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<blockquote data-quote="Graf" data-source="post: 4514454" data-attributes="member: 3087"><p>[sblock=OOC: no aiding on streetwise unless you have streetwise trained]</p><p>Sorry, I think my first post wasn't clear but....</p><p></p><p>Streetwise is a ridiculously fast way to get info. Otherwise it's a total waste of a skill. I think it makes it more meaningful for your 1 (or 2) 1st level feats if people can't "aid".</p><p></p><p>We if have some sort of "extended challenge" then I'll allow aiding, but otherwise, you've either got the skill, or you don't (and need to do actual investigative type stuff).</p><p>[/sblock]</p><p></p><p>Woe and Tander take off, the ex-guardsman is sauntering, chatting with people, poking his head into a bar; but for all his apparently casual pace he's covering ground quickly. </p><p>The Glasstons</p><p>Splog, retired mercenary, occasional bodyguard for the wealthy<p style="margin-left: 20px"><strong><em>Yeah sure I know alll about the Glasston's they invite me out their estate on the back bay all the time. Har! Seriously? They don't hire outsiders, and you need to have serious cred to even meet the guy who works for the guy who hires people. Pay's aces though...</em></strong></p> <p style="margin-left: 20px"></p><p>Paxter, <s>foodpad</s> messenger<p style="margin-left: 20px"> Yeah, I know about the Roots once or twice.</p> <p style="margin-left: 20px">They out of Overgrowth; most folks think they're halflings, small time. Pretty tight knit.</p> <p style="margin-left: 20px">The halfling things an image, they only about half halflings; but the non-halfs aren't faces. They hold their turf, and run protection mostly.That's all they do, flat rates, no vig, so you get a lot of independent operators. They get raided sometimes, don't have muscle but nobody got serious beef with them.</p> <p style="margin-left: 20px">Actually, once, I heard that somebody try something; the Mulligans, from 'round the Boulder. Go in, do some thumping, do some beating. Stab that skag that run 'em, the one with all the scars? </p> <p style="margin-left: 20px">Anyway, nothing happens for a week or two, Mulligan's act like they own Overgrowth an all that... then? They start disappearing. No bodies, no threats, no nothing. A month later, you can't find one of 'em. Actually not every one, one of them run off to Bacarte I hear. He dye his hair and all at, but Rat-face, you know, he one ugly goblin. Work for his uncle now.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Seriously, I straight up and legit now... you keep your guard buddies away from me, kay?</p> <p style="margin-left: 20px"></p><p>Marko the Noodleman</p><p>Best noodles in the back bay, and the -only- place to get decent cheap food there.</p><p style="margin-left: 20px">L'irkash? I hear it's been bad for them. Upstarts, all their success with navigating the storms; people always talked about how ships with the L'irkash flag 'r lucky. Now the elementals thing? 'n something that sounds like a sacrifice? It looks bad. They losing people, I hear, and not getting many visitors, and the ones who do come are doing the whole black cloaks, covered carriages and odd times of night, thing.</p> <p style="margin-left: 20px">It's a hard fall, given how they were just about on the level of the Founding Families; the Haverfalls are apparently pretty happy about the whole thing, business is up, things keep like this and they'll be back to their position as the pre-ement shipping family.</p> <p style="margin-left: 20px"></p><p>Wes, part time bartender at Hanged Man<p style="margin-left: 20px">D'Rawth? He's been around a bit, in the private rooms; seems pretty down. I heard him telling one of the pretty waitresses that he was working on new project. Like a play or something. I suppose that was why he was meeting people, getthing their stories and all that. </p> <p style="margin-left: 20px">He had a sword on, but obviously not doing much swinging without that arm. She said he doesn't so bad as they say, from the back anyway... well. Anyway, not so bad as they say.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"></p></blockquote><p></p>
[QUOTE="Graf, post: 4514454, member: 3087"] [sblock=OOC: no aiding on streetwise unless you have streetwise trained] Sorry, I think my first post wasn't clear but.... Streetwise is a ridiculously fast way to get info. Otherwise it's a total waste of a skill. I think it makes it more meaningful for your 1 (or 2) 1st level feats if people can't "aid". We if have some sort of "extended challenge" then I'll allow aiding, but otherwise, you've either got the skill, or you don't (and need to do actual investigative type stuff). [/sblock] Woe and Tander take off, the ex-guardsman is sauntering, chatting with people, poking his head into a bar; but for all his apparently casual pace he's covering ground quickly. The Glasstons Splog, retired mercenary, occasional bodyguard for the wealthy[INDENT][B][I]Yeah sure I know alll about the Glasston's they invite me out their estate on the back bay all the time. Har! Seriously? They don't hire outsiders, and you need to have serious cred to even meet the guy who works for the guy who hires people. Pay's aces though...[/I][/B] [/INDENT]Paxter, [s]foodpad[/s] messenger[INDENT] Yeah, I know about the Roots once or twice. They out of Overgrowth; most folks think they're halflings, small time. Pretty tight knit. The halfling things an image, they only about half halflings; but the non-halfs aren't faces. They hold their turf, and run protection mostly.That's all they do, flat rates, no vig, so you get a lot of independent operators. They get raided sometimes, don't have muscle but nobody got serious beef with them. Actually, once, I heard that somebody try something; the Mulligans, from 'round the Boulder. Go in, do some thumping, do some beating. Stab that skag that run 'em, the one with all the scars? Anyway, nothing happens for a week or two, Mulligan's act like they own Overgrowth an all that... then? They start disappearing. No bodies, no threats, no nothing. A month later, you can't find one of 'em. Actually not every one, one of them run off to Bacarte I hear. He dye his hair and all at, but Rat-face, you know, he one ugly goblin. Work for his uncle now. Seriously, I straight up and legit now... you keep your guard buddies away from me, kay? [/INDENT]Marko the Noodleman Best noodles in the back bay, and the -only- place to get decent cheap food there. [INDENT]L'irkash? I hear it's been bad for them. Upstarts, all their success with navigating the storms; people always talked about how ships with the L'irkash flag 'r lucky. Now the elementals thing? 'n something that sounds like a sacrifice? It looks bad. They losing people, I hear, and not getting many visitors, and the ones who do come are doing the whole black cloaks, covered carriages and odd times of night, thing. It's a hard fall, given how they were just about on the level of the Founding Families; the Haverfalls are apparently pretty happy about the whole thing, business is up, things keep like this and they'll be back to their position as the pre-ement shipping family. [/INDENT]Wes, part time bartender at Hanged Man[INDENT]D'Rawth? He's been around a bit, in the private rooms; seems pretty down. I heard him telling one of the pretty waitresses that he was working on new project. Like a play or something. I suppose that was why he was meeting people, getthing their stories and all that. He had a sword on, but obviously not doing much swinging without that arm. She said he doesn't so bad as they say, from the back anyway... well. Anyway, not so bad as they say. [/INDENT] [/QUOTE]
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