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The chronicles of Team Big-hearted And Determined (B.A.D.)
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<blockquote data-quote="Echolocation" data-source="post: 8259933" data-attributes="member: 7011911"><p><strong>Session 52</strong></p><p><em>Courtesy of Angharad's player</em></p><p></p><p>Gariad went for a look see, found many snipers, as well as a decoy set up with a light, but if you were to go east, you'd find the main hostages, snipers and bomb. John and Ella went and snuck in through an access tunnel, while Lisandra and Angharad took the main entrance, but accidentally made enough noise to get noticed, so sneaky plan was cancelled, and bum rush the bomb was go.</p><p></p><p>John would turn into a rhino to slow down the train, Ella running around invisible, Angharad managing to make Lisandra sigh with exasperation. Our old friend Avvakir (PC of an ex-character, deva brawler friend of Roland) was found on the train, Lisandra freed him, and he dragged some of the terrorists off the train with him. After a brief scuffle, the party was now up to disarming the bomb.</p><p></p><p>[ATTACH=full]136244[/ATTACH]</p><p><em>Dr Zubov or: How I learned to stop worrying and love the bomb.</em></p><p></p><p>[SPOILER="A verbose prophet"]</p><p>Zubov does not speak much, but his prophet ally sure does. When he spots the party, he decries the futility in his actions. But he finds himself slipping into abyssal tongue as combat becomes imminent (I remade him as an oracle with the tongues curse):</p><p>"Just as anticipated by our great leader Grundun Zubov, the <em>Lygostovs </em>move as chess pieces on the board. Look around! Can you see? Yes, your king is doomed to perish within the next turn. Yet, you are powerless to stop him. Grundun, the voice of Komanov’s philosophy, heralds the end. And you, you have been chosen to be touched by the tendrils of this world’s fated doom. Do you know why we shave our beards? To feel the winter winds on our face whilst we slide down our mortal coil into the void. Come! Come ride this train into the frozen oblivion. Bare firsthand witness to the downfall of your kingdom! What a blessing, what a generous fate to behold! Now <em>dohno, dohno i palupsta</em>!!"</p><p></p><p><strong>Drakan dictionary</strong></p><p><em>Lygostovs = </em>idiot/clumsy welldoers (antiquated slur)</p><p><em>dohno i palupsta</em> = die and ferment</p><p></p><p><strong>Abyssal insults</strong></p><p>In combat, the prophet is compelled to speak in the demonic culture that lurks in the shared myths of Drakr. He hurls insults in abyssal, which sounds much close to Latin/Greek, such as "Ex Ullustra Lisko, Kilstoro" (Surrender your soul, child).</p><p>[/SPOILER]</p><p></p><p>Ella, Lisandra and John worked together, while Angharad hovered. The three of them worked together fantastically, not failing a single time as they cut the wires, breaking apart the compartments and saving the day. Gosh they're talented.</p><p></p><p>Picked up a cool magic hammer. it does stuff, such cool lore stuff. Then team went to Hotel Aurum to organise the fall of the dragon. Dragon is too cool of an animal to be associated with Kell. Let's go with fall of the slimy lizard.</p><p></p><p>[SPOILER="Custom Hammer of the Lost Riders"]</p><p>I wanted a cooler magical artifact than the +1 frost hammer from the book, so I took the flavour text of the 4E artifact and made this:</p><p></p><p><strong>Hammer of the Lost Riders</strong></p><p><strong>Aura </strong>faint necromancy <strong>CL </strong>5th</p><p><strong>Slot </strong>none; <strong>Price </strong>18,312 gp; <strong>Weight </strong>12 lbs.</p><p></p><p><em>This hammer shatters those who oppose you like fragile ice. But a blizzard swirls at the edge of your vision, and the longer you tarry from battle, the closer it looms</em>.</p><p></p><p>This <em>+1 frost warhammer</em> has a jagged edge that constantly sheds shards of ice and snow, though the hammer never gets any smaller and this doesn’t weaken the weapon in any way. Whenever the hammer damages a creature, the target must succeed at a DC 14 Reflex save or a dark shard from the weapon lodges itself in the creature’s flesh. All healing the target would receive is instead converted to damage (untyped). Additionally, creatures embedded with shards can be subject to <em>Touch of Corruption</em> antipaladin ability and spells that inflict negative energy damage as if such abilities and spells had an additional 30 feet of range.</p><p></p><p>Removing a shard is a full-round action. Though, the target takes 1d4+1 frost damage, unless whoever removes the shard succeeds at a DC 15 Heal check. For every 5 by which the check exceeds the DC, an additional shard is removed. If either the target or the spell takes fire damage or is subjected to a spell with the fire descriptor, the effect immediately destroys all shards embedded in the target.</p><p>[/SPOILER]</p><p></p><p>Minister Lee teleported us and our troops there, Angharad snapped his stick and gained some more allies. The party moving in, Angharad going to join his vekeshi allies with overwhelming force. John taking shots with Sydney running interference. Ella darting around, dropping aoe spells, while Lisandra held back, healing the wounded.</p><p></p><p>[SPOILER="A stick?"]</p><p>In an earlier session, Angharad approach the Old Stag requesting allies to take down Kell. The Old Stag handed the mystic a small twig, and told him to snap it when close to the site. When Angharad did just that, a howling wind bellowed from the hollow stick, whispering the words:</p><p>"Who answers the call of the mother, where hope lies,</p><p>Who answers the call of the mother? It is I"</p><p>The last three words spoken by the small group of allies teleporting into the battle.</p><p>The raid took place at the Grand Hotel. Each Vekesh ally taking a seperate floor. Asrabey Varal joined the fray by immediately teleporting to the second floor, Gale flew to the roof, and a crow (an old friend of Angharad) flew through the fourth floor, sending Kell's goons insane (resulting in many jumping to their deaths). A fey who owed the Old Stag a favor also joined, and communed with the stifled plant life of Parity Lake to form two massive weed-wrapped hands that clasped the building. Occasionally, a finger would enter a window and fling Kell's men out.</p><p></p><p>The party stormed the first floor, tracking Kell to a spa room.</p><p>[/SPOILER]</p><p></p><p>But then, it all went wrong when a door was opened, where we though Kell was likely to be, but there was Connor, a click, and the screamed word "run" just coming through the gag he had on.</p><p></p><p>[SPOILER="Connor"]</p><p>Connor was Lisandra's ex-boyfriend, who had gone quiet after joining the Kell's guild. In part, he did it out of jealously for Lisandra's gig at the RHC, wanting to show that he too could rake in gold and support their family of pickpockets and an Clergy priest with connections to The Family. The party correctly made an educated guess in assuming Connor was a mole for The Family, and previously contacted him via sending, skirting around Morgan's deal.</p><p></p><p>When the party went to Hotel Aurum, they interrupted a meeting between Sgt. Deb and her officers (the ones that remain, many had to return to the Cloudwood). Lisandra mentioned a mole within the guild had ratted out Kell's location at the Grand Hotel. In preparation for a raid, one officer contacted Kell to warn them of an imminent raid, and the presence of a mole. Kell joined the dots quickly, grabbed Connor, and cuffed him to a chair with explosives, before making his escape via the tunnels.</p><p></p><p>Throughout the campaign, Lisandra had encountered Connor occasionally. He pointed a crossbow at her in when Kell lured her and Angharad to the Theater of Scoundrels. In the ziggurat of Apet, Lisandra was briefly teleported to Connor, who was preparing for his first meeting with Morgan, though he did not reveal who he was meeting. Lisandra picked his coat.</p><p></p><p>Lisandra had hoped to patch things up with Connor. In this split second, it was clear she would never get the chance.</p><p>[/SPOILER]</p><p></p><p>And that is what happened last time on Zeitgiest. Mostly.</p></blockquote><p></p>
[QUOTE="Echolocation, post: 8259933, member: 7011911"] [B]Session 52[/B] [I]Courtesy of Angharad's player[/I] Gariad went for a look see, found many snipers, as well as a decoy set up with a light, but if you were to go east, you'd find the main hostages, snipers and bomb. John and Ella went and snuck in through an access tunnel, while Lisandra and Angharad took the main entrance, but accidentally made enough noise to get noticed, so sneaky plan was cancelled, and bum rush the bomb was go. John would turn into a rhino to slow down the train, Ella running around invisible, Angharad managing to make Lisandra sigh with exasperation. Our old friend Avvakir (PC of an ex-character, deva brawler friend of Roland) was found on the train, Lisandra freed him, and he dragged some of the terrorists off the train with him. After a brief scuffle, the party was now up to disarming the bomb. [ATTACH type="full" alt="1619656848386.png"]136244[/ATTACH] [I]Dr Zubov or: How I learned to stop worrying and love the bomb.[/I] [SPOILER="A verbose prophet"] Zubov does not speak much, but his prophet ally sure does. When he spots the party, he decries the futility in his actions. But he finds himself slipping into abyssal tongue as combat becomes imminent (I remade him as an oracle with the tongues curse): "Just as anticipated by our great leader Grundun Zubov, the [I]Lygostovs [/I]move as chess pieces on the board. Look around! Can you see? Yes, your king is doomed to perish within the next turn. Yet, you are powerless to stop him. Grundun, the voice of Komanov’s philosophy, heralds the end. And you, you have been chosen to be touched by the tendrils of this world’s fated doom. Do you know why we shave our beards? To feel the winter winds on our face whilst we slide down our mortal coil into the void. Come! Come ride this train into the frozen oblivion. Bare firsthand witness to the downfall of your kingdom! What a blessing, what a generous fate to behold! Now [I]dohno, dohno i palupsta[/I]!!" [B]Drakan dictionary[/B] [I]Lygostovs = [/I]idiot/clumsy welldoers (antiquated slur) [I]dohno i palupsta[/I] = die and ferment [B]Abyssal insults[/B] In combat, the prophet is compelled to speak in the demonic culture that lurks in the shared myths of Drakr. He hurls insults in abyssal, which sounds much close to Latin/Greek, such as "Ex Ullustra Lisko, Kilstoro" (Surrender your soul, child). [/SPOILER] Ella, Lisandra and John worked together, while Angharad hovered. The three of them worked together fantastically, not failing a single time as they cut the wires, breaking apart the compartments and saving the day. Gosh they're talented. Picked up a cool magic hammer. it does stuff, such cool lore stuff. Then team went to Hotel Aurum to organise the fall of the dragon. Dragon is too cool of an animal to be associated with Kell. Let's go with fall of the slimy lizard. [SPOILER="Custom Hammer of the Lost Riders"] I wanted a cooler magical artifact than the +1 frost hammer from the book, so I took the flavour text of the 4E artifact and made this: [B]Hammer of the Lost Riders Aura [/B]faint necromancy [B]CL [/B]5th [B]Slot [/B]none; [B]Price [/B]18,312 gp; [B]Weight [/B]12 lbs. [I]This hammer shatters those who oppose you like fragile ice. But a blizzard swirls at the edge of your vision, and the longer you tarry from battle, the closer it looms[/I]. This [I]+1 frost warhammer[/I] has a jagged edge that constantly sheds shards of ice and snow, though the hammer never gets any smaller and this doesn’t weaken the weapon in any way. Whenever the hammer damages a creature, the target must succeed at a DC 14 Reflex save or a dark shard from the weapon lodges itself in the creature’s flesh. All healing the target would receive is instead converted to damage (untyped). Additionally, creatures embedded with shards can be subject to [I]Touch of Corruption[/I] antipaladin ability and spells that inflict negative energy damage as if such abilities and spells had an additional 30 feet of range. Removing a shard is a full-round action. Though, the target takes 1d4+1 frost damage, unless whoever removes the shard succeeds at a DC 15 Heal check. For every 5 by which the check exceeds the DC, an additional shard is removed. If either the target or the spell takes fire damage or is subjected to a spell with the fire descriptor, the effect immediately destroys all shards embedded in the target. [/SPOILER] Minister Lee teleported us and our troops there, Angharad snapped his stick and gained some more allies. The party moving in, Angharad going to join his vekeshi allies with overwhelming force. John taking shots with Sydney running interference. Ella darting around, dropping aoe spells, while Lisandra held back, healing the wounded. [SPOILER="A stick?"] In an earlier session, Angharad approach the Old Stag requesting allies to take down Kell. The Old Stag handed the mystic a small twig, and told him to snap it when close to the site. When Angharad did just that, a howling wind bellowed from the hollow stick, whispering the words: "Who answers the call of the mother, where hope lies, Who answers the call of the mother? It is I" The last three words spoken by the small group of allies teleporting into the battle. The raid took place at the Grand Hotel. Each Vekesh ally taking a seperate floor. Asrabey Varal joined the fray by immediately teleporting to the second floor, Gale flew to the roof, and a crow (an old friend of Angharad) flew through the fourth floor, sending Kell's goons insane (resulting in many jumping to their deaths). A fey who owed the Old Stag a favor also joined, and communed with the stifled plant life of Parity Lake to form two massive weed-wrapped hands that clasped the building. Occasionally, a finger would enter a window and fling Kell's men out. The party stormed the first floor, tracking Kell to a spa room. [/SPOILER] But then, it all went wrong when a door was opened, where we though Kell was likely to be, but there was Connor, a click, and the screamed word "run" just coming through the gag he had on. [SPOILER="Connor"] Connor was Lisandra's ex-boyfriend, who had gone quiet after joining the Kell's guild. In part, he did it out of jealously for Lisandra's gig at the RHC, wanting to show that he too could rake in gold and support their family of pickpockets and an Clergy priest with connections to The Family. The party correctly made an educated guess in assuming Connor was a mole for The Family, and previously contacted him via sending, skirting around Morgan's deal. When the party went to Hotel Aurum, they interrupted a meeting between Sgt. Deb and her officers (the ones that remain, many had to return to the Cloudwood). Lisandra mentioned a mole within the guild had ratted out Kell's location at the Grand Hotel. In preparation for a raid, one officer contacted Kell to warn them of an imminent raid, and the presence of a mole. Kell joined the dots quickly, grabbed Connor, and cuffed him to a chair with explosives, before making his escape via the tunnels. Throughout the campaign, Lisandra had encountered Connor occasionally. He pointed a crossbow at her in when Kell lured her and Angharad to the Theater of Scoundrels. In the ziggurat of Apet, Lisandra was briefly teleported to Connor, who was preparing for his first meeting with Morgan, though he did not reveal who he was meeting. Lisandra picked his coat. Lisandra had hoped to patch things up with Connor. In this split second, it was clear she would never get the chance. [/SPOILER] And that is what happened last time on Zeitgiest. Mostly. [/QUOTE]
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