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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
The Classic SSI D&D Feel for 4E
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<blockquote data-quote="ren1999" data-source="post: 5400011" data-attributes="member: 85179"><p>I really miss those simple 2d SSI D&D video games in the 1980's. I thought that they really captured the essential classic fun of the game. </p><p></p><p>4e in my opinion is good, but it is too complicated and there are too many things to keep track of. There are too many senseless feats and a lot of power descriptions that don't make sense or information is left out. </p><p></p><p>What 4e needs is more simplicity, less powerful monsters with fewer hit points, fewer feats and more standardization of powers that are useful. </p><p></p><p>Furthermore, all the players are very tired of using the same powers all the time. They aren't monsters who should have limited powers. They used to play wizards who could learn a lot of different spells that did different things. This needs to be brought back. </p><p></p><p>Please replay some of those old SSI D&D games on a pc or mac emulator or emulator console to get a sense of what I'm talking about.</p><p></p><p>Meanwhile, I've been working on a fighter and rogue version of this with a simple martial layout and skill set but have not uploaded it yet.</p><p></p><p><a href="http://kira3696.tripod.com/magespells.htm" target="_blank">http://kira3696.tripod.com/magespells.htm</a></p></blockquote><p></p>
[QUOTE="ren1999, post: 5400011, member: 85179"] I really miss those simple 2d SSI D&D video games in the 1980's. I thought that they really captured the essential classic fun of the game. 4e in my opinion is good, but it is too complicated and there are too many things to keep track of. There are too many senseless feats and a lot of power descriptions that don't make sense or information is left out. What 4e needs is more simplicity, less powerful monsters with fewer hit points, fewer feats and more standardization of powers that are useful. Furthermore, all the players are very tired of using the same powers all the time. They aren't monsters who should have limited powers. They used to play wizards who could learn a lot of different spells that did different things. This needs to be brought back. Please replay some of those old SSI D&D games on a pc or mac emulator or emulator console to get a sense of what I'm talking about. Meanwhile, I've been working on a fighter and rogue version of this with a simple martial layout and skill set but have not uploaded it yet. [url]http://kira3696.tripod.com/magespells.htm[/url] [/QUOTE]
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