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<blockquote data-quote="Isida Kep'Tukari" data-source="post: 6313357" data-attributes="member: 4441"><p>OOC: I was hoping doghead would get a chance to post, but Wisco will just have to catch up to us later...</p><p></p><p>----</p><p></p><p>Seregal, Kolos has slashed his price to the bone for you (a normal aneen is a hundred shins), but with your silvered tongue and honeyed words, he relents a little. "I can't lower my price... but I'll throw in some good rations, enough for a long trip, and one of Trim's shelters. Those should see you through wherever you end up going, Father."</p><p></p><p>----</p><p></p><p>Duncan's intimidating aspect keeps merchants respectful as Echo gathers up various traveling goods, rope, glowglobes, meal packets, and other assorted traveling goods.</p><p></p><p>OOC: You can use book prices for regular gear, and knock of 10% for Duncan being all, "You wouldn't cheat my friend, would you?"</p><p></p><p>----</p><p></p><p>Those wanting can find a place for the evening in Wislayn, or if they're wanting to save their shins, they can will themselves outside to camp in the pasture for free. Those saying indoors can find accommodations at Common Ground for a shin (a hostel that provides a cup of nutritious brew and a sonic grime-stripping in the price), The Floating Bed (a fine inn with luxurious rooms, smoke-food, and personal attendants, for a price of 6 shins a night), Velovee's (a merchant's inn with personalized sleep-care pods and good security for 4 shins), or Duul Waters (a traveler's inn with a well-known cook, decent common-room sleeping, and limitless fresh water for all, for 2 shins).</p><p></p><p>----</p><p></p><p>The next day, at highsun, you return to meet Jastor at his abode. He greets you with a small, uncertain smile, and is holding a peculiar device that looks like a rod with many golden balls of different sizes along its length. He speaks without preamble, in careful measured tones, like this is something he's memorized in a foreign language and is speaking without comprehension. "This will shift you through the arches of the waterways, bringing you closer in the blink of an eye. You touch here, here, here and raise it to the arch of braided waters. They're all connected, one to another, and I've set this to bring you closer to the city. It will shorten your journey... Get you there faster. Yes."</p><p></p><p>He holds it out in his hand, the other against his companion orb, breathing out slow. There are lines around his face that weren't there yesterday, and he looks fatigued.</p></blockquote><p></p>
[QUOTE="Isida Kep'Tukari, post: 6313357, member: 4441"] OOC: I was hoping doghead would get a chance to post, but Wisco will just have to catch up to us later... ---- Seregal, Kolos has slashed his price to the bone for you (a normal aneen is a hundred shins), but with your silvered tongue and honeyed words, he relents a little. "I can't lower my price... but I'll throw in some good rations, enough for a long trip, and one of Trim's shelters. Those should see you through wherever you end up going, Father." ---- Duncan's intimidating aspect keeps merchants respectful as Echo gathers up various traveling goods, rope, glowglobes, meal packets, and other assorted traveling goods. OOC: You can use book prices for regular gear, and knock of 10% for Duncan being all, "You wouldn't cheat my friend, would you?" ---- Those wanting can find a place for the evening in Wislayn, or if they're wanting to save their shins, they can will themselves outside to camp in the pasture for free. Those saying indoors can find accommodations at Common Ground for a shin (a hostel that provides a cup of nutritious brew and a sonic grime-stripping in the price), The Floating Bed (a fine inn with luxurious rooms, smoke-food, and personal attendants, for a price of 6 shins a night), Velovee's (a merchant's inn with personalized sleep-care pods and good security for 4 shins), or Duul Waters (a traveler's inn with a well-known cook, decent common-room sleeping, and limitless fresh water for all, for 2 shins). ---- The next day, at highsun, you return to meet Jastor at his abode. He greets you with a small, uncertain smile, and is holding a peculiar device that looks like a rod with many golden balls of different sizes along its length. He speaks without preamble, in careful measured tones, like this is something he's memorized in a foreign language and is speaking without comprehension. "This will shift you through the arches of the waterways, bringing you closer in the blink of an eye. You touch here, here, here and raise it to the arch of braided waters. They're all connected, one to another, and I've set this to bring you closer to the city. It will shorten your journey... Get you there faster. Yes." He holds it out in his hand, the other against his companion orb, breathing out slow. There are lines around his face that weren't there yesterday, and he looks fatigued. [/QUOTE]
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