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<blockquote data-quote="zyzzyr" data-source="post: 197524" data-attributes="member: 1867"><p><strong>Followup</strong></p><p></p><p>Thanks for the feedback <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>The charge action works only in limited situations - that is, in a straight line. If the fleeing person is moving a x2, he is probably running through curves and bends, which would prevent any charge action (for example, through the woods he can duck behind a tree or what have you, and provided that a tree stays between him and the player, the player can never charge).</p><p></p><p>If the guy who is running away has a straight line, he's running X4, which then puts 120 ft between him and the player - in which case the player can't charge. Gromm mentions that player would get an AoO on the enemy since the enemy is running. However, I had thought that if you were running, you could not attack with an AoO, since your own dexterity bonus was denied - I could be wrong here.</p><p></p><p>As to getting an attack of opportunity, I didn't think one was granted if the enemy only moves. I had thought it was only given if the enemy runs, or moves and does something (like move 30' and drink a potion, but not move 60').</p><p></p><p>The running in front of a guy to block his path leads to an endless chase in my situations. For example, if this occurred in a forest, the enemy would just veer off in another direction, never allowing you to catch him.</p><p></p><p>I've tried several things, and am pretty much tapped out - unless of course the above is wrong.</p><p></p><p>zyzyr</p></blockquote><p></p>
[QUOTE="zyzzyr, post: 197524, member: 1867"] [b]Followup[/b] Thanks for the feedback :) The charge action works only in limited situations - that is, in a straight line. If the fleeing person is moving a x2, he is probably running through curves and bends, which would prevent any charge action (for example, through the woods he can duck behind a tree or what have you, and provided that a tree stays between him and the player, the player can never charge). If the guy who is running away has a straight line, he's running X4, which then puts 120 ft between him and the player - in which case the player can't charge. Gromm mentions that player would get an AoO on the enemy since the enemy is running. However, I had thought that if you were running, you could not attack with an AoO, since your own dexterity bonus was denied - I could be wrong here. As to getting an attack of opportunity, I didn't think one was granted if the enemy only moves. I had thought it was only given if the enemy runs, or moves and does something (like move 30' and drink a potion, but not move 60'). The running in front of a guy to block his path leads to an endless chase in my situations. For example, if this occurred in a forest, the enemy would just veer off in another direction, never allowing you to catch him. I've tried several things, and am pretty much tapped out - unless of course the above is wrong. zyzyr [/QUOTE]
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