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The Closed Eye, part II (DM: covaithe, Judge: garyh)
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<blockquote data-quote="covaithe" data-source="post: 4874078" data-attributes="member: 46559"><p>[sblock=ooc]Dunamin: Yes, the specter should be visible, just north of Arnest in P6. I just forgot to make him visible to players again. Still, he's out of range for Woe's cleave. Also, Tander kills Wraith 1 before Woe's turn; can you restate your action in light of that?</p><p></p><p>Atriden, and others if you're so inclined: Sure, we can say that you passed through the market on your way out of town and can buy potions if you like; but if you want to do that, do it now please (and not, say, when your character is unconscious. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />) </p><p></p><p>Atriden, can you restate your action, since the specter is in P6? I'm not sure your action works from where you are. Also, and this is a minor point: the Quick draw feat lets you draw a weapon as part of the attack action, not the move action. Normally (without the feat) it's a minor action to draw the weapon, so you wouldn't be able to it as part of a move action. That's a 3.5 thing. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>Palindrome, would you like to change anything, since your action as stated will provoke an OA from specter 2 that has appeared in Q2?</p><p>[/sblock]</p><p></p><p><em>Round 2</em></p><p></p><p>Tander strides east, but just as he does so, a previously-invisible specter touches him with an icy claw, becoming visible just to the north. Tander's divine radiance blasts one of the wraiths, dissipating its wispy structure to nothing. <span style="color: Gray"><em>(ooc: specter 2 appears in Q2 and makes an OA on Tander, which <a href="http://invisiblecastle.com/roller/view/2176616/" target="_blank">hits</a> for 4 necrotic. Tander's divine glow hits wraith 1 and 2 and kills them. He needs another attack roll for specter 1. And, there might be another invisible creature in the blast; I need to check when I get home. I was dumb and forgot to save the files appropriately so that I can update from work. In any case, +2 to <s>damage</s> attack rolls all around.)</em></span></p><p></p><p></p><p></p><p>[sblock=initiative and status]</p><p></p><p>Tander hp 29/29 surges 8/8</p><p>Woe hp <span style="color: Yellow">30/40</span> surges 10/10, prone, slowed TENT (wraith 1) <span style="color: lime"><=== You're up</span></p><p>Atreus hp 29/29 surges 7/7 +2 to attack rolls TENT (tander)</p><p>Palindrome hp 24/24 surges 6/6</p><p>Arnest <em><span style="color: Yellow">6 damage</span></em>, prone, +2 to attack rolls TENT (tander)</p><p>Half orc 1 <em><span style="color: Yellow">12 damage</span></em>, slowed TENT (wraith 6)</p><p>Half orc 2 <em>unharmed</em></p><p>Half orc 3 <em><span style="color: Yellow">6 damage</span></em>, prone, +2 to attack rolls TENT (tander)</p><p>specter 1 <em><span style="color: Yellow">10 damage</span></em></p><p>specter 2 <em>unharmed</em></p><p>mote 1 <em>unharmed</em>, invisible. </p><p>wraith 1 <em>unharmed</em></p><p>wraith 2 <em>unharmed</em></p><p>wraith 3 <em>unharmed</em></p><p>wraith 4 <em>unharmed</em></p><p>wraith 5 <em>unharmed</em></p><p>wraith 6 <em>unharmed</em></p><p>wraith 7 <em>unharmed</em></p><p>wraith 8 <em>unharmed</em></p><p></p><p>Resources used:</p><p>specter 1: spectral breath</p><p>[/sblock]</p><p></p><p></p><p>ooc: no map update, since I screwed up the files. I'll get it tonight.</p></blockquote><p></p>
[QUOTE="covaithe, post: 4874078, member: 46559"] [sblock=ooc]Dunamin: Yes, the specter should be visible, just north of Arnest in P6. I just forgot to make him visible to players again. Still, he's out of range for Woe's cleave. Also, Tander kills Wraith 1 before Woe's turn; can you restate your action in light of that? Atriden, and others if you're so inclined: Sure, we can say that you passed through the market on your way out of town and can buy potions if you like; but if you want to do that, do it now please (and not, say, when your character is unconscious. ;)) Atriden, can you restate your action, since the specter is in P6? I'm not sure your action works from where you are. Also, and this is a minor point: the Quick draw feat lets you draw a weapon as part of the attack action, not the move action. Normally (without the feat) it's a minor action to draw the weapon, so you wouldn't be able to it as part of a move action. That's a 3.5 thing. ;) Palindrome, would you like to change anything, since your action as stated will provoke an OA from specter 2 that has appeared in Q2? [/sblock] [I]Round 2[/I] Tander strides east, but just as he does so, a previously-invisible specter touches him with an icy claw, becoming visible just to the north. Tander's divine radiance blasts one of the wraiths, dissipating its wispy structure to nothing. [COLOR="Gray"][i](ooc: specter 2 appears in Q2 and makes an OA on Tander, which [URL="http://invisiblecastle.com/roller/view/2176616/"]hits[/URL] for 4 necrotic. Tander's divine glow hits wraith 1 and 2 and kills them. He needs another attack roll for specter 1. And, there might be another invisible creature in the blast; I need to check when I get home. I was dumb and forgot to save the files appropriately so that I can update from work. In any case, +2 to [s]damage[/s] attack rolls all around.)[/i][/COLOR] [sblock=initiative and status] Tander hp 29/29 surges 8/8 Woe hp [COLOR="Yellow"]30/40[/COLOR] surges 10/10, prone, slowed TENT (wraith 1) [color=lime]<=== You're up[/color] Atreus hp 29/29 surges 7/7 +2 to attack rolls TENT (tander) Palindrome hp 24/24 surges 6/6 Arnest [i][COLOR="Yellow"]6 damage[/COLOR][/i], prone, +2 to attack rolls TENT (tander) Half orc 1 [i][COLOR="Yellow"]12 damage[/COLOR][/i], slowed TENT (wraith 6) Half orc 2 [i]unharmed[/i] Half orc 3 [i][COLOR="Yellow"]6 damage[/COLOR][/i], prone, +2 to attack rolls TENT (tander) specter 1 [i][COLOR="Yellow"]10 damage[/COLOR][/i] specter 2 [i]unharmed[/i] mote 1 [i]unharmed[/i], invisible. wraith 1 [i]unharmed[/i] wraith 2 [i]unharmed[/i] wraith 3 [i]unharmed[/i] wraith 4 [i]unharmed[/i] wraith 5 [i]unharmed[/i] wraith 6 [i]unharmed[/i] wraith 7 [i]unharmed[/i] wraith 8 [i]unharmed[/i] Resources used: specter 1: spectral breath [/sblock] ooc: no map update, since I screwed up the files. I'll get it tonight. [/QUOTE]
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The Closed Eye, part II (DM: covaithe, Judge: garyh)
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