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The Challenge Rating Goldilocks Thread- Too Hot, Too Cold, or Just Right?
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<blockquote data-quote="Big J Money" data-source="post: 7882798" data-attributes="member: 70533"><p>This being my first D&D adventure, I'm using the reported CR values to help me get my bearings on the impact of base stats (HP, AC, Hit, Damage) on their own and with the addition of special abilities.</p><p></p><p>The main tweaks I will probably make to the formula is to include some encounters at much higher than recommended CRs. These encounters are not meant to turn into combat, but rather to remind the PCs that they are in a wondrous, mysterious and living world that does not always make a nice and neat path for them to achieve their goals, and that violence is just as often <em>not</em> a good solution and they should pick their battles wisely.</p><p></p><p>I also may use CRs far below their level occasionally to remind them how they've grown in expertise. I don't expect these to result in slaughters, but more likely in their would-be foes surrendering or fleeing.</p><p></p><p>It's nice that CRs exist to help me tweak in this way even if I'm not going to follow guidelines to the letter.</p></blockquote><p></p>
[QUOTE="Big J Money, post: 7882798, member: 70533"] This being my first D&D adventure, I'm using the reported CR values to help me get my bearings on the impact of base stats (HP, AC, Hit, Damage) on their own and with the addition of special abilities. The main tweaks I will probably make to the formula is to include some encounters at much higher than recommended CRs. These encounters are not meant to turn into combat, but rather to remind the PCs that they are in a wondrous, mysterious and living world that does not always make a nice and neat path for them to achieve their goals, and that violence is just as often [I]not[/I] a good solution and they should pick their battles wisely. I also may use CRs far below their level occasionally to remind them how they've grown in expertise. I don't expect these to result in slaughters, but more likely in their would-be foes surrendering or fleeing. It's nice that CRs exist to help me tweak in this way even if I'm not going to follow guidelines to the letter. [/QUOTE]
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The Challenge Rating Goldilocks Thread- Too Hot, Too Cold, or Just Right?
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