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The Classes and Races of my 5E Game - What will be yours?
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<blockquote data-quote="Jack7" data-source="post: 5798077" data-attributes="member: 54707"><p><span style="font-family: 'Verdana'">I have already decided, based upon the likely speculation about 5E Classes and Races which of these will be used in my game and setting.</span></p><p> </p><p> <span style="font-family: 'Verdana'">If 5E introduces new classes and races I find interesting I may introduce those things as well. If you would like to post on what races and classes you intend to use in your 5E game then please feel free to do so.</span></p><p> </p><p> </p><p> <strong><span style="font-family: 'Verdana'">CLASSES:</span></strong></p><p> </p><p> <span style="font-family: 'Verdana'">These will be the Classes I will be using in 5E. If the class does not exist then I'll either use the class I've already developed or modify the appropriate one in 5E to use in my Milieu. But I don't think, if the class construction is modular in the way I assume it will be (or even if it is not) that it will be much of a problem to adapt such to my setting.</span></p><p> </p><p> <span style="font-family: 'Verdana'">Human classes do not use magic, but the Clerical classes (Cleric, Monk, Priest, and Hermit can do miracles and wonders). Under the right conditions others can as well but the Clerical classes are more adept at this.</span></p><p> </p><p> </p><p> <span style="font-family: 'Verdana'"><strong>Earth:</strong> our world, circa 800AD</span></p><p> </p><p> <span style="font-family: 'Verdana'">Cleric</span></p><p> <span style="font-family: 'Verdana'">Priest </span></p><p> <span style="font-family: 'Verdana'">Monk - Occidental (Byzantine and European)</span></p><p> <span style="font-family: 'Verdana'">Monk - Oriental</span></p><p> <span style="font-family: 'Verdana'">Hermit</span></p><p> </p><p> <span style="font-family: 'Verdana'">Soldier (also called Warrior or Fighter in some places, all Soldiers have organized military force experience)</span></p><p> <span style="font-family: 'Verdana'">Paladin </span></p><p> <span style="font-family: 'Verdana'">Ranger (also called the Vigilante)</span></p><p> <span style="font-family: 'Verdana'">Cavalier - the precursor to the Paladin and Ranger, nearly hunted out of existence by the Dragoons, some few remain in secret</span></p><p> <span style="font-family: 'Verdana'">Knight</span></p><p> <span style="font-family: 'Verdana'">Barbarian Warrior</span></p><p> </p><p> <span style="font-family: 'Verdana'">Thief</span></p><p> <span style="font-family: 'Verdana'">Rogue (also called a Knave some places)</span></p><p> <span style="font-family: 'Verdana'">Bard (also called Skald and Minstrel and other names)</span></p><p> </p><p> <span style="font-family: 'Verdana'">Magi (also called a Wizard some places) - not a magic user but more a Genius and Inventor and Wizard (as in brilliant)</span></p><p> <span style="font-family: 'Verdana'">Illusionist - a non-magical illusionist</span></p><p> </p><p> </p><p> <span style="font-family: 'Verdana'"><strong>Ghantik:</strong> the world in which magic works, and on which dwell other creatures, such as Elves, Dwarves, Giants, etc. Most Ghantikan Classes use magic. Human classes do not.</span></p><p> </p><p> <span style="font-family: 'Verdana'">Bhiurr (Artillerist) - Equivalent to a Soldier/Ranger on Earth</span></p><p> <span style="font-family: 'Verdana'">Konnacht (Knight) - Equivalent to a Cavalier/Knight on Earth</span></p><p> <span style="font-family: 'Verdana'">Nockma (Magi) - Equivalent to a Magi/Sorcerer on Earth, but a user of real magic</span></p><p> <span style="font-family: 'Verdana'">Tenantt (Peace Agent) - No real equivalent on Earth, but a partial equivalent to a Bard//Illusionist/Ranger/Warrior</span></p><p> <span style="font-family: 'Verdana'">Vinfarra (Mystic) - equivalent to Monk/Hermit, and Priest on Earth</span></p><p> </p><p></p><p></p><p> <span style="font-family: 'Verdana'"><strong>Add on Class-Components, Multiclassed</strong> <strong>and Classless Characters</strong> - not separate Classes as specialized large skill clusters that can operate as a separate Class in certain situations or as need be.</span></p><p></p><p> <span style="font-family: 'Verdana'">Cryptoi (also called Sharper)</span></p><p> <span style="font-family: 'Verdana'">Amatuer (also called Acer)</span></p><p> <span style="font-family: 'Verdana'">Vadder</span></p><p> </p><p> <span style="font-family: 'Verdana'">Amaconoi - Multiclassed</span></p><p> </p><p> </p><p> <strong><span style="font-family: 'Verdana'">Important NPCs and Counter PCs</span></strong></p><p> </p><p> <span style="font-family: 'Verdana'">Druid - nearly a dead class but a few still exist in a few isolated areas</span></p><p> <span style="font-family: 'Verdana'">Sorcerer</span></p><p><span style="font-family: 'Verdana'">Warlock/Witch</span></p><p> <span style="font-family: 'Verdana'">Dragoon - the Antipaladin and the Antiranger</span></p><p> <span style="font-family: 'Verdana'">Assassin</span></p><p> <span style="font-family: 'Verdana'">Mercenary</span></p><p> <span style="font-family: 'Verdana'">Pirate</span></p><p> <span style="font-family: 'Verdana'">Brigand</span></p><p> <span style="font-family: 'Verdana'">Man-At-Arms (men at arms are individual hirelings, mercenaries muster in camps and groups)</span></p><p> <span style="font-family: 'Verdana'">Craftsman</span></p><p> <span style="font-family: 'Verdana'">Merchant</span></p><p> <span style="font-family: 'Verdana'">Politician</span></p><p> <span style="font-family: 'Verdana'">Noble</span></p><p> <span style="font-family: 'Verdana'">Bureaucrat</span></p><p> <span style="font-family: 'Verdana'">Sage - expert and consultant on a wide range of issues</span></p><p> <span style="font-family: 'Verdana'">Master - someone very skilled at a particular thing that can train a PC</span></p><p> </p><p> </p><p> </p><p> <strong><span style="font-family: 'Verdana'">RACES (of PCs and NPCs):</span></strong></p><p> </p><p> <span style="font-family: 'Verdana'">These will be the Races to be used in my setting for 5E. There is still one race, long thought extinct, that will be allowed but I haven't disclosed that yet. The other races we've been using for a long time.</span></p><p> </p><p> <span style="font-family: 'Verdana'">Sidelh - (Elf)</span></p><p> <span style="font-family: 'Verdana'">Lorahn - (Eladarin)</span></p><p> <span style="font-family: 'Verdana'">Ghelkarin - (Dwarf)</span></p><p> <span style="font-family: 'Verdana'">Hidelhi - (Halfling)</span></p><p> <span style="font-family: 'Verdana'">Human</span></p><p> <span style="font-family: 'Verdana'">Tardeem - (Half-Giant) (7 to 12 feet tall)</span></p><p> <span style="font-family: 'Verdana'">Haelfa - (Half-Elf)</span></p><p> <span style="font-family: 'Verdana'">Deirae - similar to a demigod</span></p><p> </p><p> </p><p> <strong><span style="font-family: 'Verdana'">Specifically NPC Races</span></strong></p><p> </p><p> <span style="font-family: 'Verdana'">Tardeeks - Giants</span></p><p> <span style="font-family: 'Verdana'">Afve</span></p><p> <span style="font-family: 'Verdana'">Glammorn</span></p><p> <span style="font-family: 'Verdana'">Farhl</span></p></blockquote><p></p>
[QUOTE="Jack7, post: 5798077, member: 54707"] [FONT=Verdana]I have already decided, based upon the likely speculation about 5E Classes and Races which of these will be used in my game and setting.[/FONT] [FONT=Verdana]If 5E introduces new classes and races I find interesting I may introduce those things as well. If you would like to post on what races and classes you intend to use in your 5E game then please feel free to do so.[/FONT] [B][FONT=Verdana]CLASSES:[/FONT][/B] [FONT=Verdana]These will be the Classes I will be using in 5E. If the class does not exist then I'll either use the class I've already developed or modify the appropriate one in 5E to use in my Milieu. But I don't think, if the class construction is modular in the way I assume it will be (or even if it is not) that it will be much of a problem to adapt such to my setting.[/FONT] [FONT=Verdana]Human classes do not use magic, but the Clerical classes (Cleric, Monk, Priest, and Hermit can do miracles and wonders). Under the right conditions others can as well but the Clerical classes are more adept at this.[/FONT] [FONT=Verdana][B]Earth:[/B] our world, circa 800AD[/FONT] [FONT=Verdana]Cleric[/FONT] [FONT=Verdana]Priest [/FONT] [FONT=Verdana]Monk - Occidental (Byzantine and European)[/FONT] [FONT=Verdana]Monk - Oriental[/FONT] [FONT=Verdana]Hermit[/FONT] [FONT=Verdana]Soldier (also called Warrior or Fighter in some places, all Soldiers have organized military force experience)[/FONT] [FONT=Verdana]Paladin [/FONT] [FONT=Verdana]Ranger (also called the Vigilante)[/FONT] [FONT=Verdana]Cavalier - the precursor to the Paladin and Ranger, nearly hunted out of existence by the Dragoons, some few remain in secret[/FONT] [FONT=Verdana]Knight[/FONT] [FONT=Verdana]Barbarian Warrior[/FONT] [FONT=Verdana]Thief[/FONT] [FONT=Verdana]Rogue (also called a Knave some places)[/FONT] [FONT=Verdana]Bard (also called Skald and Minstrel and other names)[/FONT] [FONT=Verdana]Magi (also called a Wizard some places) - not a magic user but more a Genius and Inventor and Wizard (as in brilliant)[/FONT] [FONT=Verdana]Illusionist - a non-magical illusionist[/FONT] [FONT=Verdana][B]Ghantik:[/B] the world in which magic works, and on which dwell other creatures, such as Elves, Dwarves, Giants, etc. Most Ghantikan Classes use magic. Human classes do not.[/FONT] [FONT=Verdana]Bhiurr (Artillerist) - Equivalent to a Soldier/Ranger on Earth[/FONT] [FONT=Verdana]Konnacht (Knight) - Equivalent to a Cavalier/Knight on Earth[/FONT] [FONT=Verdana]Nockma (Magi) - Equivalent to a Magi/Sorcerer on Earth, but a user of real magic[/FONT] [FONT=Verdana]Tenantt (Peace Agent) - No real equivalent on Earth, but a partial equivalent to a Bard//Illusionist/Ranger/Warrior[/FONT] [FONT=Verdana]Vinfarra (Mystic) - equivalent to Monk/Hermit, and Priest on Earth[/FONT] [FONT=Verdana][B]Add on Class-Components, Multiclassed[/B] [B]and Classless Characters[/B] - not separate Classes as specialized large skill clusters that can operate as a separate Class in certain situations or as need be.[/FONT] [FONT=Verdana][/FONT] [FONT=Verdana]Cryptoi (also called Sharper)[/FONT] [FONT=Verdana]Amatuer (also called Acer)[/FONT] [FONT=Verdana]Vadder[/FONT] [FONT=Verdana]Amaconoi - Multiclassed[/FONT] [B][FONT=Verdana]Important NPCs and Counter PCs[/FONT][/B] [FONT=Verdana]Druid - nearly a dead class but a few still exist in a few isolated areas[/FONT] [FONT=Verdana]Sorcerer[/FONT] [FONT=Verdana]Warlock/Witch[/FONT] [FONT=Verdana]Dragoon - the Antipaladin and the Antiranger[/FONT] [FONT=Verdana]Assassin[/FONT] [FONT=Verdana]Mercenary[/FONT] [FONT=Verdana]Pirate[/FONT] [FONT=Verdana]Brigand[/FONT] [FONT=Verdana]Man-At-Arms (men at arms are individual hirelings, mercenaries muster in camps and groups)[/FONT] [FONT=Verdana]Craftsman[/FONT] [FONT=Verdana]Merchant[/FONT] [FONT=Verdana]Politician[/FONT] [FONT=Verdana]Noble[/FONT] [FONT=Verdana]Bureaucrat[/FONT] [FONT=Verdana]Sage - expert and consultant on a wide range of issues[/FONT] [FONT=Verdana]Master - someone very skilled at a particular thing that can train a PC[/FONT] [B][FONT=Verdana]RACES (of PCs and NPCs):[/FONT][/B] [FONT=Verdana]These will be the Races to be used in my setting for 5E. There is still one race, long thought extinct, that will be allowed but I haven't disclosed that yet. The other races we've been using for a long time.[/FONT] [FONT=Verdana]Sidelh - (Elf)[/FONT] [FONT=Verdana]Lorahn - (Eladarin)[/FONT] [FONT=Verdana]Ghelkarin - (Dwarf)[/FONT] [FONT=Verdana]Hidelhi - (Halfling)[/FONT] [FONT=Verdana]Human[/FONT] [FONT=Verdana]Tardeem - (Half-Giant) (7 to 12 feet tall)[/FONT] [FONT=Verdana]Haelfa - (Half-Elf)[/FONT] [FONT=Verdana]Deirae - similar to a demigod[/FONT] [B][FONT=Verdana]Specifically NPC Races[/FONT][/B] [FONT=Verdana]Tardeeks - Giants[/FONT] [FONT=Verdana]Afve[/FONT] [FONT=Verdana]Glammorn[/FONT] [FONT=Verdana]Farhl[/FONT] [/QUOTE]
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