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Living 4th Edition
The Closed Eye (DM: Halford, Judge: garyh)
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<blockquote data-quote="Dunamin" data-source="post: 4575144" data-attributes="member: 57529"><p>Woe crouches down by the circle, surveying the scene with bloody Draconic script and dead warforged with a quizzical look on his face. Just to be sure, he takes his spear out and pokes the corpse gently before Palindrome starts opening it up, not being entirely sure how to tell that a sentient construct with no wound marks actually is dead.</p><p></p><p><span style="color: Blue">“So the croaked armor-man was part of the Crossroaders and now it looks like it ended up on the wrong side of a nasty ritual... Perhaps Karriman’s vengeful spirit or some such? We know from Yarg’s notes that he was a ritualist.”</span></p><p></p><p>Woe stands and begins searching the place thoroughly, hopefully with the help of his peers. He starts with checking the vases under the bloody ceiling, on the off-chance that something fell or dripped down in one while the painter was doing the deed. </p><p></p><p>He then moves on to the circular table and any other sturdy pieces of furniture that look suitable for standing on, hoping that the painter left a boot-, foot-, or claw-print while using it to reach the ceiling. He also studies the smooth rocks and whatever might be in the center tray on the table.</p><p></p><p>If nothing comes up, he moves on to the connecting rooms, opening cabinets and drawers, tapping around for hollow bottoms or false barriers.</p><p></p><p>[sblock=Perception check(s)]How do you want to handle checks to search the place, Halford? One or several? Also, I note that Tander has the highest Perception mod in the party, so I guess technically it would be better if Woe rolled a check to Aid Tander while he did the main roll.[/sblock]</p><p></p><p></p><p><a href="http://invisiblecastle.com/roller/view/1839721/" target="_blank">Insight = 19</a> (actually 20, forgot the +1 for posting within 24 h)</p><p></p><p>Woe acts calm and collected, hoping Adie will mirror that attitude like she did with Dodrige.</p><p></p><p></p><p><a href="http://invisiblecastle.com/roller/view/1839725/" target="_blank">Streetwise = 15</a></p><p></p><p>Woe makes sure to check for traces of Weird Root while he searches the place, guided both by sight, smell, and his familiarity from guard duty with busting junkies (and pocketing their stash).</p></blockquote><p></p>
[QUOTE="Dunamin, post: 4575144, member: 57529"] Woe crouches down by the circle, surveying the scene with bloody Draconic script and dead warforged with a quizzical look on his face. Just to be sure, he takes his spear out and pokes the corpse gently before Palindrome starts opening it up, not being entirely sure how to tell that a sentient construct with no wound marks actually is dead. [COLOR="Blue"]“So the croaked armor-man was part of the Crossroaders and now it looks like it ended up on the wrong side of a nasty ritual... Perhaps Karriman’s vengeful spirit or some such? We know from Yarg’s notes that he was a ritualist.”[/COLOR] Woe stands and begins searching the place thoroughly, hopefully with the help of his peers. He starts with checking the vases under the bloody ceiling, on the off-chance that something fell or dripped down in one while the painter was doing the deed. He then moves on to the circular table and any other sturdy pieces of furniture that look suitable for standing on, hoping that the painter left a boot-, foot-, or claw-print while using it to reach the ceiling. He also studies the smooth rocks and whatever might be in the center tray on the table. If nothing comes up, he moves on to the connecting rooms, opening cabinets and drawers, tapping around for hollow bottoms or false barriers. [sblock=Perception check(s)]How do you want to handle checks to search the place, Halford? One or several? Also, I note that Tander has the highest Perception mod in the party, so I guess technically it would be better if Woe rolled a check to Aid Tander while he did the main roll.[/sblock] [URL="http://invisiblecastle.com/roller/view/1839721/"]Insight = 19[/URL] (actually 20, forgot the +1 for posting within 24 h) Woe acts calm and collected, hoping Adie will mirror that attitude like she did with Dodrige. [URL="http://invisiblecastle.com/roller/view/1839725/"]Streetwise = 15[/URL] Woe makes sure to check for traces of Weird Root while he searches the place, guided both by sight, smell, and his familiarity from guard duty with busting junkies (and pocketing their stash). [/QUOTE]
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