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Living 4th Edition
The Closed Eye, part II (DM: covaithe, Judge: garyh)
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<blockquote data-quote="Dunamin" data-source="post: 4887331" data-attributes="member: 57529"><p><span style="color: Blue">“Wait, what? Business before pleasure, dammit!”</span></p><p></p><p></p><p><span style="color: Blue">“Gah!”</span></p><p></p><p>Startled by the bright ray that streaks past just inches from his shoulder, Woe ducks and raises his shield.</p><p></p><p><span style="color: Blue">“Watch the hair! And everything else, too!”</span></p><p></p><p></p><p><span style="color: Blue">“Holy milk-dispensers*, our cannon fodder is getting away! I’ll be right back after... talking some sense into them. We can always come back to play with these vanish-orbs later, fellas.”</span></p><p></p><p>Woe breaks off from the unsatisfying hit-and-run games with the few remaining motes, and turns to pursue Goldtusk. As is quickly becoming the norm, he retains enough breath to shout a few taunts along the way and draw the attention of his quarry.</p><p></p><p><span style="color: Blue">“Hey! Hey Tusk-Job, where’re you going with Prince Payday? Aww, don’t be scared by a few lively ghosts stories, we’ll protect you!”</span></p><p></p><p>He speeds along the path taken by the half-orc and hunts it down relentlessly. With a daring howl Woe leaps in to cut off its escape and delivers a fierce lunge to discourage Goldtusk from fleeing further.</p><p></p><p>[sblock=Actions]Woe points out any motes he may have spotted with a <a href="http://invisiblecastle.com/roller/view/2205213/" target="_blank">Perception 16</a> check. Then he moves and charges Goldtusk, spending an action point for another move if need be.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2205225/" target="_blank">He hits AC 17, dealing 13 damage and marking.</a> This does not include the combat advantage bonus Woe gets because Goldtusk just to took a run action.</p><p></p><p><strong><a href="http://www.enworld.org/wiki/index.php/L4W:PC:Woe_Chinua_%28Dunamin%29" target="_blank">Woe Chinua</a></strong> - Human Fighter 2</p><p>Passive Perception 12, Passive Insight 12</p><p>AC 20, Fort 19, Reflex 17, Will 14</p><p>HP 25/40, Bloodied 20, Surge Value 10, Surges 9/11</p><p>Speed 5, Initiative +3</p><p>Action Points: 1, <span style="color: red"><s>Second Wind</s></span></p><p>Powers: <span style="color: Green">Cleave</span>, <span style="color: green">Crushing Surge</span>, <span style="color: green">Tide of Iron</span>; <span style="color: green">Pass Forward</span>; <span style="color: green">Spear of Myrdroon's Shard</span>;</p><p><span style="color: red">Steel Serpent Strike</span>; <span style="color: gray">Comeback Strike</span>, <span style="color: gray">Inspiring Word</span>; <span style="color: gray">Spear of Myrdroon's Shard </span></p><p>[/sblock]</p><p></p><p>* Curse you, forum censorship!</p></blockquote><p></p>
[QUOTE="Dunamin, post: 4887331, member: 57529"] [COLOR="Blue"]“Wait, what? Business before pleasure, dammit!”[/COLOR] [COLOR="Blue"]“Gah!”[/COLOR] Startled by the bright ray that streaks past just inches from his shoulder, Woe ducks and raises his shield. [COLOR="Blue"]“Watch the hair! And everything else, too!”[/COLOR] [COLOR="Blue"]“Holy milk-dispensers*, our cannon fodder is getting away! I’ll be right back after... talking some sense into them. We can always come back to play with these vanish-orbs later, fellas.”[/COLOR] Woe breaks off from the unsatisfying hit-and-run games with the few remaining motes, and turns to pursue Goldtusk. As is quickly becoming the norm, he retains enough breath to shout a few taunts along the way and draw the attention of his quarry. [COLOR="Blue"]“Hey! Hey Tusk-Job, where’re you going with Prince Payday? Aww, don’t be scared by a few lively ghosts stories, we’ll protect you!”[/COLOR] He speeds along the path taken by the half-orc and hunts it down relentlessly. With a daring howl Woe leaps in to cut off its escape and delivers a fierce lunge to discourage Goldtusk from fleeing further. [sblock=Actions]Woe points out any motes he may have spotted with a [URL="http://invisiblecastle.com/roller/view/2205213/"]Perception 16[/URL] check. Then he moves and charges Goldtusk, spending an action point for another move if need be. [URL="http://invisiblecastle.com/roller/view/2205225/"]He hits AC 17, dealing 13 damage and marking.[/URL] This does not include the combat advantage bonus Woe gets because Goldtusk just to took a run action. [B][URL="http://www.enworld.org/wiki/index.php/L4W:PC:Woe_Chinua_%28Dunamin%29"]Woe Chinua[/URL][/B] - Human Fighter 2 Passive Perception 12, Passive Insight 12 AC 20, Fort 19, Reflex 17, Will 14 HP 25/40, Bloodied 20, Surge Value 10, Surges 9/11 Speed 5, Initiative +3 Action Points: 1, [color=red][s]Second Wind[/s][/color] Powers: [color=Green]Cleave[/color], [color=green]Crushing Surge[/color], [color=green]Tide of Iron[/color]; [color=green]Pass Forward[/color]; [color=green]Spear of Myrdroon's Shard[/color]; [color=red]Steel Serpent Strike[/color]; [color=gray]Comeback Strike[/color], [color=gray]Inspiring Word[/color]; [color=gray]Spear of Myrdroon's Shard [/color] [/sblock] * Curse you, forum censorship! [/QUOTE]
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The Closed Eye, part II (DM: covaithe, Judge: garyh)
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