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The Chump is Stumped out!
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<blockquote data-quote="jgbrowning" data-source="post: 851790" data-attributes="member: 5724"><p>The town guard is more typical of fantasy than reality until you get to the larger cities.</p><p></p><p>Small medieval cities and towns were arranged in wards (if big enough for mulitple sections), each ward had it own group of people who represented it (ie taxation). They were usually members of guilds. They also arranged for the residents of each area to self patrol their area.</p><p></p><p>ie. bob watched on wednesday the 14, harry on the 15th etc... there were no "guards" per se.</p><p></p><p>The residents were also responsible when it came to justice. If a crime was commited in their area (like theft) and they couldn't find the criminall in a certain time period the entire ward would be fined. Medieval justice--- if you cant find the guilty, make them all pay and you got the guilty one. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Now in bigger cities there are guards (more of the private type than the civic type) both were often hired mercenaries. As to magic and the guard, the guard would be poorly equipted in comparison to a PC, but the guard force would have enough recourse (ie. through the city council, merchant guild or lord) to use magic to find magic using criminals). I'd also have a small elite part of the guard funtion as a milita type, ready to defend against a blitzkreig type attack against the city itself from outside forces.</p><p></p><p>private guards 1 in 50, civic guards 1 in 100. good useable magical medieval numbers.</p><p></p><p>joe b.</p></blockquote><p></p>
[QUOTE="jgbrowning, post: 851790, member: 5724"] The town guard is more typical of fantasy than reality until you get to the larger cities. Small medieval cities and towns were arranged in wards (if big enough for mulitple sections), each ward had it own group of people who represented it (ie taxation). They were usually members of guilds. They also arranged for the residents of each area to self patrol their area. ie. bob watched on wednesday the 14, harry on the 15th etc... there were no "guards" per se. The residents were also responsible when it came to justice. If a crime was commited in their area (like theft) and they couldn't find the criminall in a certain time period the entire ward would be fined. Medieval justice--- if you cant find the guilty, make them all pay and you got the guilty one. :) Now in bigger cities there are guards (more of the private type than the civic type) both were often hired mercenaries. As to magic and the guard, the guard would be poorly equipted in comparison to a PC, but the guard force would have enough recourse (ie. through the city council, merchant guild or lord) to use magic to find magic using criminals). I'd also have a small elite part of the guard funtion as a milita type, ready to defend against a blitzkreig type attack against the city itself from outside forces. private guards 1 in 50, civic guards 1 in 100. good useable magical medieval numbers. joe b. [/QUOTE]
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