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The Closed Eye (DM: Halford, Judge: garyh)
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<blockquote data-quote="KenHood" data-source="post: 4507988" data-attributes="member: 4413"><p><strong>Flashback to Marco's...</strong></p><p></p><p></p><p></p><p><em>[OOC: Please excuse the tardiness of this post. I was going to do this with Palindrome early this morning, after I finished the OOC post, but as I was typing up the entry, the system booted me out for maintenance.]</em></p><p></p><p>Palindrome notes the others leaving the shop, post haste. With one last lingering glance at the floating quill, the mage heads for the door. As he reaches for the knob, he pauses in thought. </p><p></p><p><span style="color: gray">"Hrm. Marco, you wouldn't happen to know the whereabouts of a Glasster...Gaston...er, Glasston...yes, <strong>Glasston</strong> boy? I think his first name was Arnest or Arnold or somesuch. We've encountered his name a few times in the course of our investigation, and I think he may have knowledge of our murderer that could help us free the streets of Daunton from this scourge."</span></p><p></p><p>[sblock=Skill Check]Bluff or Diplomacy (whichever fits best, the numbers are the same): <a href="http://invisiblecastle.com/roller/view/1769131/" target="_blank">Get information about Arnest from Marco. (1d20+7=16)</a></p><p></p><p>A modest result.[/sblock]</p><p></p><p><em>[OOC: After response...]</em></p><p></p><p>Palindrome's tone softens.</p><p></p><p><span style="color: gray">"Very well. If you do hear anything else, please notify us immediately, whilst keeping it secret. We don't want to put your life at risk, do we?"</span></p><p></p><p>There is actual concern in Palindrome's voice as he says this. He smiles in a shy manner and wrings the brim of his hat. With an uncomfortable nod, Palindrome puts on his hat and exits.</p><p></p><p>[sblock=Bluff check]<a href="http://invisiblecastle.com/roller/view/1769140/" target="_blank">Fake concern for Marco. (1d20+7=18)</a> </p><p></p><p>I'd like to thank the Academy for this award...[/sblock]</p></blockquote><p></p>
[QUOTE="KenHood, post: 4507988, member: 4413"] [b]Flashback to Marco's...[/b] [I][OOC: Please excuse the tardiness of this post. I was going to do this with Palindrome early this morning, after I finished the OOC post, but as I was typing up the entry, the system booted me out for maintenance.][/I] Palindrome notes the others leaving the shop, post haste. With one last lingering glance at the floating quill, the mage heads for the door. As he reaches for the knob, he pauses in thought. [COLOR="gray"]"Hrm. Marco, you wouldn't happen to know the whereabouts of a Glasster...Gaston...er, Glasston...yes, [B]Glasston[/B] boy? I think his first name was Arnest or Arnold or somesuch. We've encountered his name a few times in the course of our investigation, and I think he may have knowledge of our murderer that could help us free the streets of Daunton from this scourge."[/COLOR] [sblock=Skill Check]Bluff or Diplomacy (whichever fits best, the numbers are the same): [url=http://invisiblecastle.com/roller/view/1769131/]Get information about Arnest from Marco. (1d20+7=16)[/url] A modest result.[/sblock] [I][OOC: After response...][/I] Palindrome's tone softens. [COLOR="gray"]"Very well. If you do hear anything else, please notify us immediately, whilst keeping it secret. We don't want to put your life at risk, do we?"[/COLOR] There is actual concern in Palindrome's voice as he says this. He smiles in a shy manner and wrings the brim of his hat. With an uncomfortable nod, Palindrome puts on his hat and exits. [sblock=Bluff check][url=http://invisiblecastle.com/roller/view/1769140/]Fake concern for Marco. (1d20+7=18)[/url] I'd like to thank the Academy for this award...[/sblock] [/QUOTE]
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