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<blockquote data-quote="random user" data-source="post: 1597876" data-attributes="member: 16581"><p><strong>Chapter II - Jacob's Caravan</strong></p><p></p><p>Chapter II - Jacob's Caravan</p><p></p><p>February 24</p><p></p><p>The party caught up to Jacob's caravan and handed him the letter of introduction Tera had provided. Jacob looked a little surprised, but welcomed them when he read the letter and introduced his team. Troy was a veteran warrior, Paige and Rose were young twin fighters, Lisa a wizard, Yorag a cleric. There were also several other novice warriors.</p><p></p><p>Jacob said, "Well I'm hurrying towards Gront as I have an important appointment there. There's a rainstorm coming, and I'm hoping to beat it there."</p><p></p><p>By early afternoon, though, it started to rain, and it quickly worsened. After about an hour making poor time through the deluge, it was clear the caravan would not make it to Gront that day.</p><p></p><p>Jacob called a stop to the caravan to camp there for the night. With amazing precision and organization, a massive tent was created using the wagons as support for canvas. In addition, another tent was erected for Jacob.</p><p></p><p>Vernon and Errol knocked at the tent and asked if they could have a word in private. Alone, they recounted the story of the lost sculpture. Jacob looked pretty doubtful, but the letter was clear; he was to help the party as best he could.</p><p></p><p>After dinner the rain stopped, and Kestrel and Vaugner gathered some information about the caravan crew. It turned out that several of the employees were fairly new -- in addition, one of the new warriors, Savan, was missing!</p><p></p><p>The party debated whether to pursue Savan, press forward to Gront, or to wait there. Eventually Vernon grew exasperated at the indecision and struck out on his own. He found Savan's tracks leading towards Gront and started following them.</p><p></p><p>After about 15 minutes, Blink noticed that Vernon was gone. A decision was made -- Kestrel, Blink, and Malif would go after Vernon, while Errol and Vaugner would wait in camp in case Savan returned.</p><p></p><p>Meanwhile, Vernon continued tracking Savan's footprints. Luckily, with the recent rain, his tracks were easy to follow. After walking about an hour, the tracks led off the road and up a slight incline. Figuring that the others would be spurred to action, and hopefully would be along soon, Vernon cast light upon a twig where the tracks diverged from the road.</p><p></p><p>Sure enough, a few minutes later, the rest of the party, who had been following the road looking for Vernon found the lit twig. Blink called out, "Vernon!" and then quickly realized perhaps that wasn't the wisest thing to do. Apparently it did not matter though; Vernon heard the call and waved his torch, and not a peep was heard from anyone else.</p><p></p><p>Blink, Malif, and Kestrel caught up to Vernon, and together they wandered up the path. As they crested the incline, a small meadow lay before them. About one hundred yards away, they saw three figures: after watching it quickly became evident that it was a group of two people talking to a single person. One of the figures held out a torch and was making no effort to conceal the light. Vernon was able to catch a few snippets of conversation. The figures were engaged in an argument about money. The party decided to send Blink back to get Errol and Vaugner, while Malif went back down so that when they returned they would know where to turn off the road.</p><p></p><p>Eventually the argument was settled, and one of the men passed another two pouches. Then he and his partner turned and exited at the far end of the field, while the single figure turned around and started back towards the party.</p><p></p><p>The party hid out of the way. Luckily the lone figure seemed to be preoccupied and didn't notice the party, but the party noticed him! It was definately Savan. As Savan neared the road, Malif silently cursed as he realized it wasn't the rest of his party. He tried to scoot back silently but crushed a couple of twigs. Amazingly, Savan was so preoccupied he didn't even notice that!</p><p></p><p>Together again, Malif, Vernon, and Kestrel followed Savan, knowing that he would be caught in between the other returning party members and them. But the plan didn't quite work. Hearing the hoofbeats of Blink, Errol, and Vaugner's horses (who still made better time riding than walking despite having only moonlight and a bit of torchlight), Savan quickly doused his torch and dove into the bushes.</p><p></p><p>Seeing Savan's light wink out, Vernon quickly lit his torch and looked around, trying to spot Savan. Though he wasn't able to find him, he strove into the bushes and was able to find Savan's tracks running parallel to the road. Dashing ahead on the road a few hundred feet, Vernon then cut back into the side of the road and amazingly was able to find Savan's tracks again! Casting longstrider on himself, and by taking a more direct route (Savan was weaving a bit, being a little panicked), Vernon caught up to Savan. A melee ensued. Vernon took a nasty nick from Savan's dagger but grimly pressed on.</p><p></p><p>Vernon stabbed with his spear and scored a huge gash along Savan's chest, but Savan stayed up. By then, Blink had caught up.</p><p></p><p>"We won't kill you; we just want to talk. You can't win -- there are 4 of us here," Blink shouted.</p><p></p><p>Upon hearing the distressing news, Savan thrust the dagger into his chest, fully intending on killing himself. But Vernon was too quick and cast a cure minor wounds to stabilize him.</p><p></p><p>While Vernon had started chasing Savan, Vaugner and Kestrel went back to the caravan to head Savan off in case he showed up there. They filled Jacob in on the story and then waited impatiently for the rest of their party to arrive, not knowing that the others had captured Savan.</p><p></p><p>February 25</p><p></p><p>Vernon cast a cure light wounds on Savan but was unable to bring him to consciousness. Searching through Savan's belongings, he found 250 pieces of gold and two amazingly lifelike figures of trolls. Then he tied Savan to his horse and they started heading back to the caravan. After about half an hour, they neared the caravan. Reunited, the party compared notes and decided to ask Jacob and Yorag, the cleric, to come out -- they didn't want to bring Savan into a camp potentially containing an accomplice.</p><p></p><p>Jacob agreed, and Yorag was able to revive Savan. He seemed suprised and distressed he was still alive, and claimed that he was "already dead." After a bit of intimidation, Savan became more pliable. He admitted to stealing the statue, claimed he was alone, that he had been hired by a man named Burton to steal the statue, that the statue was in his wagon, and that he was supposed to deliver the statue later that night. When asked about the troll figurines, he replied that when water was poured on them they turned into real trolls. If necessary he would have used them to create a distraction.</p><p></p><p>The party discussed their options. Eventually, they decided an attempt to ambush Burton would be the best option. They headed back to the meadow, but unfortunately, Burton did not show up. At dawn, the party found two sets of tracks leading away. Following the tracks, they eventually came to a large cave. Though the tracks led in, there was no sign of light or life from within the cave. Vernon noticed that the cave was very odd -- it looked mostly like a natural cave, but was actually man-made. It could easily be trapped or full of enemies, or it could be completely empty.</p></blockquote><p></p>
[QUOTE="random user, post: 1597876, member: 16581"] [b]Chapter II - Jacob's Caravan[/b] Chapter II - Jacob's Caravan February 24 The party caught up to Jacob's caravan and handed him the letter of introduction Tera had provided. Jacob looked a little surprised, but welcomed them when he read the letter and introduced his team. Troy was a veteran warrior, Paige and Rose were young twin fighters, Lisa a wizard, Yorag a cleric. There were also several other novice warriors. Jacob said, "Well I'm hurrying towards Gront as I have an important appointment there. There's a rainstorm coming, and I'm hoping to beat it there." By early afternoon, though, it started to rain, and it quickly worsened. After about an hour making poor time through the deluge, it was clear the caravan would not make it to Gront that day. Jacob called a stop to the caravan to camp there for the night. With amazing precision and organization, a massive tent was created using the wagons as support for canvas. In addition, another tent was erected for Jacob. Vernon and Errol knocked at the tent and asked if they could have a word in private. Alone, they recounted the story of the lost sculpture. Jacob looked pretty doubtful, but the letter was clear; he was to help the party as best he could. After dinner the rain stopped, and Kestrel and Vaugner gathered some information about the caravan crew. It turned out that several of the employees were fairly new -- in addition, one of the new warriors, Savan, was missing! The party debated whether to pursue Savan, press forward to Gront, or to wait there. Eventually Vernon grew exasperated at the indecision and struck out on his own. He found Savan's tracks leading towards Gront and started following them. After about 15 minutes, Blink noticed that Vernon was gone. A decision was made -- Kestrel, Blink, and Malif would go after Vernon, while Errol and Vaugner would wait in camp in case Savan returned. Meanwhile, Vernon continued tracking Savan's footprints. Luckily, with the recent rain, his tracks were easy to follow. After walking about an hour, the tracks led off the road and up a slight incline. Figuring that the others would be spurred to action, and hopefully would be along soon, Vernon cast light upon a twig where the tracks diverged from the road. Sure enough, a few minutes later, the rest of the party, who had been following the road looking for Vernon found the lit twig. Blink called out, "Vernon!" and then quickly realized perhaps that wasn't the wisest thing to do. Apparently it did not matter though; Vernon heard the call and waved his torch, and not a peep was heard from anyone else. Blink, Malif, and Kestrel caught up to Vernon, and together they wandered up the path. As they crested the incline, a small meadow lay before them. About one hundred yards away, they saw three figures: after watching it quickly became evident that it was a group of two people talking to a single person. One of the figures held out a torch and was making no effort to conceal the light. Vernon was able to catch a few snippets of conversation. The figures were engaged in an argument about money. The party decided to send Blink back to get Errol and Vaugner, while Malif went back down so that when they returned they would know where to turn off the road. Eventually the argument was settled, and one of the men passed another two pouches. Then he and his partner turned and exited at the far end of the field, while the single figure turned around and started back towards the party. The party hid out of the way. Luckily the lone figure seemed to be preoccupied and didn't notice the party, but the party noticed him! It was definately Savan. As Savan neared the road, Malif silently cursed as he realized it wasn't the rest of his party. He tried to scoot back silently but crushed a couple of twigs. Amazingly, Savan was so preoccupied he didn't even notice that! Together again, Malif, Vernon, and Kestrel followed Savan, knowing that he would be caught in between the other returning party members and them. But the plan didn't quite work. Hearing the hoofbeats of Blink, Errol, and Vaugner's horses (who still made better time riding than walking despite having only moonlight and a bit of torchlight), Savan quickly doused his torch and dove into the bushes. Seeing Savan's light wink out, Vernon quickly lit his torch and looked around, trying to spot Savan. Though he wasn't able to find him, he strove into the bushes and was able to find Savan's tracks running parallel to the road. Dashing ahead on the road a few hundred feet, Vernon then cut back into the side of the road and amazingly was able to find Savan's tracks again! Casting longstrider on himself, and by taking a more direct route (Savan was weaving a bit, being a little panicked), Vernon caught up to Savan. A melee ensued. Vernon took a nasty nick from Savan's dagger but grimly pressed on. Vernon stabbed with his spear and scored a huge gash along Savan's chest, but Savan stayed up. By then, Blink had caught up. "We won't kill you; we just want to talk. You can't win -- there are 4 of us here," Blink shouted. Upon hearing the distressing news, Savan thrust the dagger into his chest, fully intending on killing himself. But Vernon was too quick and cast a cure minor wounds to stabilize him. While Vernon had started chasing Savan, Vaugner and Kestrel went back to the caravan to head Savan off in case he showed up there. They filled Jacob in on the story and then waited impatiently for the rest of their party to arrive, not knowing that the others had captured Savan. February 25 Vernon cast a cure light wounds on Savan but was unable to bring him to consciousness. Searching through Savan's belongings, he found 250 pieces of gold and two amazingly lifelike figures of trolls. Then he tied Savan to his horse and they started heading back to the caravan. After about half an hour, they neared the caravan. Reunited, the party compared notes and decided to ask Jacob and Yorag, the cleric, to come out -- they didn't want to bring Savan into a camp potentially containing an accomplice. Jacob agreed, and Yorag was able to revive Savan. He seemed suprised and distressed he was still alive, and claimed that he was "already dead." After a bit of intimidation, Savan became more pliable. He admitted to stealing the statue, claimed he was alone, that he had been hired by a man named Burton to steal the statue, that the statue was in his wagon, and that he was supposed to deliver the statue later that night. When asked about the troll figurines, he replied that when water was poured on them they turned into real trolls. If necessary he would have used them to create a distraction. The party discussed their options. Eventually, they decided an attempt to ambush Burton would be the best option. They headed back to the meadow, but unfortunately, Burton did not show up. At dawn, the party found two sets of tracks leading away. Following the tracks, they eventually came to a large cave. Though the tracks led in, there was no sign of light or life from within the cave. Vernon noticed that the cave was very odd -- it looked mostly like a natural cave, but was actually man-made. It could easily be trapped or full of enemies, or it could be completely empty. [/QUOTE]
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