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<blockquote data-quote="Evilhalfling" data-source="post: 2277064" data-attributes="member: 16991"><p>Clarifications: </p><p>Posting hopefully once a day during the week. But it depends on what time everyone has. </p><p>This world is still new, and I would welcome new ideas to shape it. Im running a hairfoot/stout game on a different continent (Dragonslayers) </p><p></p><p>As for Dming I specialize in plots, and cinematic fights, the rest I was going to base on who showed up. ie Alignment, character types, its not particularly low magic, but well below the magetech of Erberon. The heat of the city tends to discourage armored knights, but they are common in Tauresci. </p><p></p><p>As for 2nd level, I figure start low, w/ rapid advancement. Exceptional people, early in their careers. </p><p>As for starting – the day after memorial day. Or sooner, depends on when everyone finishes character generation. </p><p>Hit points – max the first level then .75 of max. </p><p>Dice rolling – post the modifiers and I’ll roll dice. </p><p>Point buy – per DMG, yes </p><p></p><p>Dwarves were originally a slave race of builders and craftsmen, while Orcs were the brute laborers of the same culture. Both revolted and the ancients are long gone. Feel free to make up whatever details of culture and society. I was thinking they would have two subraces-Gray (craftsmen) and Bronze (warriors), they were originally monotheists but have many hero-gods added to pantheon. </p><p></p><p>Gnomes and Halflings have been rewritten as Hairfeet and Stouts – Im leaving stouts out this time. </p><p></p><p>Half-elves hmm. This city seems to cry out for them. If you have a good concept I can be flexible – </p><p></p><p>Reptilliads – never got them to work out right. Loosely based on firenewts. </p><p></p><p>Are they all the sentient races? – probably not, just the ones on this continent. </p><p>Religions – I have the Tauresci pantheon (6 gods) and the Duarchy, but neither has dominance in Avordel – making up your own is fine. The elven/dwarven/orcish pantheons are undeveloped. </p><p></p><p>Posting hopefully once a day during the week. But it depends on what time everyone has. </p><p></p><p>Other WotC Material – case by case. Some obvious improvements: Improved toughness, practiced spellcaster (clerical), If it fits in the setting, or you have a really good story for it its more likely. Powergamy things Monkey grip, Radient Servants - less likely. </p><p></p><p>Connections to planes – not that strong,</p><p>There are 5 Inner Planes, air, earth, fire, water, all surrounding Limbo, each bleeding into the others. They can be reached by the Ethereal. </p><p></p><p>1 Outer Planes: </p><p>Heaven – Realm of rewards for heros, home of the gods. Few souls gain entry </p><p>Paradise – the Afterlife of Elves and Dwarves, most worthy souls gain entry </p><p>Beast-Lands – World of animal sprirts </p><p>Hall of the Dead – the resting place of most souls, all inside a single building, there is no </p><p>natural world. </p><p>Battle Fields - Eternal War of Non-Human entities Demons & Yugoloths, varies widely</p><p>Hell – Realm of Punishment Home of devils, endless caverns of torment. </p><p>Forgotten Realm – who knows?</p><p> </p><p>They can all be reached by the Astral and Shadow Planes </p><p></p><p>Did I miss anything?</p></blockquote><p></p>
[QUOTE="Evilhalfling, post: 2277064, member: 16991"] Clarifications: Posting hopefully once a day during the week. But it depends on what time everyone has. This world is still new, and I would welcome new ideas to shape it. Im running a hairfoot/stout game on a different continent (Dragonslayers) As for Dming I specialize in plots, and cinematic fights, the rest I was going to base on who showed up. ie Alignment, character types, its not particularly low magic, but well below the magetech of Erberon. The heat of the city tends to discourage armored knights, but they are common in Tauresci. As for 2nd level, I figure start low, w/ rapid advancement. Exceptional people, early in their careers. As for starting – the day after memorial day. Or sooner, depends on when everyone finishes character generation. Hit points – max the first level then .75 of max. Dice rolling – post the modifiers and I’ll roll dice. Point buy – per DMG, yes Dwarves were originally a slave race of builders and craftsmen, while Orcs were the brute laborers of the same culture. Both revolted and the ancients are long gone. Feel free to make up whatever details of culture and society. I was thinking they would have two subraces-Gray (craftsmen) and Bronze (warriors), they were originally monotheists but have many hero-gods added to pantheon. Gnomes and Halflings have been rewritten as Hairfeet and Stouts – Im leaving stouts out this time. Half-elves hmm. This city seems to cry out for them. If you have a good concept I can be flexible – Reptilliads – never got them to work out right. Loosely based on firenewts. Are they all the sentient races? – probably not, just the ones on this continent. Religions – I have the Tauresci pantheon (6 gods) and the Duarchy, but neither has dominance in Avordel – making up your own is fine. The elven/dwarven/orcish pantheons are undeveloped. Posting hopefully once a day during the week. But it depends on what time everyone has. Other WotC Material – case by case. Some obvious improvements: Improved toughness, practiced spellcaster (clerical), If it fits in the setting, or you have a really good story for it its more likely. Powergamy things Monkey grip, Radient Servants - less likely. Connections to planes – not that strong, There are 5 Inner Planes, air, earth, fire, water, all surrounding Limbo, each bleeding into the others. They can be reached by the Ethereal. 1 Outer Planes: Heaven – Realm of rewards for heros, home of the gods. Few souls gain entry Paradise – the Afterlife of Elves and Dwarves, most worthy souls gain entry Beast-Lands – World of animal sprirts Hall of the Dead – the resting place of most souls, all inside a single building, there is no natural world. Battle Fields - Eternal War of Non-Human entities Demons & Yugoloths, varies widely Hell – Realm of Punishment Home of devils, endless caverns of torment. Forgotten Realm – who knows? They can all be reached by the Astral and Shadow Planes Did I miss anything? [/QUOTE]
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