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The City of Is'Merith
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<blockquote data-quote="pathfinderq1" data-source="post: 6740613" data-attributes="member: 48394"><p><strong>Concept 1- IN PROGRESS</strong></p><p></p><p>Getting started here- will post again when this is complete/ready for review</p><p></p><p>Name: "Mina"; Yasmina bina G'Shar of House Silverfrost</p><p></p><p>[sblock= Stat block/details]</p><p>>Half-elf, female; CG (tending Neutral)</p><p>>Former minor noble; now apprentice 'adventurer' (Ninja)</p><p>>Bard 1 (Lore)/Rogue 0/Monk 0</p><p>>Hit points: 9 (8+1)</p><p>>Armor class: 14 (Leather/ 11, +3 DEX)</p><p>>Initiative: +3</p><p>>Size= Medium; Speed= 30 feet</p><p>>Passive Perception 14; Darkvision 60 feet</p><p>-STR 8 (-1)</p><p>-CON 12 (+1)</p><p>-DEX 16 (+3, save +5)</p><p>-INT 10 (+0)</p><p>-WIS 14 (+2)</p><p>-CHA 16 (+3, save +5)</p><p></p><p>[/sblock]</p><p></p><p>[sblock= Background]</p><p>>Background: Noble (ex-), Criminal</p><p>>Trait 1: I am always calm and serene, even in the face of disaster- or at least I appear to be. I never raise my voice, or let my true emotions show.</p><p>>Trait 2: I've never left the city (and until recently hardly ever left my family compound)- the outside world is full of wonders.</p><p>>Trait: I still have a taste for the finer things in life- that is where most of my money goes...</p><p>>Ideal: (Independence) I must prove that I can handle myself without the coddling of my family (or my society)- it is the only way I will be able to make my way in the world.</p><p>>Bond: I come from a noble family, and one day I will reclaim my lands and title from those who have stolen them- and I will cleanse the spreading stain of dishonor from the reputation of my House.</p><p>>Flaw: I will never fully trust anyone other than myself- those days of naivete are past.</p><p>>Background feature: Position of privilege (modified). While Yasmina can no longer draw upon the resources of her family in any kind of public or long-term way, she can still pass as a member of the nobility (or as a servant or courtier, perhaps), and she has an extensive knowledge of the various Houses (important names, alliances and areas of influence, and minutia such as who owns which estate). She also has knowledge about behavior, forms of address, and other such protocol. (Due to her rather unusual training, she also has a very basic awareness of the criminal underworld in Is’Merith- she has no official contacts, but she is at least aware that there is such a network; most nobles would have no idea…)</p><p></p><p>>History: Alamira Silverfrost was one of the archmages in the army which ruined the old empire and led to the current society of Is’Merith. House Silverfrost is one of the oldest families in the city- though they have never been among the most powerful, they have often been seen as valuable allies, and they have always weathered the storms and conflicts of the court quite well. One of their secrets (known only to the head of the House and the designated heir) is their employment of surplus children as spies, and occasionally assassins- it was a tactic that was rarely used, but it helped them keep their position.</p><p> Yasmina is one such offspring of the House- as the third daughter and youngest child of her generation, she would otherwise have been entirely superfluous. Her father hired a particular nanny and tutor, an elderly gnomish woman with a rather unusual skill set- and Yasmina was educated from an early age to be of service to her house. To all outward appearances, she was as flighty and ornamental as one might expect, trained in courtly dance, graces, and repartee. Her true training was far more complex, however- and if she had been able to complete it, she would surely have been an exceptional agent for the family. Unfortunately, she is still fairly young, and her training is hardly complete. When her second-eldest brother staged a household coup (with the advice and assistance of other noble houses who sought Silverfrost’s resources and alliance), Yasmina’s father and his heir were slain, as was her tutor- in short, everyone who knew her secret. Yasmina herself managed to gather a few belongings before she fled- and her brother could care less about the loss of one more flighty ornamental mouth to feed; he was too busy abusing his new position as head of the House. Yasmina is believed to be dead, or perhaps to have fled the city for foreign lands- in fact she has only left the inner ring; she wants to develop her skills enough to avenge her family and cleanse the name of her House (though she is well aware the journey will be a long one).</p><p></p><p>>Description:</p><p></p><p>[/sblock]</p><p></p><p>[sblock= Class and Race features]</p><p>>Race: Half-elf</p><p>-Size Medium, Speed 30 feet</p><p>-Ability score increases: +2 CHA, +1 each to any two (DEX, WIS)</p><p>-Languages: Common, Elven, 1 other</p><p>-Darkvision 60 feet</p><p>-Skill versatility: Proficiency in any two skills</p><p>-Fey ancestry: Advantage on saves vs. charm, cannot be put to sleep by magic</p><p></p><p>>Class: Bard</p><p>[/sblock]</p><p></p><p>[sblock= Proficiencies]</p><p>>Proficient skills: Acrobatics +5, Athletics +1, Deception +5, History +2, Perception +4, Performance +5, Persuasion +5</p><p>>Other skills: Animal handling +2, Arcana +0, Insight +2, Investigation +0, Intimidation +3, Medicine +2, Nature +0, Religion +0, Sleight of hand +3, Stealth +3, Survival +2 </p><p>>Languages: Common, Elven, Gnomish (?)</p><p>>Tool proficiencies: Herbalism kit, Flute, Drum, Hammer dulcimer</p><p>>Feats/ASI: (none yet)</p><p>[/sblock]</p><p></p><p>[sblock= Magic]</p><p>>Bard: CHA-based (Attack +5; Save DC 13)</p><p>Cantrips known: Prestidigitation, Vicious mockery</p><p>Spells known: (4) Disguise self, Dissonant whispers, Healing word, Unseen servant</p><p>Spell slots: Level 1= 2;</p><p>xx</p><p>[/sblock]</p><p></p><p>[sblock= Equipment, etc.]</p><p>-Studded leather armor</p><p>-Flute </p><p>-Dagger (x4)</p><p>-Traveler's clothes (x2)</p><p>-Short bow</p><p>-Quiver, 30 arrows</p><p>-Explorer's pack (no rope or torches)</p><p>-Belt pouch (x2)</p><p>-Whetstone</p><p>-Fine clothes (1 set)</p><p>-Thieves tools</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="pathfinderq1, post: 6740613, member: 48394"] [b]Concept 1- IN PROGRESS[/b] Getting started here- will post again when this is complete/ready for review Name: "Mina"; Yasmina bina G'Shar of House Silverfrost [sblock= Stat block/details] >Half-elf, female; CG (tending Neutral) >Former minor noble; now apprentice 'adventurer' (Ninja) >Bard 1 (Lore)/Rogue 0/Monk 0 >Hit points: 9 (8+1) >Armor class: 14 (Leather/ 11, +3 DEX) >Initiative: +3 >Size= Medium; Speed= 30 feet >Passive Perception 14; Darkvision 60 feet -STR 8 (-1) -CON 12 (+1) -DEX 16 (+3, save +5) -INT 10 (+0) -WIS 14 (+2) -CHA 16 (+3, save +5) [/sblock] [sblock= Background] >Background: Noble (ex-), Criminal >Trait 1: I am always calm and serene, even in the face of disaster- or at least I appear to be. I never raise my voice, or let my true emotions show. >Trait 2: I've never left the city (and until recently hardly ever left my family compound)- the outside world is full of wonders. >Trait: I still have a taste for the finer things in life- that is where most of my money goes... >Ideal: (Independence) I must prove that I can handle myself without the coddling of my family (or my society)- it is the only way I will be able to make my way in the world. >Bond: I come from a noble family, and one day I will reclaim my lands and title from those who have stolen them- and I will cleanse the spreading stain of dishonor from the reputation of my House. >Flaw: I will never fully trust anyone other than myself- those days of naivete are past. >Background feature: Position of privilege (modified). While Yasmina can no longer draw upon the resources of her family in any kind of public or long-term way, she can still pass as a member of the nobility (or as a servant or courtier, perhaps), and she has an extensive knowledge of the various Houses (important names, alliances and areas of influence, and minutia such as who owns which estate). She also has knowledge about behavior, forms of address, and other such protocol. (Due to her rather unusual training, she also has a very basic awareness of the criminal underworld in Is’Merith- she has no official contacts, but she is at least aware that there is such a network; most nobles would have no idea…) >History: Alamira Silverfrost was one of the archmages in the army which ruined the old empire and led to the current society of Is’Merith. House Silverfrost is one of the oldest families in the city- though they have never been among the most powerful, they have often been seen as valuable allies, and they have always weathered the storms and conflicts of the court quite well. One of their secrets (known only to the head of the House and the designated heir) is their employment of surplus children as spies, and occasionally assassins- it was a tactic that was rarely used, but it helped them keep their position. Yasmina is one such offspring of the House- as the third daughter and youngest child of her generation, she would otherwise have been entirely superfluous. Her father hired a particular nanny and tutor, an elderly gnomish woman with a rather unusual skill set- and Yasmina was educated from an early age to be of service to her house. To all outward appearances, she was as flighty and ornamental as one might expect, trained in courtly dance, graces, and repartee. Her true training was far more complex, however- and if she had been able to complete it, she would surely have been an exceptional agent for the family. Unfortunately, she is still fairly young, and her training is hardly complete. When her second-eldest brother staged a household coup (with the advice and assistance of other noble houses who sought Silverfrost’s resources and alliance), Yasmina’s father and his heir were slain, as was her tutor- in short, everyone who knew her secret. Yasmina herself managed to gather a few belongings before she fled- and her brother could care less about the loss of one more flighty ornamental mouth to feed; he was too busy abusing his new position as head of the House. Yasmina is believed to be dead, or perhaps to have fled the city for foreign lands- in fact she has only left the inner ring; she wants to develop her skills enough to avenge her family and cleanse the name of her House (though she is well aware the journey will be a long one). >Description: [/sblock] [sblock= Class and Race features] >Race: Half-elf -Size Medium, Speed 30 feet -Ability score increases: +2 CHA, +1 each to any two (DEX, WIS) -Languages: Common, Elven, 1 other -Darkvision 60 feet -Skill versatility: Proficiency in any two skills -Fey ancestry: Advantage on saves vs. charm, cannot be put to sleep by magic >Class: Bard [/sblock] [sblock= Proficiencies] >Proficient skills: Acrobatics +5, Athletics +1, Deception +5, History +2, Perception +4, Performance +5, Persuasion +5 >Other skills: Animal handling +2, Arcana +0, Insight +2, Investigation +0, Intimidation +3, Medicine +2, Nature +0, Religion +0, Sleight of hand +3, Stealth +3, Survival +2 >Languages: Common, Elven, Gnomish (?) >Tool proficiencies: Herbalism kit, Flute, Drum, Hammer dulcimer >Feats/ASI: (none yet) [/sblock] [sblock= Magic] >Bard: CHA-based (Attack +5; Save DC 13) Cantrips known: Prestidigitation, Vicious mockery Spells known: (4) Disguise self, Dissonant whispers, Healing word, Unseen servant Spell slots: Level 1= 2; xx [/sblock] [sblock= Equipment, etc.] -Studded leather armor -Flute -Dagger (x4) -Traveler's clothes (x2) -Short bow -Quiver, 30 arrows -Explorer's pack (no rope or torches) -Belt pouch (x2) -Whetstone -Fine clothes (1 set) -Thieves tools [/sblock] [/QUOTE]
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