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<blockquote data-quote="covaithe" data-source="post: 4747139" data-attributes="member: 46559"><p><em>Round 3, continued</em></p><p></p><p>Palindrome continues to taunt his foes, while bathing them in flame. </p><p></p><p><em>Round 4</em></p><p></p><p>Tander heals Atreus, and shakes off his lingering disorientation. </p><p></p><p>Arnest puts a hand to the snake lady. <span style="color: yellow">"My lady! You are hurt? I will destroy these heretics for you!"</span> </p><p></p><p>The priestess shakes off his hand. <span style="color: brown">"We must flee, my friend. These fools cannot be allowed to keep us from stopping their master."</span></p><p></p><p>Arnest, shaking with rage and frustration, looses a blast of magic at Palindrome, that goes whistling harmlessly past the wizard's ear. He then unlatches the gate and darts into the dark tunnel. <span style="color: Gray"><em>(<a href="http://invisiblecastle.com/roller/view/2016355/" target="_blank">miss</a>)</em></span></p><p></p><p>The gravehound continues to chew on Tander, this time finding the thick vein in his neck. Tander feels faint, and the familiar chill steals towards his heart. <span style="color: Gray"><em>(another <a href="http://invisiblecastle.com/roller/view/2016358/" target="_blank">crit</a>. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> 9 damage, and 5 ongoing necrotic (save ends). Tander is bloodied. Hey, just be glad the orc isn't having dice like that.)</em></span></p><p></p><p>The priestess turns her eyes on Palindrome as well. Her luck is better, and Palindrome cannot avoid a blast of brilliant light that dazzles him. <span style="color: brown">"You fools will never triumph,"</span> she hisses. <span style="color: brown">"He has deluded you, and you will all perish for it."</span> She turns and lopes after Arnest at a run. <span style="color: Gray"><em>(<a href="http://invisiblecastle.com/roller/view/2016368/" target="_blank">hit</a>, 10 damage and Palindrome is dazed (save ends), and bloodied. Oh, and she <a href="http://invisiblecastle.com/roller/view/2016399/" target="_blank">recharges</a> illusory terrain, since I keep forgetting to roll that.)</em></span> </p><p></p><p><span style="color: Gray"><em>(Arnest and the priestess have both run south into the tunnel. It is dark there, and they are beyond the light radius of all light sources in play at the moment.)</em></span></p><p></p><p>[sblock=status and initiative]</p><p></p><p>Tander <em><span style="color: red">6/29</span></em>, bloodied, +5 healed with healing powers, prone, 5 ongoing necrotic (save ends)</p><p>Arnest <em><span style="color: Yellow">10 damage</span></em></p><p>gravehound <em><span style="color: Yellow">26 damage</span></em></p><p>Snake Priestess <em><span style="color: red">41 damage</span></em>, bloodied</p><p>Atreus <em><span style="color: white">24/24</span></em> <span style="color: Lime"><== You're up</span></p><p>Woe <em><span style="color: yellow">35/40</span></em></p><p>orc <em><span style="color: red">62 damage</span></em>, bloodied, marked by Woe, slowed and cannot shift until Woe's ENT</p><p>Palindrome <em><span style="color: red">12/27</span></em>, one failed death save, bloodied, dazed (save ends)</p><p></p><p></p><p>Resources used:</p><p>* Tander: 5/8 surges, channel divinity, beacon of hope, AP, Cure light wounds, divine glow, healing word x1</p><p>* Atreus: 6/7 surges, healing potion, positioning strike, AP, blinding barrage, second wind</p><p>* Palindrome: 6/7 surges, healing potion, Phantom Chasm, AP, grasping shadows</p><p>* Woe: Surge 7/11 surges, crushing surge, AP, steel serpent strike</p><p>* Snake lady: Fey Step</p><p>* Arnest: thunder burst, dancing lightning</p><p></p><p>[/sblock]</p><p></p><p>[sblock=map]<img src="http://betahelix.net/pics/maps/closed_eye/lair09.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock]</p></blockquote><p></p>
[QUOTE="covaithe, post: 4747139, member: 46559"] [I]Round 3, continued[/I] Palindrome continues to taunt his foes, while bathing them in flame. [I]Round 4[/I] Tander heals Atreus, and shakes off his lingering disorientation. Arnest puts a hand to the snake lady. [color=yellow]"My lady! You are hurt? I will destroy these heretics for you!"[/color] The priestess shakes off his hand. [color=brown]"We must flee, my friend. These fools cannot be allowed to keep us from stopping their master."[/color] Arnest, shaking with rage and frustration, looses a blast of magic at Palindrome, that goes whistling harmlessly past the wizard's ear. He then unlatches the gate and darts into the dark tunnel. [COLOR="Gray"][I]([URL="http://invisiblecastle.com/roller/view/2016355/"]miss[/URL])[/I][/COLOR] The gravehound continues to chew on Tander, this time finding the thick vein in his neck. Tander feels faint, and the familiar chill steals towards his heart. [COLOR="Gray"][I](another [URL="http://invisiblecastle.com/roller/view/2016358/"]crit[/URL]. :eek: 9 damage, and 5 ongoing necrotic (save ends). Tander is bloodied. Hey, just be glad the orc isn't having dice like that.)[/I][/COLOR] The priestess turns her eyes on Palindrome as well. Her luck is better, and Palindrome cannot avoid a blast of brilliant light that dazzles him. [color=brown]"You fools will never triumph,"[/color] she hisses. [color=brown]"He has deluded you, and you will all perish for it."[/color] She turns and lopes after Arnest at a run. [COLOR="Gray"][I]([URL="http://invisiblecastle.com/roller/view/2016368/"]hit[/URL], 10 damage and Palindrome is dazed (save ends), and bloodied. Oh, and she [URL="http://invisiblecastle.com/roller/view/2016399/"]recharges[/URL] illusory terrain, since I keep forgetting to roll that.)[/I][/COLOR] [COLOR="Gray"][I](Arnest and the priestess have both run south into the tunnel. It is dark there, and they are beyond the light radius of all light sources in play at the moment.)[/I][/COLOR] [sblock=status and initiative] Tander [i][COLOR="red"]6/29[/COLOR][/i], bloodied, +5 healed with healing powers, prone, 5 ongoing necrotic (save ends) Arnest [I][COLOR="Yellow"]10 damage[/COLOR][/I] gravehound [I][COLOR="Yellow"]26 damage[/COLOR][/I] Snake Priestess [I][COLOR="red"]41 damage[/COLOR][/I], bloodied Atreus [i][COLOR="white"]24/24[/COLOR][/i] [COLOR="Lime"]<== You're up[/COLOR] Woe [i][COLOR=yellow]35/40[/COLOR][/i] orc [I][COLOR="red"]62 damage[/COLOR][/I], bloodied, marked by Woe, slowed and cannot shift until Woe's ENT Palindrome [i][COLOR=red]12/27[/COLOR][/i], one failed death save, bloodied, dazed (save ends) Resources used: * Tander: 5/8 surges, channel divinity, beacon of hope, AP, Cure light wounds, divine glow, healing word x1 * Atreus: 6/7 surges, healing potion, positioning strike, AP, blinding barrage, second wind * Palindrome: 6/7 surges, healing potion, Phantom Chasm, AP, grasping shadows * Woe: Surge 7/11 surges, crushing surge, AP, steel serpent strike * Snake lady: Fey Step * Arnest: thunder burst, dancing lightning [/sblock] [sblock=map][IMG]http://betahelix.net/pics/maps/closed_eye/lair09.png[/IMG][/sblock] [/QUOTE]
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