p>[sblock=Tashtego]Give me a searching roll, Difficulty Task 2 please. Int task, should that become relevant.[/sblock]</p><p></p><p>Sevarr Trim look at Father Seren as if he's lost his wits. "You're sure, Father?"</p><p></p><p></p><p>The abhuman with the antenna seems to catch part of Duncan's questions. "One of the previous cycles was able to clear the stone obstacles." It points to the walls of the Sheer. "This cycle will have easier travel."</p><p></p><p></p><p>Sevarr blanches and signals frantically to one of the brehm riders. He urges his mount up and they go running down the path, shouting.</p><p></p><p>"How did you manage that?" Sevarr asks, hands shaking at the sight of all the abhumans that keep emerging from the underground chamber.</p><p></p><p></p><p>The red-purple abhuman with the antenna looks at Echo curiously. "The Womb will continue to create more units to reach the place where time eats itself. We flow like blood through a vein. There must be a density to achieve the cycle, and an environment necessary to sustain the units." It points to the trees. "We will march in comfort as we follow the path, Keyholder."</p><p></p><p>-------------------</p><p></p><p>[sblock=Wisco]You keep back along the wall as the abhumans sweep up and out, being unobtrusive and inoffensive as they go. As you watch, another batch of abhumans emerges and goes to stand on the glowing dots at the back of the room. They seem to be waiting for more to join them before moving out. You search carefully, hunting for, well, anything of note or interest. The abhumans are coming up from somewhere, so the most likely direction seems down. After hunting along the floor, you find a sturdy hatch set near the wall, this one curiously both unlocked and unalarmed. After opening it, there is a great uprush of warm air against your face, and a circle directly below the hatch. Below, some sixty feet down, you can see another vast chamber. There's a couple of powerful light sources down there, a sound of whirring machinery, and a sound of flowing liquid.[/sblock]</p></blockquote><p></p>
[QUOTE="Isida Kep'Tukari, post: 6253518, member: 4441"] [sblock=Tashtego]Give me a searching roll, Difficulty Task 2 please. Int task, should that become relevant.[/sblock] Sevarr Trim look at Father Seren as if he's lost his wits. "You're sure, Father?" The abhuman with the antenna seems to catch part of Duncan's questions. "One of the previous cycles was able to clear the stone obstacles." It points to the walls of the Sheer. "This cycle will have easier travel." Sevarr blanches and signals frantically to one of the brehm riders. He urges his mount up and they go running down the path, shouting. "How did you manage that?" Sevarr asks, hands shaking at the sight of all the abhumans that keep emerging from the underground chamber. The red-purple abhuman with the antenna looks at Echo curiously. "The Womb will continue to create more units to reach the place where time eats itself. We flow like blood through a vein. There must be a density to achieve the cycle, and an environment necessary to sustain the units." It points to the trees. "We will march in comfort as we follow the path, Keyholder." ------------------- [sblock=Wisco]You keep back along the wall as the abhumans sweep up and out, being unobtrusive and inoffensive as they go. As you watch, another batch of abhumans emerges and goes to stand on the glowing dots at the back of the room. They seem to be waiting for more to join them before moving out. You search carefully, hunting for, well, anything of note or interest. The abhumans are coming up from somewhere, so the most likely direction seems down. After hunting along the floor, you find a sturdy hatch set near the wall, this one curiously both unlocked and unalarmed. After opening it, there is a great uprush of warm air against your face, and a circle directly below the hatch. Below, some sixty feet down, you can see another vast chamber. There's a couple of powerful light sources down there, a sound of whirring machinery, and a sound of flowing liquid.[/sblock] [/QUOTE]
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