Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
The Closed Eye (DM: Halford, Judge: garyh)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="covaithe" data-source="post: 4712720" data-attributes="member: 46559"><p>Atreus forges ahead, a smile on his face. That smile is quickly wiped off, however, when he goes another step down. There is another quiet click, and spears thrust up again. Atreus, not entirely surprised by this, is able to dodge, but his troubles are only beginning. Two panels fall away from the ceiling at the landing below with a stony clunk, and a pair of armored crossbow turrets drop down, firing bolts at him. One misses, but one bolt embeds deeply into him.</p><p></p><p>A menacing whirr sounds as an automatic mechanism, or perhaps a spell of some kind, winds the crossbows up for another shot.</p><p></p><p><span style="color: Gray"><em>(ooc: spears <a href="http://invisiblecastle.com/roller/view/1981189/" target="_blank">miss</a>. <a href="http://invisiblecastle.com/roller/view/1981197/" target="_blank">one hit</a> from the crossbows, 14 damage. I have it that Atreus was still down 1 hp from the last fight. Atreus is bloodied.)</em></span></p><p></p><p>[sblock=status and initiative]</p><p></p><p>ooc: I didn't bother rolling initiative; the traps have acted and now you can all act in whatever order you see fit. Please double check my count of HP and surges used, too; it is Monday, so I take a -5 penalty to basic arithmetic and thought functions.</p><p></p><p>The crossbow turrents are just below the ceiling, not quite 15 feet above ground. Woe can reach them with his spear, but other melee attacks will fall short unless you find some way to get closer to them. </p><p></p><p><s>spears at D1 <em>deactivated</em></s></p><p>spears at D2, <em>undamaged</em></p><p>Crossbow 1, <em>undamaged</em></p><p>Crossbow 2, <em>undamaged</em></p><p>Atreus <em><span style="color: Red">9/24</span></em>, bloodied <span style="color: lime"><== You're up</span></p><p>Woe <em><span style="color: white">40/40</span></em></p><p>Palindrome <em><span style="color: white">27/27</span></em>, one failed death save</p><p>Tander <em><span style="color: white">29/29</span></em></p><p></p><p>Resources used:</p><p>* Tander: surge x5</p><p>* Atreus: Surge x3, healing potion, AP</p><p>* Palindrome: Surge x6, healing potion, AP</p><p>* Woe: Surge x5</p><p>[/sblock]</p><p></p><p>[sblock=map]<img src="http://betahelix.net/pics/maps/closed_eye/stairs01.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="covaithe, post: 4712720, member: 46559"] Atreus forges ahead, a smile on his face. That smile is quickly wiped off, however, when he goes another step down. There is another quiet click, and spears thrust up again. Atreus, not entirely surprised by this, is able to dodge, but his troubles are only beginning. Two panels fall away from the ceiling at the landing below with a stony clunk, and a pair of armored crossbow turrets drop down, firing bolts at him. One misses, but one bolt embeds deeply into him. A menacing whirr sounds as an automatic mechanism, or perhaps a spell of some kind, winds the crossbows up for another shot. [COLOR="Gray"][I](ooc: spears [URL="http://invisiblecastle.com/roller/view/1981189/"]miss[/URL]. [URL="http://invisiblecastle.com/roller/view/1981197/"]one hit[/URL] from the crossbows, 14 damage. I have it that Atreus was still down 1 hp from the last fight. Atreus is bloodied.)[/I][/COLOR] [sblock=status and initiative] ooc: I didn't bother rolling initiative; the traps have acted and now you can all act in whatever order you see fit. Please double check my count of HP and surges used, too; it is Monday, so I take a -5 penalty to basic arithmetic and thought functions. The crossbow turrents are just below the ceiling, not quite 15 feet above ground. Woe can reach them with his spear, but other melee attacks will fall short unless you find some way to get closer to them. [s]spears at D1 [I]deactivated[/I][/s] spears at D2, [I]undamaged[/I] Crossbow 1, [I]undamaged[/I] Crossbow 2, [I]undamaged[/I] Atreus [i][COLOR="Red"]9/24[/COLOR][/i], bloodied [color=lime]<== You're up[/color] Woe [i][COLOR=white]40/40[/COLOR][/i] Palindrome [i][COLOR=white]27/27[/COLOR][/i], one failed death save Tander [i][COLOR="white"]29/29[/COLOR][/i] Resources used: * Tander: surge x5 * Atreus: Surge x3, healing potion, AP * Palindrome: Surge x6, healing potion, AP * Woe: Surge x5 [/sblock] [sblock=map][IMG]http://betahelix.net/pics/maps/closed_eye/stairs01.png[/IMG] [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
The Closed Eye (DM: Halford, Judge: garyh)
Top