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The chronicles of Team Big-hearted And Determined (B.A.D.)
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<blockquote data-quote="Echolocation" data-source="post: 8177864" data-attributes="member: 7011911"><p><strong>Session 42</strong></p><p></p><p>(NB: John's player, and therefore John, was absent for most of this session).</p><p></p><p>Unfortunately, I don't have a fully fleshed out recap for this one. Things went as expected. The party got to Vendricce early, so spent some time finding a cleric to heal Lisandra's negative levels. After some culture shock (the cleric would only speak to the men in the party), Team BAD went to their location of interest. They scoped out many buildings. Lisandra used an augury identify where Luc would be meeting. The party positioned themselves, hidden in bushes. Angharad, who has very low stealth, was conveniently polymorphed into a bush by Ella.</p><p></p><p>The party watched the meeting unfold, freaked out when they saw Lya, and didn't know what to think of Nic. When the vision limitations of the lantern became clear, the party used it to their advantage. Lisandra quickly approached a door whilst Angharad charged in, immediately slaughtering one of the marksmen. As the guards scrambled to catch the intruders, an invisible Ella with her eyes set on the lantern. They wanted to destroy it and capture Luc, but they knew Luc's amulet made completing both of these tasks difficult. Nic coolly plead for Team BAD to drop their weapons and just talk this over. Lya was not so talkative.</p><p></p><p>As soon as Ella grabbed the lantern, Angharad dashed into the building dodging four attacks of opportunity (even one from Lya's razorburst blade) and sliced Luc's amulet free. Lisandra prepared to cover their exit and Ella made her way to escape. Things got very messy as Lya closed in on the lower HP PCs. First she struck Lisandra, critically hitting and <em>immediately lost her arm (not the magic one).</em> Ella also tried to dodge an attack of opportunity from Lya, and also <em>lost her leg</em>. Angharad then tried the exact same thing, and also lost a hand. Things were looking bad. Lisandra punched Nic, knocking him through the door </p><p></p><p>At this point, John's player arrived in session, so I let him open fire on Lya.</p><p></p><p>John turning the tide gave Team BAD the wiggle room they needed. Ella exited the building, and tore the lantern apart using Magic Missile. Nic, smoking a cigarette through a bloodied mouth, shook his head, vocalizing his disappointment in Ella's destruction of an invention that could help so many lives. After all, he thinks he can find common ground with this technologist.</p><p></p><p>[ATTACH=full]131666[/ATTACH]</p><p></p><p>Things get complicated. Luc, Bree, and Verzubach remain. They break for the train, and make it. Angharad, uses his domain power ability that allows him to borrow 'conditions' from allies, temporary relieving them of their burdens. The player asks me if he can remove Ella's "missing leg condition". I say yes. Ella grows a firey leg and runs for the train. A legless Angharad yeets himself onto the moving train using his flame jet ability. John turns into the fastest animal he can and bursts through the front carriage window. As the players board the train, they defeat Bree and capture Luc. Verzubach sneakily sprints away.</p><p></p><p>The sounds of bells and horses make it clear the party needs to move quickly. They ride the train into the harbour. Their dockside contacts cut off the routes of inquisitors by conveniently cutting barrels loose. The Roscommon quickly rescues the waterbogged party. As the ship breaks for the harbour exit, two more ships enter, forming a barricade. John commands ship to teleport over the barricade, and they fey spirits answer their drinking party. A submarine appears but is quickly deterred by John's adamantine bullets.</p><p></p><p>The party questions Luc en route to Flint. Luc becomes a reluctant asset to Risur under the condition he can safely settle in Flint with Ottavia. Delft questions the party thoroughly on their perceptions of things. He tries to crack dry humour about the missing limbs to little avail. He then changes tactics, promising he'll find other agents to track Woflgang von Recklinghausen to attach their limbs, and hopefully, their sense of humour.</p></blockquote><p></p>
[QUOTE="Echolocation, post: 8177864, member: 7011911"] [B]Session 42[/B] (NB: John's player, and therefore John, was absent for most of this session). Unfortunately, I don't have a fully fleshed out recap for this one. Things went as expected. The party got to Vendricce early, so spent some time finding a cleric to heal Lisandra's negative levels. After some culture shock (the cleric would only speak to the men in the party), Team BAD went to their location of interest. They scoped out many buildings. Lisandra used an augury identify where Luc would be meeting. The party positioned themselves, hidden in bushes. Angharad, who has very low stealth, was conveniently polymorphed into a bush by Ella. The party watched the meeting unfold, freaked out when they saw Lya, and didn't know what to think of Nic. When the vision limitations of the lantern became clear, the party used it to their advantage. Lisandra quickly approached a door whilst Angharad charged in, immediately slaughtering one of the marksmen. As the guards scrambled to catch the intruders, an invisible Ella with her eyes set on the lantern. They wanted to destroy it and capture Luc, but they knew Luc's amulet made completing both of these tasks difficult. Nic coolly plead for Team BAD to drop their weapons and just talk this over. Lya was not so talkative. As soon as Ella grabbed the lantern, Angharad dashed into the building dodging four attacks of opportunity (even one from Lya's razorburst blade) and sliced Luc's amulet free. Lisandra prepared to cover their exit and Ella made her way to escape. Things got very messy as Lya closed in on the lower HP PCs. First she struck Lisandra, critically hitting and [I]immediately lost her arm (not the magic one).[/I] Ella also tried to dodge an attack of opportunity from Lya, and also [I]lost her leg[/I]. Angharad then tried the exact same thing, and also lost a hand. Things were looking bad. Lisandra punched Nic, knocking him through the door At this point, John's player arrived in session, so I let him open fire on Lya. John turning the tide gave Team BAD the wiggle room they needed. Ella exited the building, and tore the lantern apart using Magic Missile. Nic, smoking a cigarette through a bloodied mouth, shook his head, vocalizing his disappointment in Ella's destruction of an invention that could help so many lives. After all, he thinks he can find common ground with this technologist. [ATTACH type="full"]131666[/ATTACH] Things get complicated. Luc, Bree, and Verzubach remain. They break for the train, and make it. Angharad, uses his domain power ability that allows him to borrow 'conditions' from allies, temporary relieving them of their burdens. The player asks me if he can remove Ella's "missing leg condition". I say yes. Ella grows a firey leg and runs for the train. A legless Angharad yeets himself onto the moving train using his flame jet ability. John turns into the fastest animal he can and bursts through the front carriage window. As the players board the train, they defeat Bree and capture Luc. Verzubach sneakily sprints away. The sounds of bells and horses make it clear the party needs to move quickly. They ride the train into the harbour. Their dockside contacts cut off the routes of inquisitors by conveniently cutting barrels loose. The Roscommon quickly rescues the waterbogged party. As the ship breaks for the harbour exit, two more ships enter, forming a barricade. John commands ship to teleport over the barricade, and they fey spirits answer their drinking party. A submarine appears but is quickly deterred by John's adamantine bullets. The party questions Luc en route to Flint. Luc becomes a reluctant asset to Risur under the condition he can safely settle in Flint with Ottavia. Delft questions the party thoroughly on their perceptions of things. He tries to crack dry humour about the missing limbs to little avail. He then changes tactics, promising he'll find other agents to track Woflgang von Recklinghausen to attach their limbs, and hopefully, their sense of humour. [/QUOTE]
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