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The Closed Eye, part II (DM: covaithe, Judge: garyh)
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<blockquote data-quote="Dunamin" data-source="post: 4963551" data-attributes="member: 57529"><p>Woe leaps back just in time, spoiling the zombie’s charge and drawing a fiery trail from his own still smouldering clothes.</p><p></p><p><span style="color: Blue">“Good call, I’m on it!”</span></p><p></p><p></p><p><span style="color: Blue">“Thanks, Kath!”</span> Woe responds, as he feels his eye and face heal back completely.</p><p></p><p><span style="color: Blue">“We’ll have them finished off faster than you can say “questionable oral hygiene” – if you weren’t chewing on decomposed flesh, that is! Now, may I personally recommend to spit, not swallow?”</span></p><p></p><p>Woe stops being a wise guy and dashes back into the fray, aiming to get some payback. He leaps from the ground, jumps off the cavern wall to gain altitude, and comes down feet-first on the golem’s chest with a smash, tumbling it over and riding it to the ground.</p><p></p><p>The spear in his hands explodes into a blur of quick jabs, raining down quick sets of piercing destruction on the overwhelmed flesh monster, before Woe finally flips back off it.</p><p></p><p></p><p><span style="color: Blue">“Shut <em>up</em>, stay <em>down</em>, act <em>right</em>, and pray for the time you got <em>left</em>.”</span></p><p><span style="color: Blue"></span></p><p><span style="color: Blue">“I don’t care what mismatched body parts you think belong to you, but one thing’s for sure: Your ass is <strong>mine</strong>.”</span></p><p></p><p>[sblock=Actions]</p><p><a href="http://invisiblecastle.com/roller/view/2286682/" target="_blank">Woe saves via Dissonant Strain power</a></p><p></p><p>Standard: Woe charges the golem with Knockdown Assault (marking). On a hit of <a href="http://invisiblecastle.com/roller/view/2286683/" target="_blank">Fort 26</a> he deals 5 damage and knocks it prone.</p><p>Action Point: Rain of Blows. Invisible Castle went down at this point, probably due to overload of awesome. Woe makes 3 attacks with Combat Advantage (+11), each dealing 1d8+2.</p><p></p><p>If Knockdown Assault somehow misses, Woe doesn't burn his action point.</p><p></p><p></p><p>I won’t, that stuff works awesomely well with Woe’s new multi-attack encounter powers! (Rain of Blows is 3 separate attacks, while Passing Attack is 2)</p><p></p><p>Thanks for the save, by the way!</p><p></p><p><strong><a href="http://www.enworld.org/wiki/index.php/L4W:PC:Woe_Chinua_%28Dunamin%29" target="_blank">Woe Chinua</a></strong> - Human Fighter 3</p><p>Passive Perception 12, Passive Insight 12</p><p>AC 20, Fort 19, Reflex 17, Will 14</p><p>HP 36/46, Bloodied 23, Surge Value 11, Surges 9/11</p><p>Speed 5, Initiative +3</p><p>Action Points: 0, <s><span style="color: red">Second Wind</span></s></p><p>Powers: <span style="color: Green">Cleave, Knockdown Assault, Tide of Iron; Pass Forward; Spear of Myrdroon's Shard</span>;</p><p><span style="color: red">Passing Attack, <s>Rain of Blows</s></span>; <span style="color: gray">Comeback Strike, Inspiring Word; Spear of Myrdroon's Shard</span></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Dunamin, post: 4963551, member: 57529"] Woe leaps back just in time, spoiling the zombie’s charge and drawing a fiery trail from his own still smouldering clothes. [COLOR="Blue"]“Good call, I’m on it!”[/COLOR] [COLOR="Blue"]“Thanks, Kath!”[/COLOR] Woe responds, as he feels his eye and face heal back completely. [COLOR="Blue"]“We’ll have them finished off faster than you can say “questionable oral hygiene” – if you weren’t chewing on decomposed flesh, that is! Now, may I personally recommend to spit, not swallow?”[/COLOR] Woe stops being a wise guy and dashes back into the fray, aiming to get some payback. He leaps from the ground, jumps off the cavern wall to gain altitude, and comes down feet-first on the golem’s chest with a smash, tumbling it over and riding it to the ground. The spear in his hands explodes into a blur of quick jabs, raining down quick sets of piercing destruction on the overwhelmed flesh monster, before Woe finally flips back off it. [COLOR="Blue"]“Shut [I]up[/I], stay [I]down[/I], act [I]right[/I], and pray for the time you got [I]left[/I].” “I don’t care what mismatched body parts you think belong to you, but one thing’s for sure: Your ass is [B]mine[/B].”[/COLOR] [sblock=Actions] [URL="http://invisiblecastle.com/roller/view/2286682/"]Woe saves via Dissonant Strain power[/URL] Standard: Woe charges the golem with Knockdown Assault (marking). On a hit of [URL="http://invisiblecastle.com/roller/view/2286683/"]Fort 26[/URL] he deals 5 damage and knocks it prone. Action Point: Rain of Blows. Invisible Castle went down at this point, probably due to overload of awesome. Woe makes 3 attacks with Combat Advantage (+11), each dealing 1d8+2. If Knockdown Assault somehow misses, Woe doesn't burn his action point. I won’t, that stuff works awesomely well with Woe’s new multi-attack encounter powers! (Rain of Blows is 3 separate attacks, while Passing Attack is 2) Thanks for the save, by the way! [B][URL="http://www.enworld.org/wiki/index.php/L4W:PC:Woe_Chinua_%28Dunamin%29"]Woe Chinua[/URL][/B] - Human Fighter 3 Passive Perception 12, Passive Insight 12 AC 20, Fort 19, Reflex 17, Will 14 HP 36/46, Bloodied 23, Surge Value 11, Surges 9/11 Speed 5, Initiative +3 Action Points: 0, [s][color=red]Second Wind[/color][/s] Powers: [color=Green]Cleave, Knockdown Assault, Tide of Iron; Pass Forward; Spear of Myrdroon's Shard[/color]; [color=red]Passing Attack, [s]Rain of Blows[/s][/color]; [color=gray]Comeback Strike, Inspiring Word; Spear of Myrdroon's Shard[/color] [/sblock] [/QUOTE]
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The Closed Eye, part II (DM: covaithe, Judge: garyh)
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