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The chronicles of Team Big-hearted And Determined (B.A.D.)
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<blockquote data-quote="Echolocation" data-source="post: 8418071" data-attributes="member: 7011911"><p><strong>Session 70</strong></p><p><em>Courtesy of Lisandra's player</em></p><p></p><p>Last session began in the wake of El Extraño's unexpected rescue, leaving our knighted adventurers regrouping outside the temple with Ella recovering from her near brush with death and in possession of some interesting and new magic items.</p><p></p><p>The Kobold driver of the carriage that had brought them there remained, a thermos in hand to offer the team a cup of real coffee. Bravely, Ella tried to stomach it, but the very recent poisoning caused her to pass the drink off to John, who was happy to double caffeinated.</p><p></p><p>With the help of their apparent new allies, the Underground League of Totally Unimpressive Ordinary Kobolds, the team had found both a guide and a convenient safe house for their time spent in the Capital.</p><p></p><p>The Team examined their leads and decided with the rest of the day they would seek out what information they could on the Cold Vessel, the ship Steelshaper arrived on, and visit the Grand Librarium to see if the Archmissionary would be able to offer further assistance with Lisandra’s little liability issue. </p><p></p><p>With time spent gathering information to find which dock and harbour master to approach. Lisandra name-dropped the Family to gain some extra sway and left the harbour master's post with a list of names of the dock workers associated with the vessel.</p><p></p><p>The sun set on their first day in Alais Primos and the team made their way to the Cathedral District in hope that the Archmissionary would still be available. As beautiful as the structure was, Lisandra felt a sense of disease fall upon her as they approached. Trying to reach her awareness out, she received a sense that the building was very crowded, and that mass of presence settled on her uneasily. Brushing off Ella’s show of concern, she insisted they move ahead.</p><p></p><p>The building was stunning, the grand architecture towered above them, featuring a beautiful mosaic of a key on the lobby floor lit with magical lanterns. Lisandra quickly enquired about the Archmissionary’s availability and it wasn’t long before Cornelius himself entered the Lobby to greet them. Lisandra refrained from introducing her fellows, but chose to use her own name in the introductions, instead of her cover. The Archmissionary’s face showed an immediate recognition and he invited them to his office to discuss further.</p><p></p><p>On the way there, they witnessed floating books moving about and shelves restocking themselves. As Ella started spinning several arcane hypotheses, Lisandra sight could see the reason; spirits. Hundreds of spirits packed into this place to serve the librarium. Cornelius apologized for her discomfort and explained that the spirits were of priests, sages and scholars who pledged themselves to the Library--in life and in death.</p><p></p><p>It wasn’t hard to miss Ella’s fascination and the medium assured her that she could go browse if she wished. With some reassurance, Ella dashed over to the shelves, but not without a warning from the Archmissionary that the spirits could see through her gnomish exterior and may still hold some prejudice to her kind. After some hesitation, she used a spell to infuse her physical form into a Deva instead, hoping to set the spirits at ease. </p><p></p><p>Once again she bounded off toward the books. John took his leave to keep an eye on her and Anghard joined Lisandra in the Archmissionary’s quarters. They discussed a device that Cornelius could construct that would focus a soul gem’s power. If a gem filled with a soul consumed by rage, the emotions amplified could be enough to disrupt a Psychic Lich’s power. He advised that a recently departed soul would be the most affected, as Lisandra would know, the spirit fades from the waking realm, and with it their human ties.</p><p></p><p>Lisandra told Cornelius that her father carried a weapon that could change it’s shape and housed the soul of her mother. While the Arch Missionary had not heard of a specific weapon of that description, he did note the part of destroying a Psychic Lich involved destroying the Nemian shadow and the sliver of soul contained inside once the Lich’s body is destroyed. If not, the Lich is able to eventually regenerate. To destroy the shadow, you need a soul betrayed by the lich before his undeath and a soul betrayed by the lich following his undeath.</p><p></p><p>[SPOILER="Player Misconception"]</p><p>As is inevitable with so much exposition, this player recap misconstrues what was said. To dismiss Balthazar's plot armor, the players require a headband required must contain a soul gem imbued with anger (likely Steelshaper's soul). The gem itself must be doused with the blood of someone betrayed Balthazaar in life. The only living betrayer is the one Balthazar does not know about---the priest who refused to throw baby Lisandra into Enzyo Mons (instead, he sent her to his cousin in Flint). Once the arc of Reida is recovered, the players will be drawn to Enzyo Mons whilst travelling with Kasvarina, and there, history will repeat itself.</p><p></p><p>After the lich is defeated, his blade and the headband are required to destroy his Nemian shadow, to prevent regeneration.</p><p>[/SPOILER]</p><p></p><p>Angharad asked if there were any known local Fey factions, hoping his contacts may be able to help with such a dubious item but was informed there were certainly none within the city, and possibly no closer than Nalaam.</p><p></p><p>Lisandra requested the Archmissionary begin constructing the headband, and in the interim they would deliberate on the issue of the soul gem itself. Before leaving to find their companions, Angharad offered his ashen hand to Cornelius, using it to gauge the Archmissionary’s character. He was hit with an overwhelming lawful scent that hit him like a snort of hot pepper, causing him to sneeze profusely.</p><p></p><p>[SPOILER="The True Nature of the Archmissionary"]</p><p>He's a dragon. A powerful one too, causing Angharad to become stunned after <em>detecting law</em>. A few centuries ago, the Archmissionary made a deal with the king of Risur. Much like Harkover, the Archmissionary has long forsaken his draconic heritage to pursue a more moral life. Cornelius keeps in contact with Harkover, discussing matters of magic and the soul. Though, unlike the principal minister, the Archmissionary has pledged himself to the religion of humans. After all, if a dragon genetically destined for evil can improve themselves, who can't? Unfortunately for Cornelius, the planar tinkering of the Ob will eventually unravel his draconic disguise in the middle of Alias Primos. Unable to tap his innate magical powers in a changed universe, the Archmissionary will be defenseless against the church he once served. He will perish, and his blood will be used to trial the gods.</p><p>[/SPOILER]</p><p></p><p>The pair found Ella and John amongst the stacks, with the disguised tiefling being followed very insistently by a spirit pushing a stack of books in her direction. They collected themselves and left for the safe house to prepare for another day of work.</p><p></p><p>When the sun rode, the kobold of the house greeted Team BAD with coffee, which Ella quietly avoided. They drove the team out to Enzyo Mons and the Cathedral of Tiegenes. The head priest of the Cathedral, Father Antonio Aneenya was a name Lisandra knew well. The family name of her adoptive father, Otis Aneenya. She approached him carefully, under the guise of her cover identity as they spoke. Lisandra inquired about someone she was looking for on Leon’s description, and with a hefty donation into the caldera from Angharad’s purse, the priest was more than happy to share what he remembered. Leon had traveled here, Spring 28 by the records he kept, but not for long. He stood out, because he brought a metal head with him to cast into the caldera and left in a wagon with a man Father Aneenya couldn’t see clearly.</p><p></p><p>Growing bored of work, and highly enthusiastic about his volcanic surroundings, Angharad became distracted with theorizing potential ways to use magic to steal a volcano, insisting this place should definitely come back to Flint. Ella attempted to curb his intentions with logic and reason. He decided that if a volcano was too much, then maybe some magma would have to do and proceed to let Gariad out to play. Confusion and concern slowly began to spread among the Clergy as Lisandra finished her conversation with Antonio, urging him to write back home sometime and cast off his regrets.</p><p></p><p>Heading back into the Capital, the team returned to rest for the evening. They were welcomed back with nachos for supper--extra burnt for Angharad eating pleasure.</p><p></p><p>The third day was spent following up on the list of dockworkers, who most notably remembered Leon asking for recommendations on where to buy some new clothes. Naturally the following day was spent investigating those storefronts, though with Ella’s caffeine withdrawal causing her to be… disagreeable, the investigation was slower than they’d have liked. Lisandra eventually learned that Leon had also asked directions to a premium wine shop.</p><p></p><p>So the next day they tracked down the shop in question, though none seemed to remember a man of Leon’s description. However, a rental property across the street was advertising, and interviewing the landlord revealed that he had in fact stayed there for a short while. </p><p></p><p>With just the Quital family vineyard the only lead to explore, the team returned to the lodging to rest and begin planning how to approach their final lead. </p><p></p><p>Will they find Steelshaper hiding out in his daddy’s basement? What new twists and spanners can be thrown at our constables today? Well, the only way to find out is to jump in. So get ready, for today’s predictably unpredictable Adventures of Team BAD.</p></blockquote><p></p>
[QUOTE="Echolocation, post: 8418071, member: 7011911"] [B]Session 70[/B] [I]Courtesy of Lisandra's player[/I] Last session began in the wake of El Extraño's unexpected rescue, leaving our knighted adventurers regrouping outside the temple with Ella recovering from her near brush with death and in possession of some interesting and new magic items. The Kobold driver of the carriage that had brought them there remained, a thermos in hand to offer the team a cup of real coffee. Bravely, Ella tried to stomach it, but the very recent poisoning caused her to pass the drink off to John, who was happy to double caffeinated. With the help of their apparent new allies, the Underground League of Totally Unimpressive Ordinary Kobolds, the team had found both a guide and a convenient safe house for their time spent in the Capital. The Team examined their leads and decided with the rest of the day they would seek out what information they could on the Cold Vessel, the ship Steelshaper arrived on, and visit the Grand Librarium to see if the Archmissionary would be able to offer further assistance with Lisandra’s little liability issue. With time spent gathering information to find which dock and harbour master to approach. Lisandra name-dropped the Family to gain some extra sway and left the harbour master's post with a list of names of the dock workers associated with the vessel. The sun set on their first day in Alais Primos and the team made their way to the Cathedral District in hope that the Archmissionary would still be available. As beautiful as the structure was, Lisandra felt a sense of disease fall upon her as they approached. Trying to reach her awareness out, she received a sense that the building was very crowded, and that mass of presence settled on her uneasily. Brushing off Ella’s show of concern, she insisted they move ahead. The building was stunning, the grand architecture towered above them, featuring a beautiful mosaic of a key on the lobby floor lit with magical lanterns. Lisandra quickly enquired about the Archmissionary’s availability and it wasn’t long before Cornelius himself entered the Lobby to greet them. Lisandra refrained from introducing her fellows, but chose to use her own name in the introductions, instead of her cover. The Archmissionary’s face showed an immediate recognition and he invited them to his office to discuss further. On the way there, they witnessed floating books moving about and shelves restocking themselves. As Ella started spinning several arcane hypotheses, Lisandra sight could see the reason; spirits. Hundreds of spirits packed into this place to serve the librarium. Cornelius apologized for her discomfort and explained that the spirits were of priests, sages and scholars who pledged themselves to the Library--in life and in death. It wasn’t hard to miss Ella’s fascination and the medium assured her that she could go browse if she wished. With some reassurance, Ella dashed over to the shelves, but not without a warning from the Archmissionary that the spirits could see through her gnomish exterior and may still hold some prejudice to her kind. After some hesitation, she used a spell to infuse her physical form into a Deva instead, hoping to set the spirits at ease. Once again she bounded off toward the books. John took his leave to keep an eye on her and Anghard joined Lisandra in the Archmissionary’s quarters. They discussed a device that Cornelius could construct that would focus a soul gem’s power. If a gem filled with a soul consumed by rage, the emotions amplified could be enough to disrupt a Psychic Lich’s power. He advised that a recently departed soul would be the most affected, as Lisandra would know, the spirit fades from the waking realm, and with it their human ties. Lisandra told Cornelius that her father carried a weapon that could change it’s shape and housed the soul of her mother. While the Arch Missionary had not heard of a specific weapon of that description, he did note the part of destroying a Psychic Lich involved destroying the Nemian shadow and the sliver of soul contained inside once the Lich’s body is destroyed. If not, the Lich is able to eventually regenerate. To destroy the shadow, you need a soul betrayed by the lich before his undeath and a soul betrayed by the lich following his undeath. [SPOILER="Player Misconception"] As is inevitable with so much exposition, this player recap misconstrues what was said. To dismiss Balthazar's plot armor, the players require a headband required must contain a soul gem imbued with anger (likely Steelshaper's soul). The gem itself must be doused with the blood of someone betrayed Balthazaar in life. The only living betrayer is the one Balthazar does not know about---the priest who refused to throw baby Lisandra into Enzyo Mons (instead, he sent her to his cousin in Flint). Once the arc of Reida is recovered, the players will be drawn to Enzyo Mons whilst travelling with Kasvarina, and there, history will repeat itself. After the lich is defeated, his blade and the headband are required to destroy his Nemian shadow, to prevent regeneration. [/SPOILER] Angharad asked if there were any known local Fey factions, hoping his contacts may be able to help with such a dubious item but was informed there were certainly none within the city, and possibly no closer than Nalaam. Lisandra requested the Archmissionary begin constructing the headband, and in the interim they would deliberate on the issue of the soul gem itself. Before leaving to find their companions, Angharad offered his ashen hand to Cornelius, using it to gauge the Archmissionary’s character. He was hit with an overwhelming lawful scent that hit him like a snort of hot pepper, causing him to sneeze profusely. [SPOILER="The True Nature of the Archmissionary"] He's a dragon. A powerful one too, causing Angharad to become stunned after [I]detecting law[/I]. A few centuries ago, the Archmissionary made a deal with the king of Risur. Much like Harkover, the Archmissionary has long forsaken his draconic heritage to pursue a more moral life. Cornelius keeps in contact with Harkover, discussing matters of magic and the soul. Though, unlike the principal minister, the Archmissionary has pledged himself to the religion of humans. After all, if a dragon genetically destined for evil can improve themselves, who can't? Unfortunately for Cornelius, the planar tinkering of the Ob will eventually unravel his draconic disguise in the middle of Alias Primos. Unable to tap his innate magical powers in a changed universe, the Archmissionary will be defenseless against the church he once served. He will perish, and his blood will be used to trial the gods. [/SPOILER] The pair found Ella and John amongst the stacks, with the disguised tiefling being followed very insistently by a spirit pushing a stack of books in her direction. They collected themselves and left for the safe house to prepare for another day of work. When the sun rode, the kobold of the house greeted Team BAD with coffee, which Ella quietly avoided. They drove the team out to Enzyo Mons and the Cathedral of Tiegenes. The head priest of the Cathedral, Father Antonio Aneenya was a name Lisandra knew well. The family name of her adoptive father, Otis Aneenya. She approached him carefully, under the guise of her cover identity as they spoke. Lisandra inquired about someone she was looking for on Leon’s description, and with a hefty donation into the caldera from Angharad’s purse, the priest was more than happy to share what he remembered. Leon had traveled here, Spring 28 by the records he kept, but not for long. He stood out, because he brought a metal head with him to cast into the caldera and left in a wagon with a man Father Aneenya couldn’t see clearly. Growing bored of work, and highly enthusiastic about his volcanic surroundings, Angharad became distracted with theorizing potential ways to use magic to steal a volcano, insisting this place should definitely come back to Flint. Ella attempted to curb his intentions with logic and reason. He decided that if a volcano was too much, then maybe some magma would have to do and proceed to let Gariad out to play. Confusion and concern slowly began to spread among the Clergy as Lisandra finished her conversation with Antonio, urging him to write back home sometime and cast off his regrets. Heading back into the Capital, the team returned to rest for the evening. They were welcomed back with nachos for supper--extra burnt for Angharad eating pleasure. The third day was spent following up on the list of dockworkers, who most notably remembered Leon asking for recommendations on where to buy some new clothes. Naturally the following day was spent investigating those storefronts, though with Ella’s caffeine withdrawal causing her to be… disagreeable, the investigation was slower than they’d have liked. Lisandra eventually learned that Leon had also asked directions to a premium wine shop. So the next day they tracked down the shop in question, though none seemed to remember a man of Leon’s description. However, a rental property across the street was advertising, and interviewing the landlord revealed that he had in fact stayed there for a short while. With just the Quital family vineyard the only lead to explore, the team returned to the lodging to rest and begin planning how to approach their final lead. Will they find Steelshaper hiding out in his daddy’s basement? What new twists and spanners can be thrown at our constables today? Well, the only way to find out is to jump in. So get ready, for today’s predictably unpredictable Adventures of Team BAD. [/QUOTE]
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