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The child stealing food to survive scenario, for alignment
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<blockquote data-quote="TaranTheWanderer" data-source="post: 8029576" data-attributes="member: 15882"><p>Combat rules are screwy and limited. If he was an expert hammer thrower I could see a situation where I would, as the DM say, "You want to use your hammer to 'subdue' the child? Sure. Here's the penalty to hit. If you do hit, and do enough damage to 'Take Out' the child, we can say that you throw your hammer in such a way that the kid trips over it and you can run up and grab him."</p><p></p><p>The description of how you take out the kid out is fluff. </p><p></p><p>I might also determine a consequence for failure. In the situation Oofta is describing, the DM didn't do that. Oofta also said that his character wouldn't have done it if there was a risk to the child. The DM was within his rights to say, "You can't do that without hurting the kid."</p><p></p><p>In the end, can a person make a poor judgment call and in the heat of the moment, do something with good intention to only, after the fact, realize it didn't turn out the way they'd thought it would? Can they do that without it affecting their alignment? People make bad judgement calls all the time. It doesn't mean they're bad people.</p><p></p><p></p><p>I'm not sure if this answers the question at all. I don't really play my characters with alignment.</p><p></p><p>Who is passing judgement on the character's actions? Is it the DM? Is it the player? Is it the NPCs? Is it the table?</p><p></p><p>If I say my character stops the kid, reprimands him but then pays the shop-keeper, who is judging my character's alignment? My character might feel they did a good act by being merciful or they might kick themselves for, impulsively, being soft. Or they might be doing a merciful act as a show to make themselves look better in other's eyes.</p><p></p><p>The same action but, potentially, different alignments.</p></blockquote><p></p>
[QUOTE="TaranTheWanderer, post: 8029576, member: 15882"] Combat rules are screwy and limited. If he was an expert hammer thrower I could see a situation where I would, as the DM say, "You want to use your hammer to 'subdue' the child? Sure. Here's the penalty to hit. If you do hit, and do enough damage to 'Take Out' the child, we can say that you throw your hammer in such a way that the kid trips over it and you can run up and grab him." The description of how you take out the kid out is fluff. I might also determine a consequence for failure. In the situation Oofta is describing, the DM didn't do that. Oofta also said that his character wouldn't have done it if there was a risk to the child. The DM was within his rights to say, "You can't do that without hurting the kid." In the end, can a person make a poor judgment call and in the heat of the moment, do something with good intention to only, after the fact, realize it didn't turn out the way they'd thought it would? Can they do that without it affecting their alignment? People make bad judgement calls all the time. It doesn't mean they're bad people. I'm not sure if this answers the question at all. I don't really play my characters with alignment. Who is passing judgement on the character's actions? Is it the DM? Is it the player? Is it the NPCs? Is it the table? If I say my character stops the kid, reprimands him but then pays the shop-keeper, who is judging my character's alignment? My character might feel they did a good act by being merciful or they might kick themselves for, impulsively, being soft. Or they might be doing a merciful act as a show to make themselves look better in other's eyes. The same action but, potentially, different alignments. [/QUOTE]
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