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The character concept you never got to play...
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<blockquote data-quote="Jhaelen" data-source="post: 6164209" data-attributes="member: 46713"><p>Well, I typically don't think about character concepts before I've read about the character creation rules. I like to be well-prepared and have a feeling of what is going to fly given the rules and what isn't. Alternatively, if I trust the GM (i.e. he's well versed in the system), I'll tell him about a concept I'd be interested in and ask him how I might realize it given the available options.</p><p></p><p>So, if a character concept doesn't see play, it wil be because the game/campaign fizzles before it starts.</p><p></p><p>I remember a rather unusual character I created for a mini campaign in 'Das Schwarze Auge' which we had planned to play during our vacation. It was supposed to be the side-kick of a famous Indy-style archeologist/explorer who had basically inherited all of his idol's stuff after his unfortunate untimely demise due to a death trap while delving into a forgotten temple. So, he set out trying to get famous (and rich!) himself, studying the deceased's notes and travelogues for potential adventuring sites - or grave-robbery.</p></blockquote><p></p>
[QUOTE="Jhaelen, post: 6164209, member: 46713"] Well, I typically don't think about character concepts before I've read about the character creation rules. I like to be well-prepared and have a feeling of what is going to fly given the rules and what isn't. Alternatively, if I trust the GM (i.e. he's well versed in the system), I'll tell him about a concept I'd be interested in and ask him how I might realize it given the available options. So, if a character concept doesn't see play, it wil be because the game/campaign fizzles before it starts. I remember a rather unusual character I created for a mini campaign in 'Das Schwarze Auge' which we had planned to play during our vacation. It was supposed to be the side-kick of a famous Indy-style archeologist/explorer who had basically inherited all of his idol's stuff after his unfortunate untimely demise due to a death trap while delving into a forgotten temple. So, he set out trying to get famous (and rich!) himself, studying the deceased's notes and travelogues for potential adventuring sites - or grave-robbery. [/QUOTE]
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