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General Tabletop Discussion
*Dungeons & Dragons
The classes of 5e (now with 90% less speculation)
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<blockquote data-quote="Nivenus" data-source="post: 5797384" data-attributes="member: 71756"><p>I'd probably opt personally for fewer classes, but D&D couldn't get away with that without pissing off a lot of people, so I'm okay with a dozen or so. I <em>do</em> think the game should have fewer classes than 4e ended up having by the end of PHB3, though (and Essentials if you count the builds therein as separate classes).</p><p></p><p></p><p></p><p>But do 90% of the players <em>really</em> find the assassin or the warlord anathema to their vision of D&D? I highly doubt it. My guess is, at best/worst, it's closer to 20% or <em>maybe</em> 30%. The point, however is that WotC can't tell that for sure - not without much, much more detailed market research. All they know for sure is that a lot of players really want warlords and it's <em>stupid</em> for those who don't want them to think their preferences override those who do.</p></blockquote><p></p>
[QUOTE="Nivenus, post: 5797384, member: 71756"] I'd probably opt personally for fewer classes, but D&D couldn't get away with that without pissing off a lot of people, so I'm okay with a dozen or so. I [I]do[/I] think the game should have fewer classes than 4e ended up having by the end of PHB3, though (and Essentials if you count the builds therein as separate classes). But do 90% of the players [I]really[/I] find the assassin or the warlord anathema to their vision of D&D? I highly doubt it. My guess is, at best/worst, it's closer to 20% or [I]maybe[/I] 30%. The point, however is that WotC can't tell that for sure - not without much, much more detailed market research. All they know for sure is that a lot of players really want warlords and it's [I]stupid[/I] for those who don't want them to think their preferences override those who do. [/QUOTE]
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