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The Chaos Effect updated 10/11/05 Exit the Dungeon + New Players intro
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<blockquote data-quote="megamania" data-source="post: 2495123" data-attributes="member: 9255"><p>THE CHAOS EFFECT</p><p>SEGMENT 044</p><p></p><p>Kerr 24</p><p>Rash 20</p><p>Clang 19</p><p>Vander 18</p><p>Spike 13</p><p>Tamin 05</p><p></p><p>ROUND 03</p><p>kERRICK (26 Disable D!) looks at the broken boards and sees a pattern of cuts and slices down the middle. He suggests walking along the wall. Drawing his Kama he slowly makes his down the edge of the wall (Balkance 27!). He always shares his attention with the darkened hallway ahead of him. Rash finds himself being forced out of his one boot as the glue causes his boot to stick to the floor and wood boards. Frowning and looking ahead he carries his lone gooey boot out ahead of him like a family pet sprayed by a skunk. Clang, not satisfied with only scaring the apparent foes, releases a burst of energy down the hallway. A crackling sound can be heard as it reaches the limit of its range. Vander prepares for the worse and powers up his Shield of Faith ability. Spike, not happy with this bad position he finds himself in calls up his powers to boost himself and others in case of attack. Tamin waits for anything to rush Kerrick.</p><p></p><p>ROUND 04</p><p>kERRICK waits at the edge of the wooden floor boards. He studies the dark again (Search 8) and sees nothing but a faint glitter before him. Rashliegh (Balance 7) steps out from the edge and pales as he expects to fall into a new batch of glue. He doesn't. "Looks like not all of the wooden floor is a trap." Clang changes up his energy type and fires a round down the hallway again. A loud froosh and the sound of escaping steam can be heard. The light given by this momentarly blinds Kerrick. "Stop Clang! This helps us little!" He shouts. Vander, wishing to keep with Rasliegh creeps along the edge and reaches the area Rashliegh is at. Spike listens carefully (Listen 25) and hears a an occational sharp cracking sound just ahead of Kerrick. Tamin crosses using the other side opposite of Rashlirgh and Vander. (Balance 20) .</p><p></p><p>With more lights crossing the wooden boards the group sees a spot of ice and steam ahead of them. "Is this your doing Clang?" asks Tamin.</p><p></p><p>NEXT TWO ROUNDS</p></blockquote><p></p>
[QUOTE="megamania, post: 2495123, member: 9255"] THE CHAOS EFFECT SEGMENT 044 Kerr 24 Rash 20 Clang 19 Vander 18 Spike 13 Tamin 05 ROUND 03 kERRICK (26 Disable D!) looks at the broken boards and sees a pattern of cuts and slices down the middle. He suggests walking along the wall. Drawing his Kama he slowly makes his down the edge of the wall (Balkance 27!). He always shares his attention with the darkened hallway ahead of him. Rash finds himself being forced out of his one boot as the glue causes his boot to stick to the floor and wood boards. Frowning and looking ahead he carries his lone gooey boot out ahead of him like a family pet sprayed by a skunk. Clang, not satisfied with only scaring the apparent foes, releases a burst of energy down the hallway. A crackling sound can be heard as it reaches the limit of its range. Vander prepares for the worse and powers up his Shield of Faith ability. Spike, not happy with this bad position he finds himself in calls up his powers to boost himself and others in case of attack. Tamin waits for anything to rush Kerrick. ROUND 04 kERRICK waits at the edge of the wooden floor boards. He studies the dark again (Search 8) and sees nothing but a faint glitter before him. Rashliegh (Balance 7) steps out from the edge and pales as he expects to fall into a new batch of glue. He doesn't. "Looks like not all of the wooden floor is a trap." Clang changes up his energy type and fires a round down the hallway again. A loud froosh and the sound of escaping steam can be heard. The light given by this momentarly blinds Kerrick. "Stop Clang! This helps us little!" He shouts. Vander, wishing to keep with Rasliegh creeps along the edge and reaches the area Rashliegh is at. Spike listens carefully (Listen 25) and hears a an occational sharp cracking sound just ahead of Kerrick. Tamin crosses using the other side opposite of Rashlirgh and Vander. (Balance 20) . With more lights crossing the wooden boards the group sees a spot of ice and steam ahead of them. "Is this your doing Clang?" asks Tamin. NEXT TWO ROUNDS [/QUOTE]
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