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The chronicles of Team Big-hearted And Determined (B.A.D.)
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<blockquote data-quote="Echolocation" data-source="post: 8335841" data-attributes="member: 7011911"><p>So, I'm at a crossroads and would like some advice.</p><p></p><p>I don't have the full recap yet, but in the next session, Lya died quite quickly (before the party oracle had a chance to drain her brain).</p><p></p><p>The party assumes that Ella's chance of joining the Ob died with Lya. However, I don't think that's true. No doubt Lya informed Nicodemus of Gradiax and Ella whilst the Bruse organised his assault.</p><p></p><p>The main issue is this. I do not know whether Ella's outlook on life aligns with the goals of the Ob. It's close enough that it's hard to tell. So, here is my plan so far:</p><p></p><p>Next session (which is in 13 hours .-.), I'm thinking of having a Drakan doctor reach out to Ella. Quite plainly, the doctor will explain to Ella that part of the process of joining the Ob requires her to be under the influence of morphine. If Ella's player accepts, Ella will enter a vulnerable state where she is questioned by Nic and Von Hastenschrieft Willimarkanova. Ella will recall little of the interview (the kinds of questions Nic asks, the smoke of Nicomedus obscuring the room and his face). I'll make the player roll intelligence checks to try and recall valuable pieces of information, such as the morphine coming from "Haffkruger's experiments" or other references to Ob officers. Other than this, the players will be left in the dark about the Ob's plans. The barrage of questions will fade into a morphine haze, after which we will time skip forward a few days, where Ella wakes up in her house. She'll note her claw is clutching the Wand of Egal the Shimmering (as it does every morning). The question I pose to you is this, will she have an Ob ring on one of her fingers?</p><p></p><p><strong>Option 1: Ella 'joins' the Ob.</strong> The use of morphine gives me an excuse to hide the Ob's plans and intentions from the players. It also gives me a chance to pseudo-recruit Ella. If Ella's philosophy aligns with the Ob, then Nic uncovers this during interrogations and recruits her into the organisation. If it does not, then Nic pretends to recruit her on the off chance she does offer up any useful intelligence on Risur. Regardless, Nic (via proxy through another agent) informs Ella to expect an Ancient relic late Autumn (to distract her from the convocation).</p><p></p><p><strong>Option 2: On hold.</strong> Nic, like myself, is unsure about the fit of Ella in his grand design. He holds off on recruiting her, but keeps tabs. Then, after the party inevitably uncover the Ob's plans in the convocation, he may reach out to her (depending on what Ella's player has to say about Ella's opinion on the grand design).</p><p></p><p>What do people think? Which is a good idea? What other options are out there? Is this needlessly obscure and unlikely to be fun for my players?</p></blockquote><p></p>
[QUOTE="Echolocation, post: 8335841, member: 7011911"] So, I'm at a crossroads and would like some advice. I don't have the full recap yet, but in the next session, Lya died quite quickly (before the party oracle had a chance to drain her brain). The party assumes that Ella's chance of joining the Ob died with Lya. However, I don't think that's true. No doubt Lya informed Nicodemus of Gradiax and Ella whilst the Bruse organised his assault. The main issue is this. I do not know whether Ella's outlook on life aligns with the goals of the Ob. It's close enough that it's hard to tell. So, here is my plan so far: Next session (which is in 13 hours .-.), I'm thinking of having a Drakan doctor reach out to Ella. Quite plainly, the doctor will explain to Ella that part of the process of joining the Ob requires her to be under the influence of morphine. If Ella's player accepts, Ella will enter a vulnerable state where she is questioned by Nic and Von Hastenschrieft Willimarkanova. Ella will recall little of the interview (the kinds of questions Nic asks, the smoke of Nicomedus obscuring the room and his face). I'll make the player roll intelligence checks to try and recall valuable pieces of information, such as the morphine coming from "Haffkruger's experiments" or other references to Ob officers. Other than this, the players will be left in the dark about the Ob's plans. The barrage of questions will fade into a morphine haze, after which we will time skip forward a few days, where Ella wakes up in her house. She'll note her claw is clutching the Wand of Egal the Shimmering (as it does every morning). The question I pose to you is this, will she have an Ob ring on one of her fingers? [B]Option 1: Ella 'joins' the Ob.[/B] The use of morphine gives me an excuse to hide the Ob's plans and intentions from the players. It also gives me a chance to pseudo-recruit Ella. If Ella's philosophy aligns with the Ob, then Nic uncovers this during interrogations and recruits her into the organisation. If it does not, then Nic pretends to recruit her on the off chance she does offer up any useful intelligence on Risur. Regardless, Nic (via proxy through another agent) informs Ella to expect an Ancient relic late Autumn (to distract her from the convocation). [B]Option 2: On hold.[/B] Nic, like myself, is unsure about the fit of Ella in his grand design. He holds off on recruiting her, but keeps tabs. Then, after the party inevitably uncover the Ob's plans in the convocation, he may reach out to her (depending on what Ella's player has to say about Ella's opinion on the grand design). What do people think? Which is a good idea? What other options are out there? Is this needlessly obscure and unlikely to be fun for my players? [/QUOTE]
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