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Story Hour
The Cheyenne Mountain Irregulars: A Stargate Story Hour. Updated 7/20
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<blockquote data-quote="Ladybird" data-source="post: 2818141" data-attributes="member: 10689"><p><strong>Episode 2: Don't Drink the Water. Part 2 - Out of Touch</strong></p><p></p><p>Reinhart, of course, was already in the briefing room by the time that Kathleen and the Tok’ra got there, and so was Ked’rec. So was the General, although he looked as if he had just arrived – and as if he had just woken up. But being rumpled and frazzled seemed to be a constant state of affairs for the General these days, with the SGC so busy, and so many teams dealing with off-world situations.</p><p></p><p>“Have a seat, SG-17,” said the General, with a harried version of his usual grin. “Sorry to send you out so soon after getting back from Russia, but we’ve got a situation.” Kathleen was instantly alert, exchanging a worried glance with Reinhart. The Tok’ra slouched into a seat, Joe’s bored expression quickly taking over his face.</p><p></p><p>The General clicked the button of the remote, and a grainy black-and-white picture, clearly taken by a MALP, appeared on the projection screen. It was a barren, sandy landscape, dotted by scrubby trees. “This is P2X-435. Temperate but on the warm and dry side, sandy, with sort of evergreeny trees, as you can see. It looks like most of the habitation is near the coast, which is about 20 kilometers south of the gate, although there’s what looks like a single village ten kilometers north.</p><p></p><p>“SG-14 arrived there yesterday, and we’ve lost radio contact with them. There isn’t any environmental reason for it – no atmospheric conditions or odd magnetic fields that would disrupt things. And they checked in on their arrival, so we know they got there safely. But they missed their next scheduled check-in, which was supposed to be twelve hours after that. That was eight hours ago, and we haven’t heard from them since.”</p><p></p><p>“What were they doing there, sir?” Kathleen asked, with a worried frown.</p><p></p><p>“General survey and exploration. They’re an experienced team; they went in fully equipped with safety and survival gear, and they’re very reliable. That’s why I’m concerned that they haven’t checked in.” The General clicked the remote again, and a copy of an SGC personnel file appeared on the screen. “This is the team leader, Major Susan McNair.” Click. “Lieutenant Leo Gershwin.” Click. “Master Sergeant Wesley Gatwick.”</p><p></p><p>Click. “And this is Dr. Janice Haas, the scientist on the team. She’s a botanist, but she’s also been taking samples of the local soil and water. That’s one of the few things they said before we lost contact with them – there’s a stream close by the gate, and there’s something funny with the water there. It’s all right to drink, she said, but it’s brown, and it’s got some weird chemical in it. Sort of like tannin, the stuff that’s in tea.”</p><p></p><p>The General leaned forward, looking intently at SG-17. Kathleen and Reinhart met his eyes directly, worried and eager respectively. Ked’rec was as impassive as ever. Joe was staring off into space, drumming his fingers on the table. </p><p></p><p>“Your job is to find out what happened,” the General said soberly. “It was just luck of the draw that you’re getting this mission, but we’re lucky – Reinhart, you’re one of the best field medics we’ve got. If SG-14 needs medical assistance, they’ll be in good hands with you. And if they’ve fallen into the hands of hostiles, <em>do not engage</em>. Call us for backup, and we’ll get an extraction team in there to back you up. That’s what the Marines are for.” </p><p></p><p>The General stood up, and SG-17 followed suit. (Although Joe was, as usual, a beat or two behind the others in coming to attention.) “Check in every six hours. Good luck.”</p></blockquote><p></p>
[QUOTE="Ladybird, post: 2818141, member: 10689"] [b]Episode 2: Don't Drink the Water. Part 2 - Out of Touch[/b] Reinhart, of course, was already in the briefing room by the time that Kathleen and the Tok’ra got there, and so was Ked’rec. So was the General, although he looked as if he had just arrived – and as if he had just woken up. But being rumpled and frazzled seemed to be a constant state of affairs for the General these days, with the SGC so busy, and so many teams dealing with off-world situations. “Have a seat, SG-17,” said the General, with a harried version of his usual grin. “Sorry to send you out so soon after getting back from Russia, but we’ve got a situation.” Kathleen was instantly alert, exchanging a worried glance with Reinhart. The Tok’ra slouched into a seat, Joe’s bored expression quickly taking over his face. The General clicked the button of the remote, and a grainy black-and-white picture, clearly taken by a MALP, appeared on the projection screen. It was a barren, sandy landscape, dotted by scrubby trees. “This is P2X-435. Temperate but on the warm and dry side, sandy, with sort of evergreeny trees, as you can see. It looks like most of the habitation is near the coast, which is about 20 kilometers south of the gate, although there’s what looks like a single village ten kilometers north. “SG-14 arrived there yesterday, and we’ve lost radio contact with them. There isn’t any environmental reason for it – no atmospheric conditions or odd magnetic fields that would disrupt things. And they checked in on their arrival, so we know they got there safely. But they missed their next scheduled check-in, which was supposed to be twelve hours after that. That was eight hours ago, and we haven’t heard from them since.” “What were they doing there, sir?” Kathleen asked, with a worried frown. “General survey and exploration. They’re an experienced team; they went in fully equipped with safety and survival gear, and they’re very reliable. That’s why I’m concerned that they haven’t checked in.” The General clicked the remote again, and a copy of an SGC personnel file appeared on the screen. “This is the team leader, Major Susan McNair.” Click. “Lieutenant Leo Gershwin.” Click. “Master Sergeant Wesley Gatwick.” Click. “And this is Dr. Janice Haas, the scientist on the team. She’s a botanist, but she’s also been taking samples of the local soil and water. That’s one of the few things they said before we lost contact with them – there’s a stream close by the gate, and there’s something funny with the water there. It’s all right to drink, she said, but it’s brown, and it’s got some weird chemical in it. Sort of like tannin, the stuff that’s in tea.” The General leaned forward, looking intently at SG-17. Kathleen and Reinhart met his eyes directly, worried and eager respectively. Ked’rec was as impassive as ever. Joe was staring off into space, drumming his fingers on the table. “Your job is to find out what happened,” the General said soberly. “It was just luck of the draw that you’re getting this mission, but we’re lucky – Reinhart, you’re one of the best field medics we’ve got. If SG-14 needs medical assistance, they’ll be in good hands with you. And if they’ve fallen into the hands of hostiles, [I]do not engage[/I]. Call us for backup, and we’ll get an extraction team in there to back you up. That’s what the Marines are for.” The General stood up, and SG-17 followed suit. (Although Joe was, as usual, a beat or two behind the others in coming to attention.) “Check in every six hours. Good luck.” [/QUOTE]
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The Cheyenne Mountain Irregulars: A Stargate Story Hour. Updated 7/20
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