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<blockquote data-quote="doghead" data-source="post: 6253580" data-attributes="member: 8243"><p>[sblock=Wisco]<strong>Wisco</strong> takes a moment to consider what he has seen and learnt so far. <em>I should have asked Echo to tell me what she knew about the machine before she left ...</em> He pushes the thought aside. It is of no assistance to him at the moment. Right now he needs to focus on the task at hand, shutting down the machine. Ideally he would like to do it using the control system. Actually, given the power of the machine, pulling out cables and other random bits is probably better left as a last resort.</p><p></p><p>Wisco considers the hatch once more. He gives some thought to heading down there to investigate. It could give him an insight into the workings of the machine. But recalling the appearance of Ohm gives him pause for thought. Ohm does not seem to be 'of the machine' in the same way that the ab-humans obviously are. It is more like he was trapped inside the machine at some point, and perhaps for some time. The unlocked and unalarmed state of the hatch makes Wisco wonder if this was the way in which Ohm entered the machine before being trapped. Its not an experience Wisco wishes to emulate.</p><p></p><p>Wisco leans forwards again to inspect the hatch and surrounding area for any signs of tampering or hacking. </p><p></p><p>Once he is done, he returns to the control panel. Standing quietly before it, he closes his eyes and replays the events in his minds eye. Eventually he opens his eyes and once again and reviews the panel, aligning what he recalled with what is before him.</p><p></p><p><strong>OOC</strong>: Wisco is Trained in Numenera, and will throw all the effort he can into the task of working out how to turn off the machine (2 Intellect points + Edge 1 for 3 effort) to try and reduce the difficulty by 2 steps. If you want to roll for the recall task, I will do the same, 2 Int points + Edge 1. Not sure if you would consider it a Numenera task as well. Wisco doesn't have any assets I can see as being usable, unless you can consider his training in Wilderness Lore (being trained to learn and remember) an asset. You never know if you don't ask <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p><p></p><p>I haven't rolled anything as the tasks are blind.[/sblock]</p></blockquote><p></p>
[QUOTE="doghead, post: 6253580, member: 8243"] [sblock=Wisco][B]Wisco[/B] takes a moment to consider what he has seen and learnt so far. [i]I should have asked Echo to tell me what she knew about the machine before she left ...[/i] He pushes the thought aside. It is of no assistance to him at the moment. Right now he needs to focus on the task at hand, shutting down the machine. Ideally he would like to do it using the control system. Actually, given the power of the machine, pulling out cables and other random bits is probably better left as a last resort. Wisco considers the hatch once more. He gives some thought to heading down there to investigate. It could give him an insight into the workings of the machine. But recalling the appearance of Ohm gives him pause for thought. Ohm does not seem to be 'of the machine' in the same way that the ab-humans obviously are. It is more like he was trapped inside the machine at some point, and perhaps for some time. The unlocked and unalarmed state of the hatch makes Wisco wonder if this was the way in which Ohm entered the machine before being trapped. Its not an experience Wisco wishes to emulate. Wisco leans forwards again to inspect the hatch and surrounding area for any signs of tampering or hacking. Once he is done, he returns to the control panel. Standing quietly before it, he closes his eyes and replays the events in his minds eye. Eventually he opens his eyes and once again and reviews the panel, aligning what he recalled with what is before him. [B]OOC[/B]: Wisco is Trained in Numenera, and will throw all the effort he can into the task of working out how to turn off the machine (2 Intellect points + Edge 1 for 3 effort) to try and reduce the difficulty by 2 steps. If you want to roll for the recall task, I will do the same, 2 Int points + Edge 1. Not sure if you would consider it a Numenera task as well. Wisco doesn't have any assets I can see as being usable, unless you can consider his training in Wilderness Lore (being trained to learn and remember) an asset. You never know if you don't ask :P I haven't rolled anything as the tasks are blind.[/sblock] [/QUOTE]
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