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<blockquote data-quote="Claudius Gaius" data-source="post: 3942681" data-attributes="member: 57946"><p><strong>Re: What's wrong with the Warlock?</strong></p><p></p><p>Not that much in play as a player character on an adventure. They're pretty setting-disruptive though. Need a tunnel through a mountain? Digging a Canal? Melting a Glacier? Let your friendly local warlock blast it out for you at 1/100'th the time and expense! Need to move a lot of stock in a hurry? Try <em>Beguiling Influence </em> on every passerby! Need to feed an army? Start using <em>Word of Changing </em> to change bugs into nice plump rabbits (food, fur, and leather in one nice neat package - even if you do have to wait twenty-four hours to sort out which ones will be permanent)!</p><p></p><p>As soon as someone finds a practical everyday use for anything with unlimited use it starts changing things. Even something as simple as, say, <em>Unseen Servant </em> at caster level one - which would let you have 600 of them at a time with unlimited use. Enough to carry aroud a six-ton weight, drag one that weighs 30 tons, or stand in for a full team of draft animals. If you want simple work done, such as quarrying stone, sawing wood into planks, grinding grain, hauling or pumping water, weeding, sowing, pulling stones out of fields, ploughing the land, or all the other basic tasks which soaked up immense quantities of human and animal labor up until the industrial revolution, the <em>Unseen Servant Master </em> can do the work of about a hundred men at level one - while being carried around in a chair while the unseen servants fetch drinks and snacks. If he's level five, they last longer - so we're up to 500 men. Who don't need to be fed, housed, warmed, or cared for either.</p><p></p><p>That is kind of fun, but it doesn't bear the slightest resemblance to most current settings.</p></blockquote><p></p>
[QUOTE="Claudius Gaius, post: 3942681, member: 57946"] [b]Re: What's wrong with the Warlock?[/b] Not that much in play as a player character on an adventure. They're pretty setting-disruptive though. Need a tunnel through a mountain? Digging a Canal? Melting a Glacier? Let your friendly local warlock blast it out for you at 1/100'th the time and expense! Need to move a lot of stock in a hurry? Try [I]Beguiling Influence [/I] on every passerby! Need to feed an army? Start using [I]Word of Changing [/I] to change bugs into nice plump rabbits (food, fur, and leather in one nice neat package - even if you do have to wait twenty-four hours to sort out which ones will be permanent)! As soon as someone finds a practical everyday use for anything with unlimited use it starts changing things. Even something as simple as, say, [I]Unseen Servant [/I] at caster level one - which would let you have 600 of them at a time with unlimited use. Enough to carry aroud a six-ton weight, drag one that weighs 30 tons, or stand in for a full team of draft animals. If you want simple work done, such as quarrying stone, sawing wood into planks, grinding grain, hauling or pumping water, weeding, sowing, pulling stones out of fields, ploughing the land, or all the other basic tasks which soaked up immense quantities of human and animal labor up until the industrial revolution, the [I]Unseen Servant Master [/I] can do the work of about a hundred men at level one - while being carried around in a chair while the unseen servants fetch drinks and snacks. If he's level five, they last longer - so we're up to 500 men. Who don't need to be fed, housed, warmed, or cared for either. That is kind of fun, but it doesn't bear the slightest resemblance to most current settings. [/QUOTE]
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